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Blessed are the players: N card hides the game SDR to HDR function

author:Jeff Perspective

BeforeNVIDIA's driver appeared in the SDR video to HDR function,We have experienced this function,It feels quite a sharp experience,Although it can only be achieved in MPC players and web players at present,But the effect is really good,After opening,SDR video brightness has been significantly improved,At the same time, highlight details have also appeared。 So we also have a question, since NVIDIA can convert SDR video to HDR, can a large number of games that do not support SDR also be converted to HDR?

Blessed are the players: N card hides the game SDR to HDR function

Now we've finally got the answers we want. It is reported that NVIDIA is working on a new feature, which is to convert SDR games to HDR, and this feature development seems to have been going on for a long time, because in some of the older NVIDIA drivers, someone found a setting called "RTX TrueHDR", and through this setting, SDR games can be converted to HDR. Someone even took advantage of this unopened kinetic energy and made a MOD for testing.

This feature is still implemented by the Tensor cores in NVIDIA graphics cards, which is obviously a derivative of NVIDIA graphics cards to convert SDR video to HDR. However, the two are not the same technically, because the game is an instantaneously generated picture, not a fixed playback screen like video, so NVIDIA uses Tensor core to convert every frame of the game's picture from SDR to HDR, which is much more difficult to achieve than video, which is why this feature has not yet been opened.

Blessed are the players: N card hides the game SDR to HDR function

This is an extremely meaningful thing for the entire gaming industry, as there are a large number of games that don't actually support HDR, especially some of the classics of the past. Although almost all new games now support HDR, but PC games have developed for so many years, and the proportion of HDR games is obviously far less than that of SDR games, so if NVIDIA opens up this function, it will have a positive effect on HDR-related industries, such as HDR TVs or monitors.

And it's also good for game developers. If a developer wants to do HDR effects in a game, it means that two different versions of SDR and HDR will double the amount of work required for color grading, which is why so many developers are reluctant to patch old games to add HDR features. Now that NVIDIA has this function, the old games will not be mentioned, and the developers of the new games will not even need to spend so much effort themselves, they only need to make good use of NVIDIA's Tensor cores in the game, and directly call NVIDIA this function when implementing HDR.

Blessed are the players: N card hides the game SDR to HDR function

So we think NVIDIA is a very meaningful feature, which makes it easier for game developers, converts old SDR games to HDR, and allows gamers to get the best visuals, while allowing HDR monitors and TVs to be more useful. The only thing we don't know for sure is how effective this feature will be, but considering that the SDR video to HDR conversion level is quite high, we have reason to expect NVIDIA when it comes to gaming. We'll experience this feature when it's officially released. But now we're thinking: AMD graphics cards are really hard!

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