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擴充現實(XR)遠端研究:缺點和機會的調查(CS HC)

諸如虛拟現實和增強現實之類的擴充現實(XR)技術現已廣泛用于人機互動(HCI)、社會科學和心理學實驗中。然而,這些實驗主要是共同在場的研究人員在實驗室内進行的。盡管非XR研究的遠端方法取得了成功,但在沒有共同研究人員在場的情況下,遠端實驗并沒有蓬勃發展。本文總結了對46位XR研究人員進行的30個項目的調查結果,以了解遠端XR實驗的局限性和好處。我們的主題分析确定了非XR遠端研究中常見的問題,例如參與者招募,以及XR特定的問題,包括安全性和硬體可變性。我們确定了XR技術潛在的積極優勢,包括利用HMD内置的資料收集功能(例如手、注視跟蹤)以及實驗裝置的便攜性和可再現性。我們建議将XR技術概念化為一種互動式技術和一種适合遠端實驗的功能強大的資料收集裝置。

原文題目:Extended Reality (XR) Remote Research: a Survey of Drawbacks and Opportunities

原文:Extended Reality (XR) technology - such as virtual and augmented reality - is now widely used in Human Computer Interaction (HCI), social science and psychology experimentation. However, these experiments are predominantly deployed in-lab with a co-present researcher. Remote experiments, without co-present researchers, have not flourished, despite the success of remote approaches for non-XR investigations. This paper summarises findings from a 30-item survey of 46 XR researchers to understand perceived limitations and benefits of remote XR experimentation. Our thematic analysis identifies concerns common with non-XR remote research, such as participant recruitment, as well as XR-specific issues, including safety and hardware variability. We identify potential positive affordances of XR technology, including leveraging data collection functionalities builtin to HMDs (e.g. hand, gaze tracking) and the portability and reproducibility of an experimental setting. We suggest that XR technology could be conceptualised as an interactive technology and a capable data-collection device suited for remote experimentation.

原文作者:Jack Ratcliffe, Francesco Soave, Nick Bryan-Kinns, Laurissa Tokarchuk, Ildar Farkhatdinov

原文位址:https://arxiv.org/abs/2101.08046

擴充現實(XR)遠端研究:缺點和機會的調查(CS HC).pdf