//檔案下載下傳,裡面有exe可直接運作
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//form背景
//加密類注意要引用 System.Web
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
using System.IO;
using 圖檔加水印工具.BLL;
namespace 圖檔加水印工具
{
public partial class Form1 : Form
{
List<string> listExtention = new List<string>();
public Form1()
{
InitializeComponent();
Form.CheckForIllegalCrossThreadCalls = false;
listExtention.AddRange(new string[] { ".jpg", ".gif", ".png" });
ConfigFile.Instanse.fileName = AppDomain.CurrentDomain.BaseDirectory + "圖檔加水印工具.ini";
}
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
Application.Exit();
Application.ExitThread();
#region 在新線程中運作函數
/// <summary>
/// 在新線程中運作函數
/// </summary>
/// <param name="func">傳入 函數名(無參、無傳回值)</param>
/// <param name="IsBackground">是否為背景線程(背景線程,視窗關閉後就終止線程)</param>
public static void ThreadNew(VoidFunction func, bool IsBackground)
Thread th1 = new Thread(new ThreadStart(func));
th1.IsBackground = IsBackground;//背景線程,視窗關閉後就終止線程
th1.Start();
/// <param name="func">傳入 函數名(有一個參數、無傳回值)</param>
/// <param name="para">object參數</param>
public static Thread ThreadNew(ParamFunction func, object para, bool IsBackground)
Thread th1 = new Thread(new ParameterizedThreadStart(func));
//判斷狀态
//((int)th1.ThreadState &((int)ThreadState.Running | (int)ThreadState.Suspended) ) == 0
th1.IsBackground = IsBackground;
th1.Start(para);
return th1;
/// 允許線程之間進行操作
public static void OprateBetweenThread()
System.Windows.Forms.Control.CheckForIllegalCrossThreadCalls = false;
/// 無參的、傳回值為void的委托,可以用來做參數名
public delegate void VoidFunction();
/// 有一個參數的、傳回值為void的委托,可以用來做參數名
public delegate void ParamFunction(object para);
#endregion
private void lb_selectDir_Click(object sender, EventArgs e)
FolderBrowserDialog fbd = new FolderBrowserDialog();
if (fbd.ShowDialog() == DialogResult.OK)
{
txtDir.Text = fbd.SelectedPath;
ConfigFile.Instanse["txtDir"] = txtDir.Text;
}
private void lb_selectMark_Click(object sender, EventArgs e)
OpenFileDialog ofd = new OpenFileDialog();
//設定檔案類型
ofd.Filter = "png(*.png)|*.png|jpg(*.jpg)|*.jpg|gif(*.gif)|*.gif";
//設定預設檔案類型顯示順序
ofd.FilterIndex = 1;
//儲存對話框是否記憶上次打開的目錄
ofd.RestoreDirectory = true;
//點了儲存按鈕進入
if (ofd.ShowDialog() == DialogResult.OK)
txtMark.Text = ofd.FileName.ToString();
ConfigFile.Instanse["txtMark"]=txtMark.Text;
int success = 0; //成功
int falure = 0; //失敗
int total = 0;
private void MakeWaterMark()
success = 0;
falure = 0;
total = 0;
string errmsg = "";
string markPicPath = txtMark.Text.Trim();
string strtxtDir = txtDir.Text.Trim();
if (strtxtDir == "" || markPicPath == "")
MessageBox.Show("請選擇目錄和水印檔案!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Stop);
else if (Directory.Exists(strtxtDir) == false)
MessageBox.Show("檔案夾不存在!", "提示", MessageBoxButtons.OK, MessageBoxIcon.Stop);
else
btnExec.Enabled = false;
List<string> PictureList = new List<string>();
lb_statusInfo.Text = "狀态:正在檢索圖檔…";
SearchFile(txtDir.Text.Trim(), ref PictureList);
foreach (string s in PictureList)
{
try
{
MakeWaterPic(s, "", markPicPath, "");
success++;
}
catch (Exception er)
falure++;
errmsg += er.Message;
total++;
lb_statusInfo.Text = "狀态:正在為第" + (total + 1) + "張圖檔加水印…";
}
lb_statusInfo.Text = "狀态:完成!共" + total + ",成功" + success + ",失敗" + falure;
btnExec.Enabled = true;
if (errmsg != "") MessageBox.Show(errmsg, "執行完成,部分檔案出錯資訊", MessageBoxButtons.OK, MessageBoxIcon.Information);
public void SearchFile(string parentDir, ref List<string> PictureList)
try
string[] subFiles = Directory.GetFiles(parentDir);
string[] subDirs = Directory.GetDirectories(parentDir, "*.*", SearchOption.TopDirectoryOnly);
PictureList.AddRange(subFiles);
foreach (string dir in subDirs)
SearchFile(dir, ref PictureList);
catch (Exception ex) { }
private string MakeWaterPic(string SourcePicPath, string WaterText, string WaterPath, string SaveName)
if (File.Exists(SourcePicPath) == false)
return "-1";//檔案不存在
string extension = Path.GetExtension(SourcePicPath).ToLower();//字尾
if (listExtention.Contains(extension) == false) throw new Exception("不允許的字尾:" + SourcePicPath + "\n");
string fileName = "";
if (SaveName.Trim() != "") fileName = SaveName;
else fileName = DateTime.Now.ToString("yyyy-MM-dd_hhmmssfff");
//加文字水印
System.Drawing.Image image = System.Drawing.Image.FromFile(SourcePicPath, true);
int imgwidth = image.Width;
int imgheight = image.Height;
using (System.Drawing.Bitmap bitmap = new Bitmap(image.Width, image.Height))
using (System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap))//
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
g.Clear(System.Drawing.Color.Transparent);
g.DrawImage(image, 0, 0, imgwidth, imgheight);//畫上原圖檔
image.Dispose();
//g.DrawImage(image, 0, 0, image.Width, image.Height);
if (WaterText != "")
Font f = new Font("Verdana", 32);
Brush b = new SolidBrush(Color.Yellow);
g.DrawString(WaterText, f, b, 10, 10);
//g.Dispose();
//加圖檔水印
System.Drawing.Image copyImage = System.Drawing.Image.FromFile(WaterPath);
g.DrawImage(copyImage, new Rectangle(imgwidth - copyImage.Width, imgheight - copyImage.Height, copyImage.Width, copyImage.Height), 0, 0, copyImage.Width, copyImage.Height, GraphicsUnit.Pixel);
if (File.Exists(SourcePicPath))
File.Delete(SourcePicPath);
//儲存加水印過後的圖檔,删除原始圖檔
// string newPath = fileName + extension;
switch (extension)
case ".jpg":
bitmap.Save(SourcePicPath, System.Drawing.Imaging.ImageFormat.Jpeg);
break;
case ".gif":
bitmap.Save(SourcePicPath, System.Drawing.Imaging.ImageFormat.Gif);
case ".png":
bitmap.Save(SourcePicPath, System.Drawing.Imaging.ImageFormat.Png);
default:
throw new Exception("不允許的字尾:" + SourcePicPath);
return "1";
// Response.Redirect(newPath);
//}
private void btnExec_Click(object sender, EventArgs e)
ThreadNew(MakeWaterMark, true);
private void Form1_Load(object sender, EventArgs e)
txtDir.Text = ConfigFile.Instanse["txtDir"];
txtMark.Text = ConfigFile.Instanse["txtMark"];
}
}
//加/解密類
using System.Security.Cryptography;
using System.Web.Security;
namespace 圖檔加水印工具.BLL
/// <summary>
/// 可逆加密解密類
/// </summary>
public static class DesEncrypt
/// 解密函數
/// <param name="Text">要解密的字元串(必須是經過加密後的字元串才能解密成功)</param>
/// <param name="sKey">key</param>
/// <returns></returns>
public static string Decrypt(string Text, string sKey)
DESCryptoServiceProvider provider = new DESCryptoServiceProvider();
int num = Text.Length / 2;
byte[] buffer = new byte[num];
for (int i = 0; i < num; i++)
int num3 = Convert.ToInt32(Text.Substring(i * 2, 2), 0x10);
buffer[i] = (byte)num3;
provider.Key = Encoding.ASCII.GetBytes(FormsAuthentication.HashPasswordForStoringInConfigFile(sKey, "md5").Substring(0, 8));
provider.IV = Encoding.ASCII.GetBytes(FormsAuthentication.HashPasswordForStoringInConfigFile(sKey, "md5").Substring(0, 8));
MemoryStream stream = new MemoryStream();
CryptoStream stream2 = new CryptoStream(stream, provider.CreateDecryptor(), CryptoStreamMode.Write);
stream2.Write(buffer, 0, buffer.Length);
stream2.FlushFinalBlock();
return Encoding.Default.GetString(stream.ToArray());
/// 加密函數
/// <param name="Text">要加密的字元串</param>
public static string Encrypt(string Text, string sKey)
byte[] bytes = Encoding.Default.GetBytes(Text);
CryptoStream stream2 = new CryptoStream(stream, provider.CreateEncryptor(), CryptoStreamMode.Write);
stream2.Write(bytes, 0, bytes.Length);
StringBuilder builder = new StringBuilder();
foreach (byte num in stream.ToArray())
builder.AppendFormat("{0:X2}", num);
return builder.ToString();
/// 字元串解密
/// <param name="Text">要解密的字元串(必須是加密後的!不然格式不對!)</param>
public static string Decrypt(string Text)
return Decrypt(Text, "4B2A9A696326C4C3770DED74D5AFCECA");
/// 字元串加密
public static string Encrypt(string Text)
return Encrypt(Text, "4B2A9A696326C4C3770DED74D5AFCECA");
//檔案儲存資訊類
using System.Text.RegularExpressions;
#region 配置檔案類 ConfigFile
/// 配置檔案類 ConfigFile,内容存儲到檔案中,繼承自配置接口 (一定要給ConfigFile.Instanse.fileName 指派)
public class ConfigFile : IConfig
#region 檔案實體路徑 fileName
private string _fileName = "";
/// 檔案實體路徑
public string fileName
get { return _fileName; }
set { _fileName = value; }
private ConfigFile() { }
#region 單例模式,傳回一個靜态執行個體 Instanse
private static ConfigFile _Instance;
/// 執行個體
public static ConfigFile Instanse
get { if (_Instance == null) { _Instance = new ConfigFile(); } return _Instance; }
#region CreateFile()檔案不存在則建立檔案
/// CreateFile()檔案不存在則建立檔案
/// <returns>傳回檔案是否是建立的</returns>
public bool CreateFile()
bool isCreate = false;
if (!File.Exists(fileName))
using (File.Create(fileName))//建立完成後立即釋放資源,否則會占用、報錯
isCreate = true;
return isCreate;
#region 支援Get,set方法取值、加入值、修改值 this[Key]
/// 索引函數
/// <param name="Key">鍵(key)</param>
public string this[string Key]
get
if (CreateFile())//如果是剛建立的空檔案,傳回空
return "";
else
string[] lines = File.ReadAllLines(fileName, Encoding.UTF8);
foreach (string line in lines)
var match = Regex.Match(line, @"(\w+)=([\w\W]+)");
string linekey = match.Groups[1].Value;
string lineValue = match.Groups[2].Value;
if (linekey == Key)
{
return lineValue; //如果比對,傳回找到的值
}
return "";//如果上面沒找到,傳回空
set
if (CreateFile())
File.AppendAllText(fileName, Key + "=" + value + "\r\n");//如果是建立的檔案 ,直接加入
for (int i = 0; i < lines.Length; i++)
string line = lines[i];
var match = Regex.Match(line, @"(\w+)=(\w+)");
//逐行找,如果遇到名字等于name的就把這一行的值修改
//然後寫回檔案
lines[i] = linekey + "=" + value;
File.WriteAllLines(fileName, lines);
return;//如果找到值并修改了,不繼續向下執行
File.AppendAllText(fileName, Key + "=" + value + "\r\n");//如果上面沒找到,加入鍵值到檔案結尾
#region 得到所有鍵名稱的集合 List<string>
/// 得到所有鍵名稱的集合 List《string》
public string[] Keys
List<string> listKey = new List<string>();
return listKey.ToArray();
listKey.Add(linekey);
#region 是否存在鍵 KeyExists(Key)
/// 是否存在鍵 KeyExists(Key)
/// <param name="Key">鍵名稱</param>
public bool KeyExists(string Key)
return (Keys as ICollection<string>).Contains(Key);
#endregion
#region 加密的配置檔案類 ConfigFileDES
/// 加密的配置檔案類 ConfigFileDES,内容存儲到檔案中,使用時必須調用 ConfigFileDES.Instanse.SetIConfig(IConfig) 指派
public class ConfigFileDES : IConfig
private IConfig _iconfig = null;
/// 接口變量
public IConfig iconfig
get { return _iconfig; }
set { _iconfig = value; }
private ConfigFileDES() { }
private static ConfigFileDES _Instance;
public static ConfigFileDES Instanse
get { if (_Instance == null) { _Instance = new ConfigFileDES(); } return _Instance; }
/// 傳入一個可操作的繼承自IConfig的類的對象
/// <param name="iconfig">繼承自IConfig的類的對象</param>
public void SetIConfig(IConfig iconfig)//本加密類是在其它實作IConfig的類基礎上進行,必須要傳入一個類的執行個體
this.iconfig = iconfig;
/// <param name="key">名稱(key)</param>
public string this[string key]
if (iconfig[key] == "") return "";
return DesEncrypt.Decrypt(iconfig[key]);//解密後 取出
iconfig[key] = DesEncrypt.Encrypt(value);//加密後 存入
/// 所有鍵的集合
get { return iconfig.Keys; }
/// 是否存在
/// <param name="key">鍵(key)</param>
public bool KeyExists(string key)
return iconfig.KeyExists(key);
#region 配置接口 IConfig
/// 配置接口 IConfig
public interface IConfig
/// 通過鍵得到對應的值
/// <param name="Key">鍵(key)</param>
string this[string Key] { get; set; }
/// 傳回存在的鍵的集合
string[] Keys { get; }
/// 是否存在鍵
/// <param name="Key">鍵名</param>
bool KeyExists(string Key);
//窗體
![](https://img.laitimes.com/img/_0nNw4CM6IyYiwiM6ICdiwiI0NXYFhGd192UvwVe0lmdhJ3ZvwFM38CXlZHbvN3cpR2Lc1TPB10QGtWUCpEMJ9CXsxWam9CXwADNvwVZ6l2c052bm9CXUJDT1wkNhVzLcRnbvZ2LcJTSq1Ee0cVY0x2VkJnVINmdRhlW1VTaitmTzkVdjJjYzpkMMZ3bENGMShUYvwFd4VGdvwlMvw1ayFWbyVGdhd3PwADMyQTM1IjMzIDOwMTMwIzLcRXZu5ibkN3Yuc2bsJmLn1Wavw1LcpDc0RHaiojIsJye.jpg)