laitimes

On the first day of the World of Warcraft nostalgic service Ulduar, only 35 regiments were all passed, and more than half of the players were in prison

Whenever the World of Warcraft nostalgic service opens a new group book, the editor will conduct a first-day progress inventory for everyone. Due to the special hardmode mechanics of Ulduar's team, WCL has introduced a score system with complex rules in Ulduar's progress statistics, but you only need to know that each normal mode boss only has 1 point. Ulduar has a total of 14 bosses, of which the hidden boss Algalon only has a hard mode, and the normal mode is 13 points.

On the first day of the World of Warcraft nostalgic service Ulduar, only 35 regiments were all passed, and more than half of the players were in prison

The progress distribution of the 25-player Ulduar in the WCL national server shows that the team that kills 7-11 bosses the most, and there is no obvious progress demarcation line, which means that there is no boss that is particularly difficult to get stuck in the team. It seems that a lot of team progress is stuck in the four guards, and if there is enough time to continue to open up the wasteland, it is not a big problem to get all the way through the CD. The number of teams with more than 14 points is much smaller, and it is also polarized, either only a few Hardmode bosses are played, or it is all Hardmode, and the 25-man Ulduar Ulduar, which includes 0 Light Yugsaron and Olgaron the Observer, has a total of 35 teams in Hardmode All-Pass, which is less than the team of Level 60 NAXX National Server on the first day of all-pass!

On the first day of the World of Warcraft nostalgic service Ulduar, only 35 regiments were all passed, and more than half of the players were in prison

The DPS big data rankings of each profession on the first day of the opening of the national server Ulduar are shown in the figure, and the pain technique and demon warlock are firmly in the top two, and the DPS ceiling of the pain technique is far ahead, which is worthy of the DPS ceiling profession in the P2 stage. After the gargoyle was cut down in a quick snapshot, the evil DK was in third place, barely retaining the position of the first melee brother. Survival Hunter relied on the trap launcher strengthened by the designer's magic change to rush to the fourth, if a team's DPS composition is dominated by these class specializations, it means that the team leader's understanding of the version is still relatively good. After that, the second brother of melee strengthens the shaman, and the performance of the double fire magic injury enhancement sa in the entire Ulduar stage is remarkable, and Yede, who has also been strengthened by the magic reform, has not yet emerged, after all, it is a late-stage profession that still needs to accumulate equipment. The worst performance in the "Three Heroes of Magic Reform" is the punishment ride, and if you want to stand up, you can only wait for the T10 suit and the little abomination in the bottle. The DPS performance of other class specializations is basically in line with players' expectations, and it should be able to rush forward in the late stage of Fire Law.

On the first day of the World of Warcraft nostalgic service Ulduar, only 35 regiments were all passed, and more than half of the players were in prison

In terms of the amount of healing, the precept is far ahead, and the milk rider is pulled away by a large margin. However, in the actual battle, the role of the milk rider is greater, and some teams even come up with a configuration of 3 milk riders in order to open up the wasteland, so you must not have a brainless group priest just because the precept pastoral data is good. The performance of milk data is also so-so, as for milk virtue, it can only be said that it is not suitable for Ulduar's group, and the future can be expected.

On the first day of the World of Warcraft nostalgic service Ulduar, only 35 regiments were all passed, and more than half of the players were in prison

Wrath of the Lich King's Nostalgic Suit P2 stage player equipment improvement route is relatively smooth, and the Ulduar difficulty ladder is quite reasonable, it is recommended that players at the beginning of the P2 stage focus on 25-player normal mode and 10-player hard mode equipment accumulation, and then gradually open up the 25-player hard mode, according to the experience of the Asian server, it is no problem for the mainstream team to play 7-9 hard mode bosses in the middle and late stages of the P2 stage. I hope everyone can maintain a good attitude, there are only 35 teams in the national server who are all in hard mode, and most of the teams are "in prison" in normal mode, and they can't eat hot tofu in a hurry.

Read on