This article is based on 130 difficulty, the character configuration S0, armor level 15, full of over-limit heavenly death, holy marks according to the big trick / flash a stream to choose Bernales / Chastity, the puppet carries the red kites (Klein, Bella can also be), the configuration of the small partner please reduce the difficulty appropriately.
The Law of Thunder has two very different genres, Big Moves and Flashes, which we will explain separately below.
List of engraving recommendations
Big trick
Flash a stream
The following difficulty factors are not selected
Role analysis
1. The main source of damage
The main damage of the thunder law of the big move comes from aerial bombardment, so the extra multiplier of the "Sky Penalty" is particularly important, and it is recommended to get it at the beginning. The high magnification of "Naruto" is also the key, and if the opening can be concave double exclusive, it will be of great help to the subsequent clearance and double.
2. Output loop
The speed of Ray Law's own SP is not slow, but it is not enough to achieve seamless opening, ghost armor and salvation and gold sp recovery are important circular supports.
3. Survive
During the outbreak state of LeiLu, there is a high amount of damage reduction and hegemony and slow return to blood, and the later stage is seamlessly enlarged, as long as it is not polluted by the imaginary number, it will basically not die violently, so it is not necessary to deliberately choose the injury reduction engraving.
Exclusive engraving options
1. "Heavenly Punishment" begins
The main source of damage, the opening choice is right, the early stage can be sprayed thunder + general attack cycle until the end of the explosive state, the later stage needs to card "salvation" buff time point end skill under the dragon.
2. "Naruto" is preferred
More than 80 combos can hit an additional multiplier of up to 10800% of the attack damage, and it is also a very important source of damage, which can be said to be indispensable, it is necessary to pay attention not to take "Tianhui" or use ordinary branch break combos, and to put the finishing skill before the end of the "Salvation" final battle to eat the full buff.
3. "Imperial Soul" secondary selection
It can reduce the time of the general attack lawr energy in the outbreak state, spray a few more mouthfuls and more damage, but in the case of seamless opening + early point finishing technique in the later stage, there is no obvious improvement effect, which is not a key engraving that must be taken.
4. "Shadow" and "Moon" are not selected
Universal engraving options
1. Salvation (Kevin)
The main damage is all concentrated after the opening, so salvation is naturally the best choice.
Ordinary Engraving: The cloak of the seeker who replies to sp is the key, and the wounded engraving related to the element can also be taken.
Core Engraving: Since the Thunder Law requires frequent opening + termination, and will not stay in the outbreak state for too long, the high burst bonus provided by the Savior's King Sword (the old version of Kevin) is a better choice.
Amplification Engraving: Aftersounds that add time and expeditions that increase the bonus effect are recommended to be obtained and filled up in the store, and the set can be taken without.
2. Gold (Eden)
Ordinary Engraving: The energy recovery of the wine's proclamation is an important circulatory support, and the proclamation of the paradise and the stream can also provide a good bonus.
Core engraving: The aftersound of gold is very easy to use, and the thunder rhythm trick consumes more energy and releases frequently, which can maintain the state of "terminal aftersound" for a long time.
Amplification engraving: The aftersound of the silent night is very fragrant, and the energy recovery of the aftersound of the dry soil can ensure that the energy has been maintained at a high state, eating more of the bonus of ordinary engraving, and the additional thunder wounds of the aftersound of the miserable wind can not be taken.
3. Moment (Sakura)
The Lightning Burst state can actively trigger the Dodge skill, and the moment is one of the optional engravings. Of course, it is still mainly to get a set of salvation and gold, and it is enough to get these two sets to pass the customs.
Ordinary engraving: Priority is given to easy injuries and total injuries, and one more flash can be selected or not.
Core engraving: Because the priority of the moment is after salvation and gold, it may not be able to make up the core, but if you can get it, it is natural to choose the moment with real injury and a knife "Sakura on the screen".
Amplification Engraving: Take at most one "Pig Deer Butterfly" with a boundary length, and the rest are not needed.
4. Fusheng (Hua)
Since Lei Lu has a thunder lock strong control, it is no problem to take a few almighty rune mothers, but like the moment, the priority is after the salvation and gold, penetrating the > full damage > elemental damage.
Practical analysis
1. Evidence of remembrance
At the beginning [it will be carried] priority to take the salvation of the world, then change the [golden wine cup] to take the gold, and finally change the "homeland is difficult to return" to supplement the missing engraving, if the salvation and gold are taken together, then according to whether you get the core of the moment / floating life to choose to carry [red dye cherry]/ [determination].
2. Assist the Valkyrie
Early stage: Cloud ink + ghost armor to solve the output and loop problems.
Mid-term: Thunder Law Ride Dragon State has Thunder Lock Strong Control and Heavy Breaking Shield, you can deal with Heimdall without changing the moon, and if you can keep up, you can change the ghost armor into a rose to further increase the damage, and if you can't keep up, you can continue to use cloud ink + ghost armor.
Later: Consistent with the medium-term situation, the cloud ink remains unchanged, and it is possible to choose rose plus wound or ghost armor to maintain gold.
3. Operation tips
1) Remember to release the final skill before the end of the "Final Battle" in order to eat the full buff, if you don't grasp the time well, you can release it directly when the final skill can be released (you need the aftersound of the savior to be full).
2) The outbreak state of 80% damage reduction does not equal invincibility, the polluted area of the virtual tree skeleton and Thomas's whirlwind still can not be hard.
3) The opening concave double exclusive pair has a great improvement in double and subsequent customs clearance, it is recommended to spend a little time to avoid the subsequent engraving of the bad forced to reopen.
The main damage of the lightning law of the flash stream comes from the lightning damage of the "Moon", but the "Shadow" is the operational basis for quickly hitting the fifth blow of the general attack, so dual exclusive is essential.
The early engraving is incomplete, you can open a big hit damage, after the late engraving molding, you don't have to open the big, continue to flash a, there is no circulating pressure.
Although there is no high amount of damage reduction in the explosive state, but it has been dodging plus the invincible frame of the fourth blow of the general attack and the shield of The Mother of Fu, as long as it is not hard, the survival pressure is not large.
1. "Shadow" begins
The operation basis of flash a, the opening selection.
2. "Moon" is preferred
The source of the damage of the flash a must be and the sooner it comes, the better, at least before the second double.
3. The rest of the exclusive engraving is not selected
1. Fusheng (Hua)
Due to the slow formation of Tianhui, it is more recommended to choose floating life and injury at the beginning.
Ordinary Engraving: Penetrating > total damage> elemental damage, the rest are not selected.
Core engraving: Choose the "floating calendar with stronger life-saving ability, impermanence".
Amplification engraving: The "déjà vu" that increases the maximum number of layers must be taken, and the rest of the amplification can also be taken.
2. Tianhui (Su)
Normal Engraving: Combo +25> Vulnerable> Full Damage> Combo +60, the rest are not selected.
Core Imprint: Because it is a melee combat, the "True Words of Heavenly Wisdom" that selects range damage.
Amplification Engraving: The Mantra of Silence, which deals extra damage multiplier, must be chosen, the rest are not chosen.
3. Gold (Eden)
The flash a stream cannot be opened, and the gold bonus can be eaten fully.
Ordinary engraving: just get two wound engravings, the rest of the random choice of one to make up the core, recommend "wine declaration", start faster.
Core inscription: Select "Aria of Gold".
Amplification engraving: optional or optional.
The opening [commemoration] is given priority to get the floating core, then the change to the "light, such as a leaf bodhi" to take Tianhui, and finally the "determination" to supplement the remaining floating life and get the opening shield.
Early Stage: Cloud Ink + Rose Plus Damage.
Mid-term: Replace the rose with a moon to deal with Heimdall.
Later: Replace the moon with a rose.
1) Since Bernales is more about the bonus of the state of the lawgiver, playing the flash a stream is a better choice in Chastity Up and Down + Bernales.
2) Flexible position, priority attack long-range enemies, lure melee enemies closer to achieve the purpose of manually gathering monsters.
3) Mother Fu loves you, but does not love the iron head baby who is hard and just hurt, and avoid greedy knives.
4) Double exclusive is a necessity, take a little time to start the concave, can avoid the halfway brush can not be exclusive and forced to reopen.
If it is for me to choose my own, or more recommended to move some of the big flow, not because of anything else, mainly to play flash a finger really can't eat.....