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Wpf跑馬燈——Storyboard運用

本文将建立一個wpf項目中運用Storyboard描述出一個跑馬燈效果的簡單執行個體,以下是詳細步驟:

建立一個wpf項目,添加示範用圖檔,修改圖檔屬性為"如果較新則複制"。

Wpf跑馬燈——Storyboard運用

在MainWindow.xaml中,為系統自動建立的Grid容器命名,這樣可以在背景操作的到它。

<Window x:Class="WpfRollPic.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        Title="MainWindow" Height="350" Width="525" Loaded="Window_Loaded">
    <Grid Name="grid_main"></Grid>
</Window>      

在背景代碼中,添加窗體布局。

public MainWindow()
        {
            InitializeComponent();
this.GridLayout();
        }

        Canvas canvas_board = new Canvas();
        Image image1 = new Image();
        Image image2 = new Image();

void GridLayout()
        {
this.WindowStartupLocation = WindowStartupLocation.CenterScreen;
this.Width = 300;
this.Height = 300;

            canvas_board.VerticalAlignment = VerticalAlignment.Top;
            canvas_board.HorizontalAlignment = HorizontalAlignment.Left;
            canvas_board.Margin = new Thickness(10, 10, 0, 0);
            canvas_board.Width = 200;
            canvas_board.Height = 200;
//canvas_board.Background = new SolidColorBrush(Colors.LightBlue);
            canvas_board.ClipToBounds = true;
this.grid_main.Children.Add(canvas_board);

            image1.Stretch = Stretch.Fill;
            image1.Width = 200;
            image1.Height = 200;
this.canvas_board.Children.Add(image1);
            image1.SetValue(Canvas.TopProperty, 0.0);
            image1.SetValue(Canvas.LeftProperty, 0.0);

            image2.Stretch = Stretch.Fill;
            image2.Width = 200;
            image2.Height = 200;
this.canvas_board.Children.Add(image2);
            image2.SetValue(Canvas.TopProperty, 200.0);
            image2.SetValue(Canvas.LeftProperty, 0.0);
        }      

注意這裡需要設定Canvas控件的ClipToBounds屬性為true,這樣Canvas将不再顯示出超出自己範圍以外的内容。同時使用到了SetValue方法來設定Image控件的Canvas.Top/Canvas.Left屬性。

添加初始化函數,代碼如下:

List<BitmapImage> ls_images = new List<BitmapImage>(); //存放圖檔組
        int n_index = 0;    //滾動索引
        double n_height;   //滾動高度

private void Window_Loaded(object sender, RoutedEventArgs e)
        {
string[] img_files = Directory.GetFiles(string.Format("{0}/Images", AppDomain.CurrentDomain.SetupInformation.ApplicationBase), "*.png");
foreach (string img_path in img_files)
            {
                ls_images.Add(new BitmapImage(new Uri(img_path, UriKind.Absolute)));
            }
            n_height = this.canvas_board.Height;
this.image1.Source = ls_images[n_index++ % ls_images.Count];
this.image2.Source = ls_images[n_index % ls_images.Count];

this.StoryLoad();
        }      

這裡完成了一些圖檔素材的初始化,下面還需要完成故事闆StoryLoad初始化事件:

Storyboard storyboard_imgs = new Storyboard();

void StoryLoad()
        {
            DoubleAnimationUsingKeyFrames daukf_img1 = new DoubleAnimationUsingKeyFrames();
            LinearDoubleKeyFrame k1_img1 = new LinearDoubleKeyFrame(0.0, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2)));
            LinearDoubleKeyFrame k2_img1 = new LinearDoubleKeyFrame(-n_height, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4)));
            daukf_img1.KeyFrames.Add(k1_img1);
            daukf_img1.KeyFrames.Add(k2_img1);
            storyboard_imgs.Children.Add(daukf_img1);
            Storyboard.SetTarget(daukf_img1, image1);
            Storyboard.SetTargetProperty(daukf_img1, new PropertyPath("(Canvas.Top)"));

            DoubleAnimationUsingKeyFrames daukf_img2 = new DoubleAnimationUsingKeyFrames();
            LinearDoubleKeyFrame k1_img2 = new LinearDoubleKeyFrame(n_height, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(2)));
            LinearDoubleKeyFrame k2_img2 = new LinearDoubleKeyFrame(0.0, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4)));
            daukf_img2.KeyFrames.Add(k1_img2);
            daukf_img2.KeyFrames.Add(k2_img2);
            storyboard_imgs.Children.Add(daukf_img2);
            Storyboard.SetTarget(daukf_img2, image2);
            Storyboard.SetTargetProperty(daukf_img2, new PropertyPath("(Canvas.Top)"));

            storyboard_imgs.FillBehavior = FillBehavior.Stop;
            storyboard_imgs.Completed += new EventHandler(storyboard_imgs_Completed);
            storyboard_imgs.Begin();
        }      

注意到添加了關鍵幀,

關鍵幀1:實作跑馬燈圖檔停頓的效果,可以按照需求設定關鍵幀的時長就是停頓的時長;

關鍵幀2:實作跑馬燈的滾動效果,可以設定關鍵幀的時長就是滾動一次所需時間;

注意到這裡必須設定故事闆storyboard_imgs的FillBehavior屬性為Stop,這樣在一個故事結束後,所有與故事相關聯的屬性将可以回到初始狀态。

下面完成故事闆storyboard_imgs的完成Completed事件,代碼如下:

void storyboard_imgs_Completed(object sender, EventArgs e)
        {
            image1.SetValue(Canvas.TopProperty, 0.0);
            image2.SetValue(Canvas.TopProperty, n_height);
            image1.Source = ls_images[n_index++ % ls_images.Count];
            image2.Source = ls_images[n_index % ls_images.Count];
            storyboard_imgs.Begin();
        }      

Completed事件中,更改了image1和image2的圖檔,這樣看起來,改變圖檔和位置的image1就好像變成了之前的image2,進而達到跑馬燈的效果。

重新生成項目,F5運作,效果如下:

Wpf跑馬燈——Storyboard運用
Wpf跑馬燈——Storyboard運用

轉載于:https://www.cnblogs.com/xwlyun/archive/2012/03/09/2387815.html