Recently, SLG has become popular in a roll culture, and major manufacturers are following the trend to reform the game.
But the volume thing,In the final analysis,It's just a way to make the game better and better.,But some manufacturers take the volume as an end.,Roll for the sake of the volume.,Balance and compatibility are all forgotten.,And who bears the final result? Can only be a player.
But with the advent of "World Qiyuan", everything has changed, on the day of the game's launch on July 16th, there was a wave of discussion of the game in the circle, everyone shared suggestions for opening up the wasteland inside and outside the game, discussed team matching, and posted their own gacha good luck, and SLG head KOLs have also posted game videos, SLG really seems to be the New Year.
And the reason why "World Qiyuan" is popular with players is that it is rolled correctly and made players comfortable.
"Qiyuan like" takes you to play a different SLG
If you take a closer look at the current prevailing volume culture of SLG, you can find that the volume advocated by most manufacturers is actually just a kind of self-esteem, they can't get rid of the restrictions of the subject matter, and can only make some minor repairs and changes to the existing content, and are always unwilling to touch the core content. And the reason why "Qiyuan like" can gain the recognition of players is because it has changed this atmosphere and made SLG truly transformed.
The change of "Qiyuan like" is first reflected in the breaking of the boring theme, and now the mainstream SLG on the market is basically based on the Three Kingdoms, but once the theme is solidified, the game content will be fixed, and there are only so many characters who come out, and the battles (scripts) that can be built around are only the battles that everyone has listened to, and a series of shackles trap both the theme and the player, and SLG seems to have become a painful reincarnation that cannot be broken free.
Different from other SLGs, the core concept of "Qiyuan like" is "ONE SLG", its concept is to use a game to accommodate all the themes in SLG, presenting time content from slash-and-burn to modern times, spanning thousands of years.
From this point alone, it can be seen that "World Qiyuan" has a significant difference from those SLGs with the theme of the Three Kingdoms on the market, it has a deeper malleability and inclusiveness in the theme, as a civilization genuine IP authorized cooperative game, "World Qiyuan" inherits the essence of the 4X strategy game created by the "Civilization" series for more than 30 years, presenting a diversified form of civilization to meet the needs of players for experiencing new themes.
The richness of the subject matter provides players with greater room for imagination. For example, players can finally get rid of the entanglement with "Wei Shu Wu" and choose more grand civilizations such as Huaxia, France, and ancient Egypt to bring in, and different civilizations not only have significant differences in appearance, but also provide players with buffs in development and combat, making each player special and powerful. In terms of the choice of heroes, whether it is the Chinese heroes we are familiar with, or the heroes from other continents, "World Qiyuan" can accommodate all of them with the inclusiveness of its theme. In short, in "World Qiyuan", only you can't think of it, there is nothing you can't play.
Behind the scenes, most of the game's development is driven by technology. This is also a rare word in SLG, unlike other games that can only be upgraded step by step in the urban construction mode, the technology of "World Qiyuan" is non-linear, different technologies will extend different branches and learning conditions, players can plan their own technology research and development path according to their own civilization development needs, or current needs. The addition of technology has brought richer strategy to the game, players can play their own strategy genre, and experience the development of civilization with a sense of immersion and substitution, which is what SLG should embody.
The ONE SLG theme of "Qiyuan like" enriches the game content of "World Qiyuan", making it not only limited to a single theme, but also has more space to play, and the support of the theme makes "World Qiyuan" more innovative in gameplay.
In addition to the battle report, let the SLG battlefield change a little more
In SLG, there have always been two major themes, one is development, and the other is combat, and both of these points, the technology in "World Qiyuan" can be satisfied, in addition to providing a full range of research and development paths in development, it can also give more changes to the game in battle.
The "sea, land and air cross-era battlefield" of "World Qiyuan" is the best stage to give full play to technology, there is a unique battlefield in SLG - sky, which was originally a word frozen in the SLG field, but after entering the era of firearms, players will be surprised to find that they can use hot air balloons, airplanes and other air units to fight. In addition, these air units have important strategic implications for disrupting gameplay, such as the ability of planes to probe and gain vision and disrupt opponents' deployments; It can also work with ground units such as tanks to perform "blitzkrieg" tactics that can only be achieved in the modern battlefields of World Apocalypse. In the future, "World Qiyuan" will also expand the battlefield to the sea, and realize the offensive and defensive game under the three-dimensional battlefield of "sea, land and air".
With the expansion of gameplay, the linkage made by "World Qiyuan" combined with gameplay has also brought more surprises to players.
Among them, the most surprising thing for players is the linkage between the game and a variety of star military forces, the debut of J-8II and J-20, allowing players to feel the starting point to the peak of the mainland's self-developed fighters, and the emergence of Type 055 destroyers and Dongfeng-3 ballistic missiles has enriched the depth of gameplay on land and sea battlefields, bringing players a more three-dimensional strategic game experience.
And with such a heavyweight linkage, "World Qiyuan" is also very conscientious in its handling of their commercialization. As early as before, the official announced that all the linkage content of J-20 will be free, including: game login animation, main city skin, season commemorative card, avatar, avatar frame, chat bubble box, emoji, honorary title, etc. will be brought to players in the form of gifts. Later, the official directly further announced that all star military and military linkages will be given to all players for free. From these linkages, it is enough to see the full sincerity of "World Qiyuan".
I am not afraid of being targeted by my peers, but I am afraid that players will be punished
After innovating the theme and gameplay, "World Qiyuan" then went non-stop to rectify the demonic spirit of "Liver Krypton" in SLG.
In SLG, all kinds of cumbersome operations have always been the hardest hit area of the game, and it takes time and effort to pave several blocks of roads for a piece of land; In order to attack the city on time, set an alarm clock and force yourself to look at your phone whenever and wherever you want, playing SLG is really more tiring than going to work.
In addition to the operation, the development in SLG is also a major problem that plagues players, leveling is not only slow, but also repeating the action of brushing the ground over and over again, and staring at various urban constructions in the city all the time, counting the time, for fear of missing a minute and a second to delay the development process, is development really so tiring?
Even the main strategy in SLG is not so simple to implement. For example, if you try to cultivate a new lineup system in the early stage, but find that the effect is not satisfactory when you fight, then you will be in a dilemma, and you will have to start training the new team from scratch, and once you return to the pre-liberation period; If you play hard, you will have to be uncomfortable for an entire season, resulting in a serious decline in experience. Sometimes, it's not that the player doesn't have an idea, it's that the cost of implementing the idea is really too great.
In view of the above three points, "World Qiyuan" puts forward three solutions to different problems: operation is not tired, development is not tired, and decision-making is not tired.
First of all, "World Qiyuan" hopes that the player's operation is not tired, so the game is equipped with an automatic paving function, which can greatly help players reduce the pressure of operation, just a little, the target land will be in the bag, there is nothing more convenient than this. The alliance reservation siege is also a significant reduction in the operation, as long as the alliance management establishes a siege camp next to the city, the player will automatically start the siege according to the management operation after the mobilization of the troops, and the siege only takes one step.
The operation is worry-free, the next thing to consider is the problem of development, in "World Qiyuan", leveling does not need to march and brush the ground over and over again, players can use the stored experience to directly upgrade the hero to level 40 in seconds, and then use the game's instantaneous drills, directly let the generals complete the 40-45 level improvement at home, and instantly cultivate a team with combat effectiveness. In terms of science and technology research and development, "World Qiyuan" also has the setting of "technology research and development idle time compensation technology value", don't worry about not delaying the development opportunity by not clicking on the technology tree in time, the technology value generated by the idle game will help you automatically store, and when you go online, you can use the technology value to upgrade the technology in seconds, and never fall behind.
Finally, in terms of decision-making is not tired, there is no "card fee" setting in the lineup construction of "World Qiyuan", who players want to form a team, who can form a team, whether you consider strength or like feelings, "World Qiyuan" can let you achieve it. Secondly, you don't have to be careful about configuring the team in "World Qiyuan", there is a hero level swap in the game, which is not suitable, immediately change the game until you find the one with the right lineup. And in "World Qiyuan", 100% experience will be returned for skill dismantling, and there will be nothing to hold you back from forming a team, fighting or something, it all depends on your heart.
On the five-star heroes that players care about the most, "World Qiyuan" directly waved his hand, 15 five-star cards were given away for free, as long as players participate in the main story, sign in and receive benefits, these hero cards can be obtained.
In addition to the gifts, "World Qiyuan" has also done a good job for players to draw cards, and the price of the five consecutive has dropped from 900 gold coins in the first test to 388 gold coins, which can be called a low-price model in the same category. Such a price combined with the game's 6.66% high card rate and the 20-draw guarantee mechanism, what a cool word for the card drawing experience.
Simply do a math problem, we will complete the task, participate in various activities can get 16,000 gold coins per capita into the card drawing, according to the 388 five-link price, 6.66% of the five-star card probability calculation, can get 13.6 five-star hero cards. Coupled with the Exploration Road and the 130 draws given by the Pioneer Event, with the same probability, you can get 8.5 five-star hero cards, adding up to 22 hero cards just by the number of draws sent.
And these 22 cards are all calculated according to the average probability level, the actual number of hero cards that can be obtained, will only be a lot more, according to the appearance of players in the test stage, the game does not exist a card lock mechanism, who knows how many of these 22 "Four Emperors" are beckoning to you? In short, the experience of getting cards in "World Qiyuan" is just two words, take off, 22 five-star cards drawn, plus the 15 five-star cards given before, players can get 37 five-star cards in the first season just for prostitution, what team can't be formed? It's that simple to become a boss in "World Qiyuan".
Create a game together, and exchange sincerity for sincerity
Why "World Qiyuan" can be different from other SLGs, the production team understands the game, and the manufacturer is willing to make profits, these are actually just external manifestations, the most important thing is that the team is making games with heart and exchanging sincerity for the sincerity of players.
Before the start of the game's open beta, "World Qiyuan" held a grand offline tasting on July 6, which attracted the participation of famous star players in the SLG circle such as Jingle Cat, Super Super Demon King, Handan, etc., as well as representatives of 100 major guilds such as Guangwu Zhizhi, Shenzhou丨Lingyunzhi, Qi 丨Lu, Picturesque Jiangshan, and representatives of the Heart Joy Club, such as Longwo Great Wall, Amazing Flowing Clouds, and Drunken World. The liveliness of the scene can be called the Spring Festival Gala in the SLG circle.
At the tasting meeting, Yang Hai, the game producer, Su Jun, the publishing producer, and Chen Chao, the head of the distribution of Ruyi Jingxiu, were all present to give a comprehensive interpretation of the R&D and operation concept of "World Qiyuan" from multiple perspectives such as product design concept, version update plan, reducing the burden of players, and benefits inside and outside the game. In addition, in the process of tasting, several players said after experiencing the card drawing activity that the price of the game is conscientious, the orange rate is high, and the card is not locked, and the card drawing experience is absolutely T0 level. The whole tasting ended with laughter.
And this is not the first time that the R&D members of "World Qiyuan" have come out to communicate with players. Unlike the situation that the planning of games in the same genre is often used as the "object of protection" in a century, the planning of "World Qiyuan" seems to like to communicate with players. During the beta phase of the game, there was a "face-to-face" planning event, where the planner talked directly with the core players at the same table, and responded to various questions raised by the players, and promised to continue to improve the game.
And these promises are not planned "painting cakes", "World Qiyuan" focuses on one, you dare to mention it, I dare to change. For example, in order to enhance the game experience of civilian players, the game has strengthened the intensity of the "check-in team" to ensure that everyone can experience the game; For players with slow development, the game has previously lowered the conditions required for the advancement of the era, so that everyone can feel the charm of the era gameplay; For the vulnerable groups in the fight, the game adjusts the physical consumption mechanism of the march to avoid the impact of the battlefield ecology on the march without physical exertion.
Don't pretend to be dead or do reverse optimization, all the adjustments of "World Qiyuan" are from the perspective of players, starting from the direction of the game being fairer and more interesting, for the industry, such an attitude is worth learning from all categories.
In terms of treating players well, in addition to the game, "World Qiyuan" has also used a lot of measures outside the game, and for the tens of millions of guilds that are about to enter "World Qiyuan", the game has thoughtfully purchased a settlement fee for them to ensure that everyone can "get home" safely.
In addition, the game also has a UGC Navigator program where everyone can participate in the money-making program, expressing the determination to create a good mindset.
Among a series of out-of-game benefits, the most important is the "Sky City Race with Million Prizes", which will be available to all server alliances after the open beta opens on July 16, and everyone will determine the final ranking according to the way the alliance Sky City Siege Time Race in the server is used. Millions of bonuses, J-20 genuine models, limited titles, and a large number of gold coins for players to receive, everyone's purpose is only one and that is Sky City, when the time comes, everyone must show their powers, I can already expect the game to be in full swing.
Thanks to the efforts made by the game in all aspects, "World Qiyuan" expresses its honesty and enterprising to players, and also gives players the foundation to believe in.
The world is enlightened, and the future can be "enlightened"
Judging from the good feedback from the open beta, "World Qiyuan" has established a good ecology in the early stage, and "Qiyuan like", as an emerging concept, can easily be accepted and absorbed by the industry and players.
As a latecomer, it does not treat players in a perfunctory way, but enhances the player's game experience through welfare, makes the game more fun through optimization and reform, and lets players see their sincere attitude step by step.
With the inclusiveness of the theme, "World Qiyuan" must have a broader development future in the future, and there are more "heavy weapons" worth looking forward to in the linkage of star military and military, and behind this, the most intuitive feeling is that the players in the game, I believe that under the influence of "World Qiyuan" and "Qiyuan like", more and more people will fall in love with SLG again and feel the original charm of strategy games again.