以前曾經寫過一篇關于Okhttp的使用的文章深入解析OkHttp3,通過這篇文章可以了解OkHttp的各種基本用法,光會使用并不算好漢,我們還要深入了解源碼,學習優秀的設計思想,本篇我就帶大家一起分析源碼,基于Okhttp 3.10.0版本。
1.請求部分源碼解析
1.1 回顧請求的基本用法
1.1.1 發送同步請求
Request request = new Request.Builder().url(url).build();
try {
//同步請求
Call call = mOkHttpClient.newCall(request);
Response response = call.execute();
String json = response.body().string();
Log.d(TAG, json);
} catch (IOException e) {
e.printStackTrace();
}
1.1.2 發送異步請求
//異步請求
Call call = mOkHttpClient.newCall(request);
call.enqueue(new Callback() {
@Override
public void onFailure(Call call, IOException e) {
Log.d(TAG, "onFailure:" + e.getMessage());
}
@Override
public void onResponse(Call call, Response response) throws IOException {
String json = response.body().string();
Log.d(TAG, json);
}
});
1.2 同步請求源碼分析
首先,我們要了解,無論是同步請求還是異步請求,我們都需要先編寫以下代碼:
OkHttpClient mOkHttpClient = new OkHttpClient();
Request request = new Request.Builder().url(url).build();
Call call = mOkHttpClient.newCall(request);
Call是請求的關鍵對象,是通過調用Call的execute方法之後,就會進入請求的邏輯
Response response = call.execute();
1.2.1 OkHttpClient# newCall
@Override public Call newCall(Request request) {
return RealCall.newRealCall(this, request, false /* for web socket */);
}
我們可以看到OkHttpClient# newCall會調用RealCall.newRealCall方法
1.2.2 RealCall # newRealCall
static RealCall newRealCall(OkHttpClient client, Request originalRequest, boolean forWebSocket) {
// Safely publish the Call instance to the EventListener.
RealCall call = new RealCall(client, originalRequest, forWebSocket);
call.eventListener = client.eventListenerFactory().create(call);
return call;
}
檢視一下構造函數
private RealCall(OkHttpClient client, Request originalRequest, boolean forWebSocket) {
this.client = client;
this.originalRequest = originalRequest;
this.forWebSocket = forWebSocket;
this.retryAndFollowUpInterceptor = new RetryAndFollowUpInterceptor(client, forWebSocket);
}
RealCall的建立過程中會持有OkHttpClient,請求的 Request還有建立了一個攔截器RetryAndFollowUpInterceptor(這個後面會詳細說明),同時建立eventListener 。
1.2.3 Call# execute()
建立好Call之後,調用execute()方法就開始了請求的流程,Call是一個借口,是以我們要檢視它的實作類RealCall。
1.2.4 RealCall# execute()
@Override public Response execute() throws IOException {
synchronized (this) {
if (executed) throw new IllegalStateException("Already Executed");
executed = true;
}
captureCallStackTrace();
eventListener.callStart(this);
try {
client.dispatcher().executed(this);
Response result = getResponseWithInterceptorChain();
if (result == null) throw new IOException("Canceled");
return result;
} catch (IOException e) {
eventListener.callFailed(this, e);
throw e;
} finally {
client.dispatcher().finished(this);
}
}
這裡重點在于如下兩句
client.dispatcher().executed(this);
Response result = getResponseWithInterceptorChain();
調用OkHttpClient持有的Dispatcher對象執行call,Dispatcher是非常重要的一環,後面詳細介紹。
1.2.5 Dispatcher# execute()
synchronized void executed(RealCall call) {
runningSyncCalls.add(call);
}
private final Deque<RealCall> runningSyncCalls = new ArrayDeque<>();
将同步請求的RealCall 添加到同步的隊列中。
1.2.6 RealCall# getResponseWithInterceptorChain()
通過RealCall# getResponseWithInterceptorChain()方法就可以擷取請求傳回的Response,傳回到調用者
Response getResponseWithInterceptorChain() throws IOException {
// Build a full stack of interceptors.
List<Interceptor> interceptors = new ArrayList<>();
interceptors.addAll(client.interceptors());
interceptors.add(retryAndFollowUpInterceptor);
interceptors.add(new BridgeInterceptor(client.cookieJar()));
interceptors.add(new CacheInterceptor(client.internalCache()));
interceptors.add(new ConnectInterceptor(client));
if (!forWebSocket) {
interceptors.addAll(client.networkInterceptors());
}
interceptors.add(new CallServerInterceptor(forWebSocket));
Interceptor.Chain chain = new RealInterceptorChain(interceptors, null, null, null, 0,
originalRequest, this, eventListener, client.connectTimeoutMillis(),
client.readTimeoutMillis(), client.writeTimeoutMillis());
return chain.proceed(originalRequest);
}
這裡主要是一系列攔截器的添加操作,然後調用Interceptor.Chain的proceed方法去執行請求
chain.proceed(originalRequest)
攔截器又是另一個非常重要的環節,後面重點提到。
1.2.7總結同步請求
同步請求邏輯相對簡單,通過Call# execute()最終會調用 RealCall# execute(),然後通過分發器Dispatcher将任務添加到同步隊列中,然後通過一系列攔截器操作後進行請求,最後傳回Response,全程都在主線程中運作,是阻塞式的。
1.3 異步請求源碼分析
1.3.1 Call#enqueue
異步請求,會調用Call#enqueue方法,因為是異步,是以需要傳遞一個Callback回調,Call#enqueue中調用了RealCall#enqueue
1.3.2 RealCall#enqueue
@Override public void enqueue(Callback responseCallback) {
synchronized (this) {
if (executed) throw new IllegalStateException("Already Executed");
executed = true;
}
captureCallStackTrace();
eventListener.callStart(this);
client.dispatcher().enqueue(new AsyncCall(responseCallback));
}
RealCall#enqueue中同樣會調用到Dispatcher中,隻是調用enqueue方法,同時new AsyncCall将Callback 包一層.AsyncCall是RealCall的内部類,從中可以擷取RealCall的Request等成員。
1.3.2 Dispatcher#enqueue
synchronized void enqueue(AsyncCall call) {
if (runningAsyncCalls.size() < maxRequests && runningCallsForHost(call) < maxRequestsPerHost) {
runningAsyncCalls.add(call);
executorService().execute(call);
} else {
readyAsyncCalls.add(call);
}
}
/** Running asynchronous calls. Includes canceled calls that haven't finished yet. */
private final Deque<AsyncCall> runningAsyncCalls = new ArrayDeque<>();
/** Running synchronous calls. Includes canceled calls that haven't finished yet. */
private final Deque<RealCall> runningSyncCalls = new ArrayDeque<>();
主要做了幾件事:
1.判斷正在執行的異步任務隊列中任務數是否小于maxRequests,且正在執行的任務的host小于 maxRequestsPerHost,這兩個值的大小為:
private int maxRequests = 64;
private int maxRequestsPerHost = 5;
同時滿足條件,則将AsyncCall 添加到runningAsyncCalls隊列中,runningAsyncCalls是異步任務的隊列,否則添加到readyAsyncCalls等待隊列中。
2.調用Dispatcher#executorService方法,擷取Android系統提供的線程池
public synchronized ExecutorService executorService() {
if (executorService == null) {
executorService = new ThreadPoolExecutor(0, Integer.MAX_VALUE, 60, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>(), Util.threadFactory("OkHttp Dispatcher", false));
}
return executorService;
}
**注意:**這裡設定線程池的最大容量為 Integer.MAX_VALUE,但其實受限于maxRequests,是以最多容量也就64而已。
3.通過ExecutorService執行AsyncCall任務,可想而知AsyncCall一定是實作了Runnable接口。
1.3.3 NamedRunnable#run
AsyncCall繼承自NamedRunnable,是以當AsyncCall任務執行時,會執行NamedRunnable#run
@Override public final void run() {
String oldName = Thread.currentThread().getName();
Thread.currentThread().setName(name);
try {
execute();
} finally {
Thread.currentThread().setName(oldName);
}
}
主要邏輯在execute()方法
1.3.4 AsyncCall#execute
@Override protected void execute() {
boolean signalledCallback = false;
try {
Response response = getResponseWithInterceptorChain();
if (retryAndFollowUpInterceptor.isCanceled()) {
signalledCallback = true;
responseCallback.onFailure(RealCall.this, new IOException("Canceled"));
} else {
signalledCallback = true;
responseCallback.onResponse(RealCall.this, response);
}
} catch (IOException e) {
if (signalledCallback) {
// Do not signal the callback twice!
Platform.get().log(INFO, "Callback failure for " + toLoggableString(), e);
} else {
eventListener.callFailed(RealCall.this, e);
responseCallback.onFailure(RealCall.this, e);
}
} finally {
client.dispatcher().finished(this);
}
}
可以看到還是會和同步請求一樣,調用getResponseWithInterceptorChain()執行各種攔截器,傳回Response,無論是同步還是異步最後都會執行Dispatcher#inished()方法,這個後面會提到。
1.3.5 總結異步請求
Call#enqueue會調用到 Dispatcher#enqueue,然後判斷是否符合最大請求數maxRequests(64),最大請求Host數maxRequestsPerHost (5),符合條件的添加到異步任務隊列runningAsyncCalls,通過線程池執行任務,否則添加到等待隊列readyAsyncCalls。
2 Dispatcher分析
前面分析同步和異步請求的時候,都提到Dispatcher,我們這裡重新總結一下:
1.維護了3個隊列,同步請求執行隊列runningSyncCalls,異步請求執行隊列runningAsyncCalls,異步請求等待隊列readyAsyncCalls,3個隊列的添加邏輯前面已經提過。
/** Ready async calls in the order they'll be run. */
private final Deque<AsyncCall> readyAsyncCalls = new ArrayDeque<>();
/** Running asynchronous calls. Includes canceled calls that haven't finished yet. */
private final Deque<AsyncCall> runningAsyncCalls = new ArrayDeque<>();
/** Running synchronous calls. Includes canceled calls that haven't finished yet. */
private final Deque<RealCall> runningSyncCalls = new ArrayDeque<>();
2.維護了異步請求的線程池,異步執行任務通過線程池進行任務執行
public synchronized ExecutorService executorService() {
if (executorService == null) {
executorService = new ThreadPoolExecutor(0, Integer.MAX_VALUE, 60, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>(), Util.threadFactory("OkHttp Dispatcher", false));
}
return executorService;
}
3.RealCall中請求任務執行完後,進行回收,我們知道Call會被封裝成RealCall,但無論同步還是異步執行完成後,都會調用以下代碼
finally {
client.dispatcher().finished(this);
}
2.1 Dispatcher#finished
分為同步和異步的finished,我們先看同步的代碼:
2.1.1 同步finished
/** Used by {@code Call#execute} to signal completion. */
void finished(RealCall call) {
finished(runningSyncCalls, call, false);
}
注意這裡傳入的第三個參數為false
private <T> void finished(Deque<T> calls, T call, boolean promoteCalls) {
int runningCallsCount;
Runnable idleCallback;
synchronized (this) {
if (!calls.remove(call)) throw new AssertionError("Call wasn't in-flight!");
if (promoteCalls) promoteCalls();
runningCallsCount = runningCallsCount();
idleCallback = this.idleCallback;
}
if (runningCallsCount == 0 && idleCallback != null) {
idleCallback.run();
}
}
1.首先将隊列中call進行移除
2.如果promoteCalls為true還會調用 promoteCalls()方法
3.計算runningCallsCount,即為同步和異步執行隊列的size總和
public synchronized int runningCallsCount() {
return runningAsyncCalls.size() + runningSyncCalls.size();
}
4.當runningCallsCount為0時說明已經沒有任務了,進行回調
if (runningCallsCount == 0 && idleCallback != null) {
idleCallback.run();
}
void finished(AsyncCall call) {
finished(runningAsyncCalls, call, true);
}
2.1.2 異步finished
異步代碼如下:
void finished(AsyncCall call) {
finished(runningAsyncCalls, call, true);
}
和同步的差別是,傳入的promoteCalls為true,是以當執行finished時會比同步多執行一個promoteCalls()方法
Dispatcher#promoteCalls
private void promoteCalls() {
if (runningAsyncCalls.size() >= maxRequests) return; // Already running max capacity.
if (readyAsyncCalls.isEmpty()) return; // No ready calls to promote.
for (Iterator<AsyncCall> i = readyAsyncCalls.iterator(); i.hasNext(); ) {
AsyncCall call = i.next();
if (runningCallsForHost(call) < maxRequestsPerHost) {
i.remove();
runningAsyncCalls.add(call);
executorService().execute(call);
}
if (runningAsyncCalls.size() >= maxRequests) return; // Reached max capacity.
}
}
邏輯很清晰,就是當異步執行隊列readyAsyncCalls有空閑位置時,周遊等待隊列,将readyAsyncCalls的任務取出加入readyAsyncCalls,然後線程池對任務進行執行。
3.攔截器解析
3.1 攔截器執行順序
在之前分析同步和異步任務的時候,分析過getResponseWithInterceptorChain()方法執行後就會傳回請求結果Response
Response getResponseWithInterceptorChain() throws IOException {
// Build a full stack of interceptors.
List<Interceptor> interceptors = new ArrayList<>();
interceptors.addAll(client.interceptors());
interceptors.add(retryAndFollowUpInterceptor);
interceptors.add(new BridgeInterceptor(client.cookieJar()));
interceptors.add(new CacheInterceptor(client.internalCache()));
interceptors.add(new ConnectInterceptor(client));
if (!forWebSocket) {
interceptors.addAll(client.networkInterceptors());
}
interceptors.add(new CallServerInterceptor(forWebSocket));
Interceptor.Chain chain = new RealInterceptorChain(interceptors, null, null, null, 0,
originalRequest, this, eventListener, client.connectTimeoutMillis(),
client.readTimeoutMillis(), client.writeTimeoutMillis());
return chain.proceed(originalRequest);
}
1.首先将調用者自定義的攔截器都放入interceptors集合的最前面,然後是分别添加okhttp中必須的幾個攔截器,後面我們會一一分析
2.建立攔截器的鍊RealInterceptorChain,将interceptors傳入
從上述代碼可以看出攔截器調用的先後順序依次是
client.interceptors()–>RetryAndFollowUpInterceptor–>BridgeInterceptor–>CacheInterceptor–>ConnectInterceptor–>client.networkInterceptors()–>CallServerInterceptor
這裡使用到了非常經典的設計模式,就是責任鍊模式,reques自上而下下傳遞執行,然後Response至下而上傳回
這裡3個參數是為 null的
3.2 RealInterceptorChain#proceed
@Override public Response proceed(Request request) throws IOException {
return proceed(request, streamAllocation, httpCodec, connection);
}
關鍵部分代碼如下:
// Call the next interceptor in the chain.
RealInterceptorChain next = new RealInterceptorChain(interceptors, streamAllocation, httpCodec,
connection, index + 1, request, call, eventListener, connectTimeout, readTimeout,
writeTimeout);
Interceptor interceptor = interceptors.get(index);
Response response = interceptor.intercept(next);
又建立了一個RealInterceptorChain,然後擷取interceptors中第一位的攔截器開始執行,這裡index=0。然後就會按照順序執行各攔截器。
3.3 RetryAndFollowUpInterceptor
如果沒有自定義攔截器情況下,首先會走到RetryAndFollowUpInterceptor的intercept方法
@Override public Response intercept(Chain chain) throws IOException {
Request request = chain.request();
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Call call = realChain.call();
EventListener eventListener = realChain.eventListener();
StreamAllocation streamAllocation = new StreamAllocation(client.connectionPool(),
createAddress(request.url()), call, eventListener, callStackTrace);
this.streamAllocation = streamAllocation;
int followUpCount = 0;
Response priorResponse = null;
while (true) {
if (canceled) {
streamAllocation.release();
throw new IOException("Canceled");
}
Response response;
boolean releaseConnection = true;
try {
response = realChain.proceed(request, streamAllocation, null, null);
releaseConnection = false;
} catch (RouteException e) {
//省略
} catch (IOException e) {
//省略
} finally {
// We're throwing an unchecked exception. Release any resources.
if (releaseConnection) {
streamAllocation.streamFailed(null);
streamAllocation.release();
}
}
// Attach the prior response if it exists. Such responses never have a body.
if (priorResponse != null) {
response = response.newBuilder()
.priorResponse(priorResponse.newBuilder()
.body(null)
.build())
.build();
}
Request followUp = followUpRequest(response, streamAllocation.route());
if (followUp == null) {
if (!forWebSocket) {
streamAllocation.release();
}
return response;
}
closeQuietly(response.body());
if (++followUpCount > MAX_FOLLOW_UPS) {
streamAllocation.release();
throw new ProtocolException("Too many follow-up requests: " + followUpCount);
}
if (followUp.body() instanceof UnrepeatableRequestBody) {
streamAllocation.release();
throw new HttpRetryException("Cannot retry streamed HTTP body", response.code());
}
if (!sameConnection(response, followUp.url())) {
streamAllocation.release();
streamAllocation = new StreamAllocation(client.connectionPool(),
createAddress(followUp.url()), call, eventListener, callStackTrace);
this.streamAllocation = streamAllocation;
} else if (streamAllocation.codec() != null) {
throw new IllegalStateException("Closing the body of " + response
+ " didn't close its backing stream. Bad interceptor?");
}
request = followUp;
priorResponse = response;
}
}
1.建立StreamAllocation
StreamAllocation streamAllocation = new StreamAllocation(client.connectionPool(),
createAddress(request.url()), call, eventListener, callStackTrace);
this.streamAllocation = streamAllocation;
主要傳入OkHttpClient中的ConnectionPool,還有通過請求request.url()建立出Address對象,主要是HTTP請求中一些SSLSocket,host認證,Dns等
- realChain.proceed
try {
response = realChain.proceed(request, streamAllocation, null, null);
releaseConnection = false;
}
realChain執行proceed方法,此時streamAllocation已經有值傳入,此時再次進入RealInterceptorChain#proceed方法中
public Response proceed(Request request, StreamAllocation streamAllocation, HttpCodec httpCodec,
RealConnection connection) throws IOException {
if (index >= interceptors.size()) throw new AssertionError();
calls++;
//省略
// Call the next interceptor in the chain.
RealInterceptorChain next = new RealInterceptorChain(interceptors, streamAllocation, httpCodec,
connection, index + 1, request, call, eventListener, connectTimeout, readTimeout,
writeTimeout);
Interceptor interceptor = interceptors.get(index);
Response response = interceptor.intercept(next);
//省略
return response;
}
}
這裡再次進來index已經變為1,然後又再新建立一個RealInterceptorChain,從interceptors中取出下一個攔截器,執行下一個攔截器的邏輯
**總結一下:**這裡責任鍊模式,每一個攔截器執行時都會建立一個攔截器鍊RealInterceptorChain,index也會随之增加1,這樣在 interceptors.get(index)中就會取出下一個攔截器,一直向下執行到沒有攔截器為止,同時每一個攔截的Response是下一個攔截器執行的傳回的結果
RetryAndFollowUpInterceptor最重要的是建立了StreamAllocation
3.4 BridgeInterceptor攔截器
BridgeInterceptor#intercept
@Override public Response intercept(Chain chain) throws IOException {
Request userRequest = chain.request();
Request.Builder requestBuilder = userRequest.newBuilder();
RequestBody body = userRequest.body();
if (body != null) {
MediaType contentType = body.contentType();
if (contentType != null) {
requestBuilder.header("Content-Type", contentType.toString());
}
long contentLength = body.contentLength();
if (contentLength != -1) {
requestBuilder.header("Content-Length", Long.toString(contentLength));
requestBuilder.removeHeader("Transfer-Encoding");
} else {
requestBuilder.header("Transfer-Encoding", "chunked");
requestBuilder.removeHeader("Content-Length");
}
}
if (userRequest.header("Host") == null) {
requestBuilder.header("Host", hostHeader(userRequest.url(), false));
}
if (userRequest.header("Connection") == null) {
requestBuilder.header("Connection", "Keep-Alive");
}
// If we add an "Accept-Encoding: gzip" header field we're responsible for also decompressing
// the transfer stream.
boolean transparentGzip = false;
if (userRequest.header("Accept-Encoding") == null && userRequest.header("Range") == null) {
transparentGzip = true;
requestBuilder.header("Accept-Encoding", "gzip");
}
List<Cookie> cookies = cookieJar.loadForRequest(userRequest.url());
if (!cookies.isEmpty()) {
requestBuilder.header("Cookie", cookieHeader(cookies));
}
if (userRequest.header("User-Agent") == null) {
requestBuilder.header("User-Agent", Version.userAgent());
}
Response networkResponse = chain.proceed(requestBuilder.build());
HttpHeaders.receiveHeaders(cookieJar, userRequest.url(), networkResponse.headers());
Response.Builder responseBuilder = networkResponse.newBuilder()
.request(userRequest);
if (transparentGzip
&& "gzip".equalsIgnoreCase(networkResponse.header("Content-Encoding"))
&& HttpHeaders.hasBody(networkResponse)) {
GzipSource responseBody = new GzipSource(networkResponse.body().source());
Headers strippedHeaders = networkResponse.headers().newBuilder()
.removeAll("Content-Encoding")
.removeAll("Content-Length")
.build();
responseBuilder.headers(strippedHeaders);
String contentType = networkResponse.header("Content-Type");
responseBuilder.body(new RealResponseBody(contentType, -1L, Okio.buffer(responseBody)));
}
return responseBuilder.build();
}
BridgeInterceptor攔截器的作用主要是添加一些網絡請求的必備參數,例如Content-Type,Content-Length,Host,ConnectionAccept-Encoding,Cookie,User-Agent等,如果有使用gzip的話,還會進行gzip的處理
3.5 CacheInterceptor攔截器
3.5.1 CacheInterceptor#intercept
@Override public Response intercept(Chain chain) throws IOException {
Response cacheCandidate = cache != null
? cache.get(chain.request())
: null;
long now = System.currentTimeMillis();
CacheStrategy strategy = new CacheStrategy.Factory(now, chain.request(), cacheCandidate).get();
Request networkRequest = strategy.networkRequest;
Response cacheResponse = strategy.cacheResponse;
if (cache != null) {
cache.trackResponse(strategy);
}
if (cacheCandidate != null && cacheResponse == null) {
closeQuietly(cacheCandidate.body()); // The cache candidate wasn't applicable. Close it.
}
// If we're forbidden from using the network and the cache is insufficient, fail.
if (networkRequest == null && cacheResponse == null) {
return new Response.Builder()
.request(chain.request())
.protocol(Protocol.HTTP_1_1)
.code(504)
.message("Unsatisfiable Request (only-if-cached)")
.body(Util.EMPTY_RESPONSE)
.sentRequestAtMillis(-1L)
.receivedResponseAtMillis(System.currentTimeMillis())
.build();
}
// If we don't need the network, we're done.
if (networkRequest == null) {
return cacheResponse.newBuilder()
.cacheResponse(stripBody(cacheResponse))
.build();
}
Response networkResponse = null;
try {
networkResponse = chain.proceed(networkRequest);
} finally {
// If we're crashing on I/O or otherwise, don't leak the cache body.
if (networkResponse == null && cacheCandidate != null) {
closeQuietly(cacheCandidate.body());
}
}
// If we have a cache response too, then we're doing a conditional get.
if (cacheResponse != null) {
if (networkResponse.code() == HTTP_NOT_MODIFIED) {
Response response = cacheResponse.newBuilder()
.headers(combine(cacheResponse.headers(), networkResponse.headers()))
.sentRequestAtMillis(networkResponse.sentRequestAtMillis())
.receivedResponseAtMillis(networkResponse.receivedResponseAtMillis())
.cacheResponse(stripBody(cacheResponse))
.networkResponse(stripBody(networkResponse))
.build();
networkResponse.body().close();
// Update the cache after combining headers but before stripping the
// Content-Encoding header (as performed by initContentStream()).
cache.trackConditionalCacheHit();
cache.update(cacheResponse, response);
return response;
} else {
closeQuietly(cacheResponse.body());
}
}
Response response = networkResponse.newBuilder()
.cacheResponse(stripBody(cacheResponse))
.networkResponse(stripBody(networkResponse))
.build();
if (cache != null) {
if (HttpHeaders.hasBody(response) && CacheStrategy.isCacheable(response, networkRequest)) {
// Offer this request to the cache.
CacheRequest cacheRequest = cache.put(response);
return cacheWritingResponse(cacheRequest, response);
}
if (HttpMethod.invalidatesCache(networkRequest.method())) {
try {
cache.remove(networkRequest);
} catch (IOException ignored) {
// The cache cannot be written.
}
}
}
return response;
}
1.先從cache中以chain.request()為key擷取緩存的Response,這裡的request就是外部調用時建立的,這裡的cache是InternalCache,實作類為okhttp3.Cache,檢視get方法
3.5.2 okhttp3.Cache#get
@Nullable
Response get(Request request) {
String key = key(request.url());
Snapshot snapshot;
try {
snapshot = this.cache.get(key);
if (snapshot == null) {
return null;
}
} catch (IOException var7) {
return null;
}
Cache.Entry entry;
try {
entry = new Cache.Entry(snapshot.getSource(0));
} catch (IOException var6) {
Util.closeQuietly(snapshot);
return null;
}
Response response = entry.response(snapshot);
if (!entry.matches(request, response)) {
Util.closeQuietly(response.body());
return null;
} else {
return response;
}
}
1.根據請求的url,進行計算獲得一個key
2.在内部cache中通過key看有沒儲存的快照Snapshot。這裡cache是采用了DiskLruCache的算法
3.如果Snapshot不為空,通過Snapshot建立出Cache.Entry,檢視一下Cache.Entry的組成
其實就是存儲了一些請求傳回的資訊
4.通過entry.response方法擷取緩存中的Response
public Response response(Snapshot snapshot) {
String contentType = this.responseHeaders.get("Content-Type");
String contentLength = this.responseHeaders.get("Content-Length");
Request cacheRequest = (new okhttp3.Request.Builder()).url(this.url).method(this.requestMethod, (RequestBody)null).headers(this.varyHeaders).build();
return (new okhttp3.Response.Builder()).request(cacheRequest).protocol(this.protocol).code(this.code).message(this.message).headers(this.responseHeaders).body(new Cache.CacheResponseBody(snapshot, contentType, contentLength)).handshake(this.handshake).sentRequestAtMillis(this.sentRequestMillis).receivedResponseAtMillis(this.receivedResponseMillis).build();
}
通過緩存得參數構造Request ,然後通過Request再建立出Response
5.校驗緩存中的請求和相應是否和傳入的Request所關聯的一緻
entry.matches(request, response)
6.将請求鍊chain中的request和緩存Response構造出一個CacheStrategy
CacheStrategy strategy = new CacheStrategy.Factory(now, chain.request(), cacheCandidate).get();
3.5.3 CacheStrategy#Factory方法
其實就是從緩存的cacheResponse中取出一些值進行指派
3.5.4 CacheStrategy.Factory#get方法
public CacheStrategy get() {
CacheStrategy candidate = getCandidate();
if (candidate.networkRequest != null && request.cacheControl().onlyIfCached()) {
// We're forbidden from using the network and the cache is insufficient.
return new CacheStrategy(null, null);
}
return candidate;
}
主要邏輯在getCandidate方法中
- CacheStrategy#getCandidate
private CacheStrategy getCandidate() {
// No cached response.
if (cacheResponse == null) {
return new CacheStrategy(request, null);
}
// Drop the cached response if it's missing a required handshake.
if (request.isHttps() && cacheResponse.handshake() == null) {
return new CacheStrategy(request, null);
}
// If this response shouldn't have been stored, it should never be used
// as a response source. This check should be redundant as long as the
// persistence store is well-behaved and the rules are constant.
if (!isCacheable(cacheResponse, request)) {
return new CacheStrategy(request, null);
}
CacheControl requestCaching = request.cacheControl();
if (requestCaching.noCache() || hasConditions(request)) {
return new CacheStrategy(request, null);
}
CacheControl responseCaching = cacheResponse.cacheControl();
if (responseCaching.immutable()) {
return new CacheStrategy(null, cacheResponse);
}
long ageMillis = cacheResponseAge();
long freshMillis = computeFreshnessLifetime();
if (requestCaching.maxAgeSeconds() != -1) {
freshMillis = Math.min(freshMillis, SECONDS.toMillis(requestCaching.maxAgeSeconds()));
}
long minFreshMillis = 0;
if (requestCaching.minFreshSeconds() != -1) {
minFreshMillis = SECONDS.toMillis(requestCaching.minFreshSeconds());
}
long maxStaleMillis = 0;
if (!responseCaching.mustRevalidate() && requestCaching.maxStaleSeconds() != -1) {
maxStaleMillis = SECONDS.toMillis(requestCaching.maxStaleSeconds());
}
if (!responseCaching.noCache() && ageMillis + minFreshMillis < freshMillis + maxStaleMillis) {
Response.Builder builder = cacheResponse.newBuilder();
if (ageMillis + minFreshMillis >= freshMillis) {
builder.addHeader("Warning", "110 HttpURLConnection \"Response is stale\"");
}
long oneDayMillis = 24 * 60 * 60 * 1000L;
if (ageMillis > oneDayMillis && isFreshnessLifetimeHeuristic()) {
builder.addHeader("Warning", "113 HttpURLConnection \"Heuristic expiration\"");
}
return new CacheStrategy(null, builder.build());
}
// Find a condition to add to the request. If the condition is satisfied, the response body
// will not be transmitted.
String conditionName;
String conditionValue;
if (etag != null) {
conditionName = "If-None-Match";
conditionValue = etag;
} else if (lastModified != null) {
conditionName = "If-Modified-Since";
conditionValue = lastModifiedString;
} else if (servedDate != null) {
conditionName = "If-Modified-Since";
conditionValue = servedDateString;
} else {
return new CacheStrategy(request, null); // No condition! Make a regular request.
}
Headers.Builder conditionalRequestHeaders = request.headers().newBuilder();
Internal.instance.addLenient(conditionalRequestHeaders, conditionName, conditionValue);
Request conditionalRequest = request.newBuilder()
.headers(conditionalRequestHeaders.build())
.build();
return new CacheStrategy(conditionalRequest, cacheResponse);
}
getCandidate方法決定CacheStrategy的構成,一般會有如下一些情況:
noCache :不使用緩存,全部走網絡
noStore : 不使用緩存,也不存儲緩存
onlyIfCached : 隻使用緩存
maxAge :設定最大失效時間,失效則不使用
maxStale :設定最大失效時間,失效則不使用
minFresh :設定最小有效時間,失效則不使用
FORCE_NETWORK : 強制走網絡
FORCE_CACHE :強制走緩存
可以發現CacheStrategy中cacheResponse為null空有幾種情況
1)沒有緩存的response
2)如果這個請求是https的,但上次緩存的cacheResponse沒有TLS handshake
3.通過isCacheable判斷,一些請求傳回值不符合要求的不緩存,還有就是請求頭中有配置no-store參數時
4.請求頭中聲明了“no-cache”,或者“If-Modified-Since”,“If-None-Match”(伺服器緩存)
5.請求頭中沒有添加任何條件時候
繼續看 get()方法
if (candidate.networkRequest != null && request.cacheControl().onlyIfCached()) {
// We're forbidden from using the network and the cache is insufficient.
return new CacheStrategy(null, null);
}
如果外部設定了onlyIfCached(隻讀緩存),但緩存又無效,那就構造的CacheStrategy中既沒有request也沒有request
3.5.5 再次回到 CacheInterceptor#intercept
// If we're forbidden from using the network and the cache is insufficient, fail.
if (networkRequest == null && cacheResponse == null) {
return new Response.Builder()
.request(chain.request())
.protocol(Protocol.HTTP_1_1)
.code(504)
.message("Unsatisfiable Request (only-if-cached)")
.body(Util.EMPTY_RESPONSE)
.sentRequestAtMillis(-1L)
.receivedResponseAtMillis(System.currentTimeMillis())
.build();
}
1.如果設定了only-if-cached,隻讀緩存,但又沒有緩存的Response,那就傳回504
// If we don't need the network, we're done.
if (networkRequest == null) {
return cacheResponse.newBuilder()
.cacheResponse(stripBody(cacheResponse))
.build();
}
2.networkRequest == null這裡表示隻用緩存,不用網絡請求,那就将緩存傳回
Response networkResponse = null;
try {
networkResponse = chain.proceed(networkRequest);
} finally {
// If we're crashing on I/O or otherwise, don't leak the cache body.
if (networkResponse == null && cacheCandidate != null) {
closeQuietly(cacheCandidate.body());
}
}
3.networkRequest !=null,那就調用接下來的攔截器進行請求,傳回Response
if (cacheResponse != null) {
if (networkResponse.code() == HTTP_NOT_MODIFIED) {
Response response = cacheResponse.newBuilder()
.headers(combine(cacheResponse.headers(), networkResponse.headers()))
.sentRequestAtMillis(networkResponse.sentRequestAtMillis())
.receivedResponseAtMillis(networkResponse.receivedResponseAtMillis())
.cacheResponse(stripBody(cacheResponse))
.networkResponse(stripBody(networkResponse))
.build();
networkResponse.body().close();
// Update the cache after combining headers but before stripping the
// Content-Encoding header (as performed by initContentStream()).
cache.trackConditionalCacheHit();
cache.update(cacheResponse, response);
return response;
} else {
closeQuietly(cacheResponse.body());
}
}
4.如果舊的cacheResponse不為null,又通過網絡請求傳回操作碼304,則将新的response更新
if (cache != null) {
if (HttpHeaders.hasBody(response) && CacheStrategy.isCacheable(response, networkRequest)) {
// Offer this request to the cache.
CacheRequest cacheRequest = cache.put(response);
return cacheWritingResponse(cacheRequest, response);
}
if (HttpMethod.invalidatesCache(networkRequest.method())) {
try {
cache.remove(networkRequest);
} catch (IOException ignored) {
// The cache cannot be written.
}
}
}
5.新的請求進行緩存,然後過期緩存進行移除
3.6 ConnectInterceptor攔截器
ConnectInterceptor#intercept
@Override public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Request request = realChain.request();
StreamAllocation streamAllocation = realChain.streamAllocation();
// We need the network to satisfy this request. Possibly for validating a conditional GET.
boolean doExtensiveHealthChecks = !request.method().equals("GET");
HttpCodec httpCodec = streamAllocation.newStream(client, chain, doExtensiveHealthChecks);
RealConnection connection = streamAllocation.connection();
return realChain.proceed(request, streamAllocation, httpCodec, connection);
}
從鍊中擷取出StreamAllocation,通過streamAllocation.newStream方法傳回一個HttpCodec,HttpCodec的作用是對請求進行編碼,然後對響應進行解碼
3.6.1 StreamAllocation#newStream
public HttpCodec newStream(
OkHttpClient client, Interceptor.Chain chain, boolean doExtensiveHealthChecks) {
int connectTimeout = chain.connectTimeoutMillis();
int readTimeout = chain.readTimeoutMillis();
int writeTimeout = chain.writeTimeoutMillis();
int pingIntervalMillis = client.pingIntervalMillis();
boolean connectionRetryEnabled = client.retryOnConnectionFailure();
try {
RealConnection resultConnection = findHealthyConnection(connectTimeout, readTimeout,
writeTimeout, pingIntervalMillis, connectionRetryEnabled, doExtensiveHealthChecks);
HttpCodec resultCodec = resultConnection.newCodec(client, chain, this);
synchronized (connectionPool) {
codec = resultCodec;
return resultCodec;
}
} catch (IOException e) {
throw new RouteException(e);
}
}
通過findHealthyConnection方法建立一個RealConnection,此類負責https連接配接的主要工作,RealConnection#newCodec方法可以建立出HttpCodec,并傳回。
3.6.2 StreamAllocation#findHealthyConnection
通過findConnection方法建立RealConnection,如果這個RealConnection是全新的連接配接,就跳過連接配接健康檢查,如果是之前已經連接配接過的RealConnection,則判斷是不是一個健康的連接配接,如果否的話就将其從連接配接池connectionPool中進行回收。接下來看findConnection方法做了什麼
3.6.3 StreamAllocation#findConnection
......
if (result == null) {
// Attempt to get a connection from the pool.
Internal.instance.get(connectionPool, address, this, null);
if (connection != null) {
foundPooledConnection = true;
result = connection;
} else {
selectedRoute = route;
}
}
......
Internal.instance.get方法從連接配接池中擷取是否有複用的連接配接,Internal是一個接口,它的實作在OkHttpClient的内部類中
1.OkHttpClient.Internal.instance#get
@Override public RealConnection get(ConnectionPool pool, Address address,
StreamAllocation streamAllocation, Route route) {
return pool.get(address, streamAllocation, route);
}
2.ConnectionPool#get
@Nullable RealConnection get(Address address, StreamAllocation streamAllocation, Route route) {
assert (Thread.holdsLock(this));
for (RealConnection connection : connections) {
if (connection.isEligible(address, route)) {
streamAllocation.acquire(connection, true);
return connection;
}
}
return null;
}
在連接配接池中找出能比對Address 的連接配接,注意這裡的route傳進來為null,connection.isEligible方法判斷連接配接池中connection是否可複用,主要通過判斷請求連接配接的host是否一緻,具體邏輯在RealConnection#isEligible中
3.RealConnection#isEligible
public boolean isEligible(Address address, @Nullable Route route) {
// If this connection is not accepting new streams, we're done.
if (allocations.size() >= allocationLimit || noNewStreams) return false;
// If the non-host fields of the address don't overlap, we're done.
if (!Internal.instance.equalsNonHost(this.route.address(), address)) return false;
// If the host exactly matches, we're done: this connection can carry the address.
if (address.url().host().equals(this.route().address().url().host())) {
return true; // This connection is a perfect match.
}
// At this point we don't have a hostname match. But we still be able to carry the request if
// our connection coalescing requirements are met. See also:
// https://hpbn.co/optimizing-application-delivery/#eliminate-domain-sharding
// https://daniel.haxx.se/blog/2016/08/18/http2-connection-coalescing/
// 1. This connection must be HTTP/2.
if (http2Connection == null) return false;
// 2. The routes must share an IP address. This requires us to have a DNS address for both
// hosts, which only happens after route planning. We can't coalesce connections that use a
// proxy, since proxies don't tell us the origin server's IP address.
if (route == null) return false;
if (route.proxy().type() != Proxy.Type.DIRECT) return false;
if (this.route.proxy().type() != Proxy.Type.DIRECT) return false;
if (!this.route.socketAddress().equals(route.socketAddress())) return false;
// 3. This connection's server certificate's must cover the new host.
if (route.address().hostnameVerifier() != OkHostnameVerifier.INSTANCE) return false;
if (!supportsUrl(address.url())) return false;
// 4. Certificate pinning must match the host.
try {
address.certificatePinner().check(address.url().host(), handshake().peerCertificates());
} catch (SSLPeerUnverifiedException e) {
return false;
}
return true; // The caller's address can be carried by this connection.
}
通過streamAllocation.acquire(connection, true),将connection和StreamAllocation相關聯
4.StreamAllocation#acquire
public void acquire(RealConnection connection, boolean reportedAcquired) {
assert (Thread.holdsLock(connectionPool));
if (this.connection != null) throw new IllegalStateException();
this.connection = connection;
this.reportedAcquired = reportedAcquired;
connection.allocations.add(new StreamAllocationReference(this, callStackTrace));
}
在這裡将connection指派給了StreamAllocation,然後connection有一個集合存放與其關聯的StreamAllocation,這裡StreamAllocationReference是一個弱引用。
3.6.4 再次回到ConnectInterceptor#intercept
RealConnection connection = streamAllocation.connection();
return realChain.proceed(request, streamAllocation, httpCodec, connection);
通過streamAllocation擷取出connection,繼續傳遞給下一個攔截器
4.CallServerInterceptor 攔截器
這個是Okhttp中自帶的最後一個攔截器
4.1CallServerInterceptor#intercept
@Override public Response intercept(Chain chain) throws IOException {
RealInterceptorChain realChain = (RealInterceptorChain) chain;
HttpCodec httpCodec = realChain.httpStream();
StreamAllocation streamAllocation = realChain.streamAllocation();
RealConnection connection = (RealConnection) realChain.connection();
Request request = realChain.request();
long sentRequestMillis = System.currentTimeMillis();
realChain.eventListener().requestHeadersStart(realChain.call());
httpCodec.writeRequestHeaders(request);
realChain.eventListener().requestHeadersEnd(realChain.call(), request);
Response.Builder responseBuilder = null;
if (HttpMethod.permitsRequestBody(request.method()) && request.body() != null) {
// If there's a "Expect: 100-continue" header on the request, wait for a "HTTP/1.1 100
// Continue" response before transmitting the request body. If we don't get that, return
// what we did get (such as a 4xx response) without ever transmitting the request body.
if ("100-continue".equalsIgnoreCase(request.header("Expect"))) {
httpCodec.flushRequest();
realChain.eventListener().responseHeadersStart(realChain.call());
responseBuilder = httpCodec.readResponseHeaders(true);
}
if (responseBuilder == null) {
// Write the request body if the "Expect: 100-continue" expectation was met.
realChain.eventListener().requestBodyStart(realChain.call());
long contentLength = request.body().contentLength();
CountingSink requestBodyOut =
new CountingSink(httpCodec.createRequestBody(request, contentLength));
BufferedSink bufferedRequestBody = Okio.buffer(requestBodyOut);
request.body().writeTo(bufferedRequestBody);
bufferedRequestBody.close();
realChain.eventListener()
.requestBodyEnd(realChain.call(), requestBodyOut.successfulCount);
} else if (!connection.isMultiplexed()) {
// If the "Expect: 100-continue" expectation wasn't met, prevent the HTTP/1 connection
// from being reused. Otherwise we're still obligated to transmit the request body to
// leave the connection in a consistent state.
streamAllocation.noNewStreams();
}
}
httpCodec.finishRequest();
if (responseBuilder == null) {
realChain.eventListener().responseHeadersStart(realChain.call());
responseBuilder = httpCodec.readResponseHeaders(false);
}
Response response = responseBuilder
.request(request)
.handshake(streamAllocation.connection().handshake())
.sentRequestAtMillis(sentRequestMillis)
.receivedResponseAtMillis(System.currentTimeMillis())
.build();
int code = response.code();
if (code == 100) {
// server sent a 100-continue even though we did not request one.
// try again to read the actual response
responseBuilder = httpCodec.readResponseHeaders(false);
response = responseBuilder
.request(request)
.handshake(streamAllocation.connection().handshake())
.sentRequestAtMillis(sentRequestMillis)
.receivedResponseAtMillis(System.currentTimeMillis())
.build();
code = response.code();
}
realChain.eventListener()
.responseHeadersEnd(realChain.call(), response);
if (forWebSocket && code == 101) {
// Connection is upgrading, but we need to ensure interceptors see a non-null response body.
response = response.newBuilder()
.body(Util.EMPTY_RESPONSE)
.build();
} else {
response = response.newBuilder()
.body(httpCodec.openResponseBody(response))
.build();
}
if ("close".equalsIgnoreCase(response.request().header("Connection"))
|| "close".equalsIgnoreCase(response.header("Connection"))) {
streamAllocation.noNewStreams();
}
if ((code == 204 || code == 205) && response.body().contentLength() > 0) {
throw new ProtocolException(
"HTTP " + code + " had non-zero Content-Length: " + response.body().contentLength());
}
return response;
}
這個攔截器主要的任務如下:
1.寫入請求頭
2.寫入請求體
3.讀取響應頭
4.讀取響應體
這樣所有的Okhttp流程基本分析完畢,再往深入網絡連接配接流這一塊能力有限無法進行分析