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android open usb storage devices,libaums: Open source library to access USB Mass Storage devices on ...

libaums

android open usb storage devices,libaums: Open source library to access USB Mass Storage devices on ...
android open usb storage devices,libaums: Open source library to access USB Mass Storage devices on ...
android open usb storage devices,libaums: Open source library to access USB Mass Storage devices on ...
android open usb storage devices,libaums: Open source library to access USB Mass Storage devices on ...
android open usb storage devices,libaums: Open source library to access USB Mass Storage devices on ...

A library to access USB mass storage devices (pen drives, external HDDs, card readers) using the Android USB Host API. Currently it supports the SCSI command set and the FAT32 file system.

User survey 2019

I am currently trying to understand who and how people use this library as well as where is most room for future improvement. To do so I created a really short survey (no more than 3 minutes) and I would be really happy if people would take part: https://forms.gle/WBkXWpPVRYxrPhrs9

Thank you!

How to use

Install

The library can be included into your project like this:

compile 'com.github.mjdev:libaums:0.7.1'

If you need the HTTP or the storage provider module:

compile 'com.github.mjdev:libaums-httpserver:0.5.3'

compile 'com.github.mjdev:libaums-storageprovider:0.5.1'

Basics

Query available mass storage devices

Java

UsbMassStorageDevice[] devices = UsbMassStorageDevice.getMassStorageDevices(this );

for(UsbMassStorageDevice device: devices) {

// before interacting with a device you need to call init()!

device.init();

// Only uses the first partition on the device

FileSystem currentFs = device.getPartitions().get(0).getFileSystem();

Log.d(TAG, "Capacity: " + currentFs.getCapacity());

Log.d(TAG, "Occupied Space: " + currentFs.getOccupiedSpace());

Log.d(TAG, "Free Space: " + currentFs.getFreeSpace());

Log.d(TAG, "Chunk size: " + currentFs.getChunkSize());

}

Kotlin

val devices = UsbMassStorageDevice.getMassStorageDevices(this )

for (device in devices) {

// before interacting with a device you need to call init()!

device.init()

// Only uses the first partition on the device

val currentFs = device.partitions[0].fileSystem

Log.d(TAG, "Capacity: " + currentFs.capacity)

Log.d(TAG, "Occupied Space: " + currentFs.occupiedSpace)

Log.d(TAG, "Free Space: " + currentFs.freeSpace)

Log.d(TAG, "Chunk size: " + currentFs.chunkSize)

}

Permissions

Your app needs to get permission from the user at run time to be able to communicate the device. From a UsbMassStorageDevice you can get the underlying android.usb.UsbDevice to do so.

Java

PendingIntent permissionIntent = PendingIntent.getBroadcast(this, 0, new Intent(ACTION_USB_PERMISSION), 0);

usbManager.requestPermission(device.getUsbDevice(), permissionIntent);

Kotlin

val permissionIntent = PendingIntent.getBroadcast(this, 0, Intent(ACTION_USB_PERMISSION), 0);

usbManager.requestPermission(device.usDevice, permissionIntent);

For more information regarding permissions please check out the Android documentation: https://developer.android.com/guide/topics/connectivity/usb/host.html#permission-d

Working with files and folders

Java

UsbFile root = currentFs.getRootDirectory();

UsbFile[] files = root.listFiles();

for(UsbFile file: files) {

Log.d(TAG, file.getName());

if(file.isDirectory()) {

Log.d(TAG, file.getLength());

}

}

UsbFile newDir = root.createDirectory("foo");

UsbFile file = newDir.createFile("bar.txt");

// write to a file

OutputStream os = new UsbFileOutputStream(file);

os.write("hello".getBytes());

os.close();

// read from a file

InputStream is = new UsbFileInputStream(file);

byte[] buffer = new byte[currentFs.getChunkSize()];

is.read(buffer);

Kotlin

val root = currentFs.rootDirectory

val files = root.listFiles()

for (file in files) {

Log.d(TAG, file.name)

if (file.isDirectory) {

Log.d(TAG, file.length)

}

}

val newDir = root.createDirectory("foo")

val file = newDir.createFile("bar.txt")

// write to a file

val os = UsbFileOutputStream(file)

os.write("hello".toByteArray())

os.close()

// read from a file

val ins = UsbFileInputStream(file)

val buffer = ByteArray(currentFs.chunkSize)

ins.read(buffer)

Using buffered streams for more efficency

OutputStream os = UsbFileStreamFactory.createBufferedOutputStream(file, currentFs);

InputStream is = UsbFileStreamFactory.createBufferedInputStream(file, currentFs);

Cleaning up

// Don't forget to call UsbMassStorageDevice.close() when you are finished

device.close();

Provide access to external apps

Usually third party apps do not have access to the files on a mass storage device if the Android system does mount (this is usually supported on newer devices, back in 2014 there was no support for that) the device or this app integrates this library itself. To solve this issue there are two additional modules to provide access to other app. One uses the Storage Access Framework feature of Android (API level >= 19) and the other one spins up an HTTP server to allow downloading or streaming of videos or images for instance.

HTTP server

android open usb storage devices,libaums: Open source library to access USB Mass Storage devices on ...

libaums currently supports two different HTTP server libraries.

You can spin up a server pretty easy, you just have to decide for a HTTP server implementation. If you do not have special requirements, you can just go for one, it should not make much of a difference.

Java

UsbFile file = ... // can be directory or file

HttpServer server = AsyncHttpServer(8000); // port 8000

// or

HttpServer server = NanoHttpdServer(8000); // port 8000

UsbFileHttpServer fileServer = new UsbFileHttpServer(file, server);

fileServer.start();

Kotlin

val file: UsbFile

// can be directory or file

val server = AsyncHttpServer(8000) // port 8000

// or

val server = NanoHttpdServer(8000) // port 8000

val fileServer = UsbFileHttpServer(file, server)

fileServer.start()

The file you provide can either be an actual file or a directory:

File: Accessible either via "/" or "/FILE_NAME"

Directory: All files in this directory und sub directories are accessable via their names. Directory listing is not supported!

If you want to be able to access these files when your app is in background, you should implement a service for that. There is an example available in the httpserver module. You can use it, but should subclass it or create your own to adapt it to your needs.

Java

private UsbFileHttpServerService serverService;

ServiceConnection serviceConnection = new ServiceConnection() {

@Override

public void onServiceConnected(ComponentName name, IBinder service) {

Log.d(TAG, "on service connected " + name);

UsbFileHttpServerService.ServiceBinder binder = (UsbFileHttpServerService.ServiceBinder) service;

serverService = binder.getService();

}

@Override

public void onServiceDisconnected(ComponentName name) {

Log.d(TAG, "on service disconnected " + name);

serverService = null;

}

};

@Override

protected void onCreate(Bundle savedInstanceState) {

...

serviceIntent = new Intent(this, UsbFileHttpServerService.class);

...

}

@Override

protected void onStart() {

super.onStart();

startService(serviceIntent);

bindService(serviceIntent, serviceConnection, Context.BIND_AUTO_CREATE);

}

private void startHttpServer(final UsbFile file) {

...

serverService.startServer(file, new AsyncHttpServer(8000));

...

}

Kotlin

private var serverService: UsbFileHttpServerService? = null

internal var serviceConnection: ServiceConnection = object :ServiceConnection() {

override fun onServiceConnected(name: ComponentName, service: IBinder) {

Log.d(TAG, "on service connected $name")

val binder = service as UsbFileHttpServerService.ServiceBinder

serverService = binder.getService()

}

override fun onServiceDisconnected(name: ComponentName) {

Log.d(TAG, "on service disconnected $name")

serverService = null

}

}

override protected fun onCreate(savedInstanceState: Bundle) {

serviceIntent = Intent(this, UsbFileHttpServerService::class.java)

}

override protected fun onStart() {

super.onStart()

startService(serviceIntent)

bindService(serviceIntent, serviceConnection, Context.BIND_AUTO_CREATE)

}

See the example app for additional details on that.

Storage Access Framework

android open usb storage devices,libaums: Open source library to access USB Mass Storage devices on ...

To integrate this module in your app the only thing you have to do is add the definition in your AndroidManifest.xml.

android:name="com.github.mjdev.libaums.storageprovider.UsbDocumentProvider"

android:authorities="com.github.mjdev.libaums.storageprovider.documents"

android:exported="true"

android:grantUriPermissions="true"

android:permission="android.permission.MANAGE_DOCUMENTS"

android:enabled="@bool/isAtLeastKitKat">

After that apps using the Storage Access Framework will be able to access the files of the USB mass storage device.

Hints

In the app/ directory you can find an example application using the library.

When copying a file always set the length via UsbFile.setLength(long) first. Otherwise the ClusterChain has to be increased for every call to write. This is very inefficent.

Always use FileSystem.getChunkSize() bytes as buffer size, because this alignes with the block sizes drives are using. Everything else is also most likeley a decrease in performance.

A good idea is to wrap the UsbFileInputStream/UsbFileOutputStream into BufferedInputStream/BufferedOutputStream. Also see UsbFileStreamFactory.

Thesis

Libaums - Library to access USB Mass Storage Devices

License: Apache 2.0 (see license.txt for details)

Author: Magnus Jahnen, jahnen at in.tum.de

Advisor: Nils Kannengießer, nils.kannengiesser at tum.de

Supervisor: Prof. Uwe Baumgarten, baumgaru at in.tum.de

Technische Universität München (TUM)

Lehrstuhl/Fachgebiet für Betriebssysteme

www.os.in.tum.de

The library was developed by Mr. Jahnen as part of his bachelor's thesis in 2014. It's a sub-topic of the research topic "Secure Copy Protection for Mobile Apps" by Mr. Kannengießer. The full thesis document can be downloaded here.

We would appreciate an information email, when you plan to use the library in your projects.