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ios常用的宏定義

開發使用宏何以很大的減少代碼量,用起來更友善,下面是總結的宏

擷取螢幕寬度與高度

#define SCREEN_WIDTH   [UIScreen mainScreen].bounds.size.width
#define SCREENH_HEIGHT [UIScreen mainScreen].bounds.size.height

根據一個網友(脫離語言)提醒, 如果支援橫屏可以用下面的宏:

#if __IPHONE_OS_VERSION_MAX_ALLOWED >= 80000 // 目前Xcode支援iOS8及以上

#define SCREEN_WIDTH ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.width)
#define SCREENH_HEIGHT ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale:[UIScreen mainScreen].bounds.size.height)
#define SCREEN_SIZE ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)]?CGSizeMake([UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale,[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale):[UIScreen mainScreen].bounds.size)
#else
#define SCREEN_WIDTH [UIScreen mainScreen].bounds.size.width
#define SCREENH_HEIGHT [UIScreen mainScreen].bounds.size.height
#define SCREEN_SIZE [UIScreen mainScreen].bounds.size
#endif
           
擷取通知中心

#define LRNotificationCenter [NSNotificationCenter defaultCenter]
           
設定RGB顔色/設定RGBA顔色

#define LRRGBColor(r, g, b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0]
#define LRRGBAColor(r, g, b, a) [UIColor colorWithRed:(r)/255.0 green:(r)/255.0 blue:(r)/255.0 alpha:a]
// clear背景顔色
#define LRClearColor [UIColor clearColor]
           
自定義高效率的 NSLog

項目開發中,我們會在許多地方加上Log,但是釋出的時候又不想用這些Log,我們也不可能一個一個的删除,是以自定義Log是必然的!

#ifdef DEBUG
#define LRLog(...) NSLog(@"%s 第%d行 \n %@\n\n",__func__,__LINE__,[NSString stringWithFormat:__VA_ARGS__])
#else
#define LRLog(...)

#endif
           
#define LRWeakSelf(type)  __weak typeof(type) weak##type = type;
#define LRStrongSelf(type)  __strong typeof(type) type = weak##type;
           
.設定 view 圓角和邊框

#define LRViewBorderRadius(View, Radius, Width, Color)\
\
[View.layer setCornerRadius:(Radius)];\
[View.layer setMasksToBounds:YES];\
[View.layer setBorderWidth:(Width)];\
[View.layer setBorderColor:[Color CGColor]]
           
由角度轉換弧度 由弧度轉換角度

#define LRDegreesToRadian(x) (M_PI * (x) / 180.0)
#define LRRadianToDegrees(radian) (radian*180.0)/(M_PI)
           
擷取view的frame/圖檔資源

//擷取view的frame(不建議使用)
//#define kGetViewWidth(view)  view.frame.size.width
//#define kGetViewHeight(view) view.frame.size.height
//#define kGetViewX(view)      view.frame.origin.x
//#define kGetViewY(view)      view.frame.origin.y
           
//擷取圖檔資源
#define kGetImage(imageName) [UIImage imageNamed:[NSString stringWithFormat:@"%@",imageName]]
           
使用 ARC 和 MRC

#if __has_feature(objc_arc)
// ARC
#else
// MRC
#endif
           
判斷目前的iPhone裝置/系統版本

//判斷是否為iPhone
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)

//判斷是否為iPad
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)

//判斷是否為ipod
#define IS_IPOD ([[[UIDevice currentDevice] model] isEqualToString:@"iPod touch"])

// 判斷是否為 iPhone 5SE
#define iPhone5SE [[UIScreen mainScreen] bounds].size.width == 320.0f && [[UIScreen mainScreen] bounds].size.height == 568.0f

// 判斷是否為iPhone 6/6s
#define iPhone6_6s [[UIScreen mainScreen] bounds].size.width == 375.0f && [[UIScreen mainScreen] bounds].size.height == 667.0f

// 判斷是否為iPhone 6Plus/6sPlus
#define iPhone6Plus_6sPlus [[UIScreen mainScreen] bounds].size.width == 414.0f && [[UIScreen mainScreen] bounds].size.height == 736.0f

//擷取系統版本
#define IOS_SYSTEM_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]

//判斷 iOS 8 或更高的系統版本
#define IOS_VERSION_8_OR_LATER (([[[UIDevice currentDevice] systemVersion] floatValue] >=8.0
           
判斷是真機還是模拟器

#if TARGET_OS_IPHONE  
//iPhone Device  
#endif  

#if TARGET_IPHONE_SIMULATOR  
//iPhone Simulator  
#endif
           
沙盒目錄檔案

//擷取temp
#define kPathTemp NSTemporaryDirectory()

//擷取沙盒 Document
#define kPathDocument [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject]

//擷取沙盒 Cache
#define kPathCache [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) firstObject]
           
17.GCD 的宏定義
//GCD - 一次性執行
#define kDISPATCH_ONCE_BLOCK(onceBlock) static dispatch_once_t onceToken; dispatch_once(&onceToken, onceBlock);

//GCD - 在Main線程上運作
#define kDISPATCH_MAIN_THREAD(mainQueueBlock) dispatch_async(dispatch_get_main_queue(), mainQueueBlock);

//GCD - 開啟異步線程
#define kDISPATCH_GLOBAL_QUEUE_DEFAULT(globalQueueBlock) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, ), globalQueueBlocl);
           
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