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Red Alert Popular Map Strategy: Land Reclamation

author:Red Alert

Today I will bring you a strategy related to Yuri's revenge version of the popular map "Reclamation", and this map is also a popular entertainment battle map in the casual matchmaking mode.

Red Alert Popular Map Strategy: Land Reclamation

1. Map introduction

The map is made up of eight small patches of land and a wide open sea. After each player expands their base, they can build land, ocean (cost 50, radius 4x4) and drilling in addition to the normal buildable buildings. After the Land and Sea construction is complete, you can place it in the area where you can place buildings, changing whether the area is land or sea. Constructing a well will generate gold ore around the center of the well.

Red Alert Popular Map Strategy: Land Reclamation

After building the barracks, you can also build upgraded land and sea. (Price 300, range 8*8) is convenient for changing terrain faster. When both Radar and Heavy Industries are owned, they can build Tech Oil Wells (cost 2000) and can continuously fund the player (20 gold per shake)

Red Alert Popular Map Strategy: Land Reclamation

2. Introduction to map changes

The cost of the shipyard on this map is 2000 funds, which is double that of a normal map. Fish fired by Soviet submarines (not intercepted by anti-aircraft fire) can be used to attack buildings and units on land. Yuri's Thundering submarine still uses two missiles to attack land.

Red Alert Popular Map Strategy: Land Reclamation

3. Introduction to the special gameplay of the map

In the map, players can take advantage of the land reclamation feature, which is to change the area to the sea or land to block the opponent. When land becomes ocean, the land occupied by buildings on the original land does not become ocean, but the land units on the original land (e.g. Rhino Tank, Mobilizer) become ocean. Units do not die and can attack. However, it cannot be moved. The area occupied by the unit becomes land and can continue to move. Land units trapped at sea, which the Navy can attack.

Red Alert Popular Map Strategy: Land Reclamation

The Soviets' octopuses can be tied to chariot units, but not to terror robots and Kirov airships, and the dolphins can be used to make the octopus release the target when it is shaking. In Octopus Binding, if the target becomes land, the octopus is instantly killed, and the bound target returns to its original state.

Red Alert Popular Map Strategy: Land Reclamation

When the ocean turns to land, the submarine dolphins and octopuses remain invisible. Dolphin and Thundering Submarine's mines can only attack water (Thundering missiles can attack land targets), and submarines can attack nearby units. Octopuses will not attack any targets.

Red Alert Popular Map Strategy: Land Reclamation

Fourth, the map development ideas

There are no hidden oil fields in this map, which can be obtained through the construction of mines and tech fields. It is not advisable to build too many mines in the early stage, just a moderate amount (about three is recommended), and in the later stage, you can expand the number of drilling wells and ox carts to get funds quickly. When unlocking the oil field later, it is recommended that the oil field be spread out and not built close to it, so as to prevent the oil field from exploding and causing damage to the surrounding buildings. (Dreadnought and Thunder 2 missiles can directly detonate the oil field).

Red Alert Popular Map Strategy: Land Reclamation

5. Map faction strategy

Soviet Camp Strategy: The Soviet Army, as a representative of the steel torrent, because you can change the land or sea at will in this map, and the Soviet submarines can attack units on land, so it is recommended to use rhinoceros and submarines to attack in the early stage. After unlocking the high-tech in the later stage, you can send out helicopter gunships and Kirov airships to carry out air strikes against the opponent, and you can also use the ocean to trap the opponent's land units and attack with the octopus, which can deal a lot of damage with slaps against infantry units, and can be tied to chariot units.

However, be careful not to be on the opposite side to prevent the sea from tying up with land, as the octopus will be instantly killed when it is replaced with land while the octopus is being bound, and the bound unit will not follow the explosion. The Soviets can also let the helicopter gunship change the perimeter of the helicopter gunship to the sea after deployment, and let the helicopter gunship use its range advantage to prostitute the passing enemy troops.

Red Alert Popular Map Strategy: Land Reclamation

Allied Faction Strategy: Allies are weak in head-to-head engagement, but adept at using a variety of high-tech equipment to achieve victory. In the early stage, the allies suggested that the defense should be developed first, of course, they could also seize the main opportunity to destroy or severely damage their neighbors, and in the later stage, they could use dolphins to suppress the opponent's shipyard, and then slowly expand the number of dolphins, and then win the sea control in one fell swoop.

On land, the Allies can turn the land into the sea to keep some units with a long attack range at sea, surrounded by the sea, and use the range advantage to prostitute themselves (e.g., Prism Tank, Giant Cannon, Sniper) or they can trap the opposing units at sea, and then let the dolphins go out, using the dolphins' penetrating characteristics to kill the enemy on a large scale. The Allies can also use units like SEALs and Tanya, which can be in the sea or on land, to raid the opposite side, changing the land and sea in time without being affected.

Red Alert Popular Map Strategy: Land Reclamation

Yuri's Camp Strategy: Mind control and magnetoelectric attraction are Yuri's forte. In this diagram, Yuri can immobilize the opposing unit by changing the land and sea, and then capture the opposing unit with mind control. It is also possible to use a magneto-tank to throw opposing land units into the sea and ocean-based troops to land (magneto-tanks cannot catch infantry units, dolphins, and octopuses).

Yuri's X in Yuri's faction is also a unit that can act on both sea and land, so it will not be affected by changes to land and sea, and can also be sold by controlling the opposite building. is a good sneak attack unit. Yuri's Thundering Submarine can also fire missiles to destroy opposing buildings.

Red Alert Popular Map Strategy: Land Reclamation

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