The PC version of God of War 4 is released, and this version includes additional features that support NVIDIA DLSS technology and AMD FSR technology. Recently, Matt DeWald, a senior technology producer in Sony Santa Monica, praised DLSS as a great technology in an interview with foreign media Digital Foundry, and explained why it is necessary to support these two technologies.
Matt DeWald said: "Honestly, DLSS is an amazing technology, so we definitely want to support it. Then AMD launched the FSR technology and we decided to support it... They use the same underlying system, so it's very simple to want to support them. When you support one of these technologies, it's easy to add support for another. ”
Previously, game director Cory Barlog said in an interview with foreign media Game Informer that pushing God of War 4 to land on PCs is the collective opinion of the studio. But whether God of War 5: Twilight of the Gods will land on the PC, he does not know, and in the end it is up to Sony executives to decide.