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Fresco源码解析 - 初始化过程分析

Fresco源码解析 - 初始化过程分析

使用Fresco之前,一定先要进行初始化,一般初始化的工作会在

Application.onCreate()

完成,当然也可以在使用

Drawee

之前完成。

Fresco本身提供了两种初始化方式,一种是使用使用默认配置初始化,另一种是使用用户自定义配置。

如下代码是Fresco提供的两个初始化方法。第一个只需要提供一个

Context

参数,第二个还需要提供 ImagePipeline 的配置实例 -

ImagePipelineConfig

/** Initializes Fresco with the default config. */
public static void initialize(Context context) {
  ImagePipelineFactory.initialize(context);
  initializeDrawee(context);
}
           
/** Initializes Fresco with the specified config. */
public static void initialize(Context context, ImagePipelineConfig imagePipelineConfig) {
  ImagePipelineFactory.initialize(imagePipelineConfig);
  initializeDrawee(context);
}
           

先来分析一下第一种方式。

开始初始化

Fresco.initialized(context)
           

使用默认参数进行初始化

com.facebook.drawee.backends.pipeline.Fresco

/** Initializes Fresco with the default config. */
public static void initialize(Context context) {
	ImagePipelineFactory.initialize(context);
    initializeDrawee(context);
}
           

其中

ImagePipeline

负责获取图像数据,可以是网络图片,也可以是本地图片。这里用一个 Factory -

ImagePipelineFactory

来创建默认的

ImagePipleline

创建 ImagePipeline

com.facebook.imagepipeline.core.ImagePipelineFactory

/** Initializes {@link ImagePipelineFactory} with default config. */
public static void initialize(Context context) {
  initialize(ImagePipelineConfig.newBuilder(context).build());
}
           

ImagePipelineConfig

ImagePipeline

的初始化工作提供了必需的参数,它的构建过程采用了Builder模式。

ImagePipelineConfig

中包含了很多参数,因为我们调用

Fresco.initialize()

的时候值传递了一个

context

参数,所以 Fresco 还没有获取任何用户自定义的数据,因此全部使用默认值,

Builder

类只提供了构建的过程,而默认值则需要等到新建

ImagePipelineConfig

时创建。

通过

Builder

的部分源码可以看出,初始化一个

ImagePipeline

需要很多参数,这些参数的具体意义会在后续的博文中介绍。

public static class Builder {
  private Supplier<MemoryCacheParams> mBitmapMemoryCacheParamsSupplier;
  private CacheKeyFactory mCacheKeyFactory;
  private final Context mContext;
  private Supplier<MemoryCacheParams> mEncodedMemoryCacheParamsSupplier;
  private ExecutorSupplier mExecutorSupplier;
  private ImageCacheStatsTracker mImageCacheStatsTracker;
  private ImageDecoder mImageDecoder;
  private Supplier<Boolean> mIsPrefetchEnabledSupplier;
  private DiskCacheConfig mMainDiskCacheConfig;
  private MemoryTrimmableRegistry mMemoryTrimmableRegistry;
  private NetworkFetcher mNetworkFetcher;
  private PoolFactory mPoolFactory;
  private ProgressiveJpegConfig mProgressiveJpegConfig;
  private Set<RequestListener> mRequestListeners;
  private boolean mResizeAndRotateEnabledForNetwork = true;
  private DiskCacheConfig mSmallImageDiskCacheConfig;
  private AnimatedImageFactory mAnimatedImageFactory;

  // other methods
}
           

从 Fresco 的

initialize

方法中我们得知,

ImagePipelineConfig

是这么创建的:

ImagePipelineConfig.newBuilder(context).build())
           

Builder

并没有提供参数的默认值,那默认值肯定是在

buid()

方法完成赋值。

com.facebook.imagepipeline.core.ImagePipelineFactory$Builder

public ImagePipelineConfig build() {
  return new ImagePipelineConfig(this);
}
           

由以上代码可以看出,

build()

会创建一个

ImagePipelineConfig

,然后把

this

作为参数传给构造函数,而

ImagePipelineConfig

的构造函数就是根据

Builder

来初始化自己。

初始化的策略非常简单:

  • 如果

    builder

    中的参数值为空,则使用默认值。
  • 如果

    builder

    中的参数值不为空,则使用

    Builder

    提供的值。

可以通过一个具体的参数来看一下,如果

builder.mBitmapMemoryCacheParamsSupplier

为空,则

new DefaultBitmapMemoryCacheParamsSupplier()

,如果不空,则使用

builder.mBitmapMemoryCacheParamsSupplier

mBitmapMemoryCacheParamsSupplier =
    builder.mBitmapMemoryCacheParamsSupplier == null ?
        new DefaultBitmapMemoryCacheParamsSupplier(
            (ActivityManager) builder.mContext.getSystemService(Context.ACTIVITY_SERVICE)) :
        builder.mBitmapMemoryCacheParamsSupplier;
           

最后把这个 build 出来的

ImagePipelineConfig

实例传给

ImagePipelineFactory

的静态方法

initialize

,完成初始化。

/** Initializes {@link ImagePipelineFactory} with the specified config. */
public static void initialize(ImagePipelineConfig imagePipelineConfig) {
  sInstance = new ImagePipelineFactory(imagePipelineConfig);
}
           

ImagePipelineFactory

的实例

sInstance

会在初始化 Drawee 的时候用到。

初始化 Drawee

通过以上分析我们了解到,

Fresco

会首先初始化

ImagePipeline

,并把

ImagePipeline

的实例保存在一个

ImagePipelineFactory

类型的静态变量中 -

sInstance

;然后开始初始化

Drawee

private static void initializeDrawee(Context context) {
  sDraweeControllerBuilderSupplier = new PipelineDraweeControllerBuilderSupplier(context);
  SimpleDraweeView.initialize(sDraweeControllerBuilderSupplier);
}
           

首先,

new

一个

PipelineDraweeControllerBuilderSupplier

,它是

PipelineDraweeControllerBuilder

的一个

Supplier

Supplier

不是由 JDK 提供的,而是 Fresco 直接从 guava 中移过来的,代码简单,只提供了一个

get

方法。

/**
 * A class that can supply objects of a single type.  Semantically, this could
 * be a factory, generator, builder, closure, or something else entirely. No
 * guarantees are implied by this interface.
 *
 * @author Harry Heymann
 * @since 2.0 (imported from Google Collections Library)
 */
public interface Supplier<T> {
  /**
   * Retrieves an instance of the appropriate type. The returned object may or
   * may not be a new instance, depending on the implementation.
   *
   * @return an instance of the appropriate type
   */
  T get();
}
           

顾名思义,

Supplier

是一个提供者,用户包括但不限于

factory

,

generator

,

builder

,

closure

,接口方法

get()

用于返回它所提供的实例,需要注意的是,这个实例可以是新建的,也可以不是。

在这里,

PipelineDraweeControllerBuilderSupplier

的用法更像是一个

Factory

,它实现了

Supplier

接口。

public class PipelineDraweeControllerBuilderSupplier implements
    Supplier<PipelineDraweeControllerBuilder> {

  private final Context mContext;
  private final ImagePipeline mImagePipeline;
  private final PipelineDraweeControllerFactory mPipelineDraweeControllerFactory;
  private final Set<ControllerListener> mBoundControllerListeners;

  public PipelineDraweeControllerBuilderSupplier(Context context) {
    this(context, ImagePipelineFactory.getInstance());
  }

  public PipelineDraweeControllerBuilderSupplier(
      Context context,
      ImagePipelineFactory imagePipelineFactory) {
    this(context, imagePipelineFactory, null);
  }

  public PipelineDraweeControllerBuilderSupplier(
      Context context,
      ImagePipelineFactory imagePipelineFactory,
      Set<ControllerListener> boundControllerListeners) {
    mContext = context;
    mImagePipeline = imagePipelineFactory.getImagePipeline();
    mPipelineDraweeControllerFactory = new PipelineDraweeControllerFactory(
        context.getResources(),
        DeferredReleaser.getInstance(),
        imagePipelineFactory.getAnimatedDrawableFactory(),
        UiThreadImmediateExecutorService.getInstance());
    mBoundControllerListeners = boundControllerListeners;
  }

  @Override
  public PipelineDraweeControllerBuilder get() {
    return new PipelineDraweeControllerBuilder(
        mContext,
        mPipelineDraweeControllerFactory,
        mImagePipeline,
        mBoundControllerListeners);
  }
}
           

构造函数

PipelineDraweeControllerBuilderSupplier(Context context)

,使用了在

Fresco

initalize

方法中通过

ImagePipelineFactoryBuilder

创建的

ImagePipelineFactory

的实例。

this(context, ImagePipelineFactory.getInstance());
           

get

方法告诉我们,

ImagePipeline

会存储在

PipelineDraweeController

中,关于

Controller

可以参考 Fresco源码解析 - Hierarachy-View-Controller。

同时

PipelineDraweeController

也会存储一个

mPipelineDraweeControllerFactory

public class PipelineDraweeControllerFactory {

  private Resources mResources;
  private DeferredReleaser mDeferredReleaser;
  private AnimatedDrawableFactory mAnimatedDrawableFactory;
  private Executor mUiThreadExecutor;

  public PipelineDraweeControllerFactory(
      Resources resources,
      DeferredReleaser deferredReleaser,
      AnimatedDrawableFactory animatedDrawableFactory,
      Executor uiThreadExecutor) {
    mResources = resources;
    mDeferredReleaser = deferredReleaser;
    mAnimatedDrawableFactory = animatedDrawableFactory;
    mUiThreadExecutor = uiThreadExecutor;
  }

  public PipelineDraweeController newController(
      Supplier<DataSource<CloseableReference<CloseableImage>>> dataSourceSupplier,
      String id,
      Object callerContext) {
    return new PipelineDraweeController(
        mResources,
        mDeferredReleaser,
        mAnimatedDrawableFactory,
        mUiThreadExecutor,
        dataSourceSupplier,
        id,
        callerContext);
  }
}
           

这个

mPipelineDraweeControllerFactory

会通过

newController

来创建一个

PipelineDraweeController

的实例。

到底,初始化的工作就完成了。

以上分析虽然简单,但是清楚地梳理了 Fresco 的初始化过程,不过任然是远远不够的,由以上代码可以看出,初始化对应组件(Drawee、ImagePipeline)时用到了很多的设计模式,如果不太熟悉这些设计模式,可能理解起来会比较吃力。更加关键的是,初始化对应的组件用到了大量的参数,每个参数背后又会牵扯到很多知识点,后续博文中,我们再来一一分析。

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