#include "stdafx.h"
int main(){
srand(time(NULL));
initgraph(640,480);
int user_x=20,user_y=400,block_x=0,block_y=0;
block_y=rand()%100;
char ch;
int t=clock();
for(;;){
circle(user_x,user_y,15);
if(_kbhit()){
ch=_getch();
if(ch=='W')user_y-=10;
}
else if(clock()-t>100){
t=clock();
user_y+=10;
if(user_y>480)user_y=480;
block_x-=10;
}
cleardevice();
rectangle(block_x,480-block_y,block_x+20,480);
//block_x-=10;
if(block_x==0)block_x=480,block_y=rand()%100;
if(block_x==user_x && 480-block_y<user_y)goto lose;
if(user_y<350)user_y=350;
}
lose:
cleardevice();
TCHAR st[]=_T("GAME OVER");
outtextxy(200,200,st);
for(;;);
closegraph();
return 0;
closegraph();
}
注:stdafx包括:
游戏目标:不让小球碰到柱子
游戏截图: