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Teammates have these 3 behaviors, most of them are not technical, do not make deep friends

author:Mo Shang Ling K

In the competitive MOBA game of Honor of Kings, the performance of teammates directly affects the development of the battle situation. Although technical prowess is an important aspect, in the game we will find that some teammates exhibit specific behaviors that are often associated with poor technical skills. In this article, we'll explore these three types of unskilled teammate behaviors, with examples, retellings, references, and jargon, to provide an in-depth analysis of the impact of these behaviors on the gaming experience.

Teammates have these 3 behaviors, most of them are not technical, do not make deep friends

I.1. "Lone wolf type player" who refuses to cooperate with teammates

In the Honor of Kings game, some teammates show obvious "lone wolf type" behavior, they tend to fight alone and are unwilling to cooperate with teammates. This behavior often leads to the obstruction of the coordinated operation of the whole team, and the power of team combat is lost.

For example, a teammate chooses not to participate in a teamfight, instead choosing to advance a line alone. This lonely behavior can lead to a lack of numbers in the team at critical moments, resulting in a lost chance to fight. Lone wolf players tend to show a neglect of teamwork, making the game more difficult as a whole.

Quoting scriptures: "Sun Tzu's Art of War" says: "All the use of the law of war will be ordered by the king, and the army will gather the people, and the hearts of the people will be united, and then great things can be accomplished." This classic assertion emphasizes the need for teamwork and the behavior of the "lone wolf player" clearly violates this principle.

Teammates have these 3 behaviors, most of them are not technical, do not make deep friends

II.2. Overly adventurous "reckless players"

In the game, some teammates may exhibit overly risky, reckless behavior. They may frequently choose to engage in fierce battles with the enemy, neglecting their own survivability. This risky behavior leads to frequent deaths of teammates and unnecessary financial and experience losses for the entire team.

For example, a reckless player who always chooses to fight fiercely under enemy towers in the game will result in repeated kills by the enemy, which in turn will affect the economy and development of the entire team. This risky behavior is not only easy to be exploited by the enemy, but also leads to limited development of the team in the later stages.

Quoting scriptures: Cao Cao said in "Romance of the Three Kingdoms": "Rather teach me to bear the world, and stop teaching the world to bear me." This sentence emphasizes the need to be cautious in battle, and the behavior of the reckless player clearly runs counter to this principle.

Teammates have these 3 behaviors, most of them are not technical, do not make deep friends

III.3. "Passive players" who do not act and are passive

Another type of teammates with poor skills is inaction and passive sabotage. These players may lack initiative in the game, do not actively participate in team battles, or even choose to dodge combat at key moments. This passive behavior directly reduces the combat effectiveness of the entire team and makes the game difficult.

For example, in a tense match, a passive player chooses to return to the city when a teamfight breaks out, giving up the opportunity to engage the enemy. This passive attitude makes the whole team lose the initiative in the battle and is easily suppressed by the enemy.

Quote: "Sun Tzu's Art of War" says: "Therefore, those who make good use of soldiers are the soldiers of others rather than war." This principle emphasizes the use of strategy in the battle, but the behavior of the passive player is clearly contrary to the concept of being flexible in the battle.

Teammates have these 3 behaviors, most of them are not technical, do not make deep friends

Fourth, the closing point of view statement and the deepening of the core point of view

Overall, unskilled teammates tend to exhibit three types of behavior: lone wolf, reckless, and passive. These behaviors directly affect the combat effectiveness of the entire team, making it more difficult to win or lose the game. While technology is an integral part of Honor of Kings, teamwork is just as important. Therefore, we need to be vigilant about these behaviors in the game and avoid deep friendships with teammates who are not skilled and have a weak sense of teamwork. Only through teamwork and joint efforts can we achieve victory on the battlefield of the glory of kings. When choosing teammates, it is important to focus on teamwork and tacit understanding, in order to achieve a better gaming experience driven by both technology and teamwork.