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Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

author:Demon player

On March 31, 2024, the match on the second day of the fourth week of the repechage of the fifth personality COA VII Chinese mainland regional qualifiers began, and in the match on that day, HHDG defeated Gr with a score of 2 wins, 0 draws and 1 loss (14:12), the following is the match report.

First half of the first game: HHDG Survivors vs. Gr Regulators

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

The survivors of the HHDG chose the sick, cheerleaders, first mates, and acrobats, while the Gr regulator, N1e, chose the opera singers. (BAN Gardener, Antique Dealer, Aviator, Perfumer)

At the beginning, the opera singer chooses to chase the patient, using Shadow Leap to knock him down and send him to the chair.

In the chair battle, the first mate came to carry the wound and save the patient, the patient failed to turn the chair and was knocked down and sent to the chair, and the cheerleaders came to save the patient without injury, and the patient was knocked down and eliminated after getting off the chair.

In the middle of the opera, the opera singer and the survivor finally knocked down the first mate and sent him to the chair, and the cheerleaders came to the rescue in half a state and were knocked down, and the cipher machine was deciphered.

In the opening battle, the cheerleaders are knocked out of the chair after saving the first mate, and then the opera singer finds the acrobat and the first mate, knocking them out one after another, and the supervisor completes four arrests.

In the first half of the first game, Gr led 5:0.

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

Second half of Game 1: GR Survivors vs. HHDG Regulators

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

The survivors of the GR chose magicians, perfumers, cheerleaders, and savages, while the HHDG regulator tzym chose opera singers. (BAN Air Force, Gardener, Pilot, First Mate)

At the beginning, the opera singer chooses to chase down the magician, using flashes to knock him out and send him to the chair.

During the chair battle, the savage came to save the magician with his injuries, and after the magician got off the chair, the savage was hit, and then the opera singer caught up with the magician and knocked him down and sent him to the chair to be eliminated.

In the middle of the game, the opera singer and the survivor tugged at each other, and finally the cipher machine was deciphered about 5 seconds after hitting the perfumer.

In the opening battle, the opera singer chooses to pursue the wildling, knocking him down and the two sides complete the draw.

In the second half of the first game, the two sides tied 2:2.

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

The first half of the second game: HHDG Survivors vs. Gr Regulators

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

HHDG's survivors chose antique dealers, bartenders, aviators, and mercenaries (BAN opera singers), while Gr's regulator, N1e, chose Deerhead. (BAN Prophet, Priest, Striker, Cheerleader)

At the beginning of the game, Deer Head chose to pursue the Aviator and used the chain claw to knock him down and send him to the chair.

During the chair battle, the mercenary and the antique dealer came to rescue the aviator, but the aviator failed to turn around and was knocked down after getting off the chair. The antique dealer came to interfere and successfully rescued the pilot, and Deer Head chose to knock down the antique dealer and send him to the chair, but instead of guarding the chair, Deer Head chose to chase the pilot instead, and used the chain claw to knock him down and send him to the chair. During this time, the mercenaries rescued the antique dealer. The antique dealer and bartender then come to the rescue of the aviator, who gets out of his chair and is knocked down, and the cipher machine is deciphered.

In the opening battle, the deer head chooses to pursue the antique dealer, using the chain claw to knock him down and send him to the chair, and after the antique dealer is eliminated, the mercenary successfully escapes from the cellar, and the survivor completes the three runs.

In the first half of the second game, HHDG led with a score of 3:1.

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

Second half of the second game: GR Survivors vs. HHDG Regulators

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

The survivors of the Gr chose antique dealers, aviators, mercenaries, and dancers (BAN opera singers), while the HHDG overseer tzym chose the deer head. (BAN Prophet, Striker, Priest, Bartender)

At the beginning of the game, the deer head chose to pursue the pilot, and the aviator restrained the three cipher machines before being knocked down by the deer head with a chain claw to send the chair.

During the chair battle, the mercenary saved the aviator without injury, and the antique dealer came to interfere after the aviator got off the chair, and then the antique dealer was knocked down. The deer then catches up with the Aviator and knocks him down with his chain claws and sends him into the basement. The mercenary came to save the pilot, the aviator was knocked down after getting off the chair, the antique dealer came to interfere, and the deer head hole card switch was excited to successfully eliminate the pilot's chair. The survivors then deciphered the cipher machine.

In the opening battle, the deer head chose to pursue the mercenary, knocking him down and sending him to the chair to complete the draw.

In the second half of the game, the two sides tied 2:2.

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

Game 3: Gr Survivors vs. HHDG Regulators

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

The survivors of the GR chose the mercenary, novelist, prophet, and professor (BAN opera singer, deer head), and the HHDG overseer tzym chose the night watchman. (BAN priest, striker, acrobat, "psychologist")

At the beginning of the game, the Night's Watch chooses to pursue the Prophet and use the wind to knock him down and send him to the Chair.

In the chair battle, the mercenaries came to save the prophet from his wounds, but the prophet failed to get off the chair and was knocked down and sent to the chair, and the novelist came to interfere on the way to the chair, and the prophet successfully broke free with the help of the novelist. The Night's Watch then knocked down the novelist and then the Prophet, and sent the Prophet to his chair. The mercenaries came to the rescue of the Prophet, and after the Prophet got out of his chair, the Night's Watch chose to chase the novelist instead.

In the middle of the night's watch, the Novelist and the Mercenary were knocked out one after another, and the Mercenary was sent to the chair, and then the Professor and the Prophet were knocked out in succession, and the Overseer completed four captures.

In the first half of the third game, HHDG led with a score of 5:0.

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

Second half of Game 3: HHDG Survivors vs. Gr Regulators

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

HHDG's survivors chose mercenaries, prophets, aviators, and entomologists (BAN opera singers, dream witches), while Gr's overseer, N1e, chose the Joker. (BAN priest, mortuary, cheerleader, novelist)

At the beginning, the Joker changed chases several times and finally chose to chase the Aviator, using a rocket dash to knock him down and send him to the chair.

The clown did not guard the chair but teleported to chase the prophet, at which point the mercenary rescued the aviator. The Joker uses a rocket dash to knock the Prophet out of the chair, and the mercenaries come to save the Prophet unharmed, but the Prophet fails to turn off the chair and is knocked down. The clown changed to chase the mercenary again, and after knocking down the mercenary, he sent the prophet to the chair, and the survivor gave up the rescue, and the prophet was eliminated. Immediately after that, the survivors finished deciphering the cipher machine.

In the opening battle, the Joker chooses to pursue the mercenary and knocks him down, and the two sides complete the draw.

In the second half of the third game, the two sides tied 2:2.

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!

In the end, HHDG won the match by defeating Gr with a score of 2 wins, 0 draws and 1 loss (14:12).

Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!
Fifth personality COA VII: HHDG_tzym super four catches, directly turn the tables and win the game!