He greatly recommended|Total No. 4191|
In the dream world of digital weaving,
There is such a group of artists,
They use code as pen and pixel as ink,
Sketch out a fantastical scene that will make you feel fascinated.
And in this group of bright stars,
There is such a radiant creator - Yizhi,
One walked out of Nanjing University of the Arts,
Now it has become one of the top international game design halls,
Become a designer that giants such as Warner and Blizzard are vying to sign on.
Not only is he a talented concept designer for game characters,
He is also the magician who creates miracles in the hearts of countless players.
Sculpt out one breathtaking triple-A game character after another.
Since entering the game industry in 2013, Yizhi has participated in the art design of many international triple-A game projects, such as: "Diablo 4", "Legacy of Hallworth", "The Last of Us", "Shadow Blade 3" and so on.
His story is a beacon for everyone with game design dreams, and his new work "Inspiration Origin: Triple A Game Character Concept Design Techniques" is the golden key to open the door to dreams.
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"The Origin of Inspiration: Character Concept Design Skills for 3A Games"
The original price is 138 yuan
He Dada's exclusive group purchase value sale is 75.9 yuan / set (save 62.1 yuan)
Scan the QR code below to purchase directly
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PART.1
Warner Games: Where dreams set sail
In June 2017, Yizhi came into contact with the new project that Warner was preparing -
This became Hogwarts Legacy.
This project not only provides a stage for Yizhi to show his talents,
It also made him deeply appreciate the charm and challenges of triple-A game production.
During his time at Warner, Yizhi, as one of the core designers,
Deeply involved in the character design of Hogwarts Legacy
and concept art creation.
Make use of the artistic skills accumulated in Nanjing University of the Arts
and a unique insight into the art of games,
Breathes life into the characters in the game.
PART.2
Blizzard Entertainment: Challenge above the pinnacle
With its outstanding design talent and unremitting efforts,
Successfully signed a contract with Blizzard Entertainment,
Become a part of the Diablo Four team.
This is a high recognition of his design ability,
It was also another peak in his career.
At Blizzard, Yizhi continues to play to its professional advantages,
For heavyweight games such as Diablo IV
Contribute your wisdom and strength.
He delves into the world of games,
Explore the inner world and outward performance of the character with team members,
Strive to bring the most shocking visual experience to players.
Yizhi's work experience in Blizzard,
Pay more attention to drawing inspiration from life, history, culture and other diverse fields,
Incorporate these elements into the game's character design.
He believes that only by deeply understanding and loving the characters he designs,
in order to create works that truly move people's hearts.
Yizhi participated in and led the design work of several key roles.
These characters have not only received wide acclaim and recognition within the game,
It has also caused strong repercussions inside and outside the gaming circle.
His design work has become a model for many game designers to learn from.
Through his own efforts and talents,
Not only did it bring more creativity and inspiration to Blizzard,
It has also set a new benchmark and example for China's game design industry.
His success has inspired more young people to devote themselves to the career of game design.
Contribute to the development of China's game industry.
PART.3
Give a story and soul to a triple-A game character
In the book "Origin of Inspiration: Triple A Game Character Concept Design Skills",
Yi Zhi said: "I have been in the game industry for more than ten years,
From web games, mobile games, terminal games, to 3A game design,
I've found that character design is more important than drawing.
It is more necessary for designers to give the characters a story and a soul.
If the character design lacks storytelling,
So even if the characters are depicted in detail,
It's also hard to make it three-dimensional,
Maybe that's the beauty of the character design:
The viewer only needs to make a brief observation,
You can get a lot of information about the character,
Even empathize with the character's past. ”
Next, let's follow in the footsteps of Yizhi,
Let's embark on this feast of inspiration and creativity,
Listen to him talk about how to give a story and soul to a triple-A game character.
Whether it is the 3A game character design with oriental themes or European and American themes,
In this book, you can find inspiration and methods for design.
Let's witness those miraculous moments woven by dreams!
01 Game character design experts and platform joint recommendation
Yizhi's outstanding achievements and extensive influence in the field of game design,
It has attracted the attention and recognition of many peers.
The design experts in the industry have recommended it!
02In-depth analysis of the essence of 3A game character design
With a complete world view background combined with the actual creative needs of the project,
A systematic and complete explanation of the 3A game character design method.
Yizhi has participated in "World of Warcraft" and "Diablo" for many years
and other valuable experience in the design of international 3A masterpieces,
The whole process of game character concept design is systematically sorted out.
From character setting, sketch conception, color matching,
From light and shadow processing to detail depiction,
Each step is accompanied by detailed illustrations and case studies.
It allows readers to intuitively understand and grasp the essence of design under high-end aesthetics.
Tell how to ensure the visual appeal of the characters while
Give it a distinct character and a deep backstory,
Make the character really "live".
03 Refreshing 3A game character design ideas
In the book, the author's many years of experience in large-scale project design are shared throughout the process.
Design language planning and creation process for different projects
A detailed analysis of different elements, colors, and compositions was made.
It has a good guiding effect for newcomers who are new to game character design.
By sharing your own sources of inspiration, ways to inspire ideas, and:
How to find the secret of design materials in daily life,
Encourage out-of-the-box thinking and the courage to experiment with new design concepts.
The mind map exercises and other links interspersed in the book,
Help readers establish their own inspiration collection and transformation mechanism,
Let the creativity flow like a wellspring.
04Diverse design styles and methods
The cases selected in the book,
are all very popular and popular game projects at the moment,
A variety of styles and themes are covered in this book.
Business projects are combined with individual exercises,
It can meet all the needs of 3A type character design.
"The Origin of Inspiration: Character Concept Design Skills for 3A Games"
It is not only a concentrated display of Yizhi's personal design philosophy,
It is also an affectionate message to every game design dreamer.
It is like a beacon that illuminates the path to dreams;
It is like a bridge, connecting the other side of reality and fantasy.
In this book, you will learn how:
Light up life with creativity and change the world with design.
Whether you're a newbie or a veteran eager to break through bottlenecks,
You can find your own inspiration and strength in it.
Now, let's follow in the footsteps of Yizhi,
Let's embark on this artistic journey full of challenges and wonders!
Group purchase information
Origin of Inspiration:
Character Concept Design Skills for 3A Games》
The original price is 138 yuan
He Dada's exclusive group purchase value sale is 75.9 yuan / set (save 62.1 yuan)
Scan the QR code below to purchase directly
👇
Long press the identification QR code to purchase
Illustrations and brand design collaborations exclusively sell copywriting
Piracy must be investigated, and unauthorized children's shoes will be reported
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"Chinese Stories· Graphic Collector's Edition" (100 volumes)
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