Hello everyone, I'm Bells~
Shooter's last two seasons have been complained about by many players, saying that which position to play does not play shooter, complement assist does not play shooter, play shooter has no game experience, so shooter is equal to weak, shooter hero needs to strengthen, in fact, this is not the case.
Are the heroes in the position of shooter really weak? In fact, there are many strong shooters for example, such as Marco Polo, who has a very high Ban rate, such as Sun Shangxiang, who has become the new king of shooters this season, and Gongsun Li, who has singled out the king of the 10,000-year shooter, Li Yuanfang, the king of pressure, Yu Ji, who is not afraid of physical assassins, etc. In fact, the position of the shooter is now full of flowers, and what shooter is actually not weak.
So why do many players still find shooters very difficult to play?
First of all, I think that the shooter is difficult to play, not necessarily the shooter hero is weak, for example, the reason why many players play shooter without any game experience, is because the early defense tower protection mechanism is relatively weak, if the opposite side with interference, then as long as your teammates do not come in time to support, help you guard the tower together, but you do not want to let go of a tower so quickly, you will be defeated by the opponent.
In addition to interference, there are even auxiliary heroes like Liu Chan who can have their own interference effects, and these are still in the case that you have realized that you may be caught without putting down the tower, not to mention that most of the shooter players are unaware that they will be caught, so they find the shooter difficult to play.
There is also the current game rhythm is relatively fast, such as the four-minute defense tower protection mechanism, in fact, in most of the time 2 minutes to push off a tower, the rhythm is faster than the protection mechanism designed by Tianmei.
But the position of the shooter, almost all shooters need a long time to develop, such as the end of the world shooter, at least after the end of the world to have stable damage, other shooters even need three sets of stable damage, and other positions of the fourth level damage is not low.
Therefore, in the faster game rhythm, it is more testing of the development ability of shooter players and the ability to supplement development, but this is also what many shooter players do not have, you may wish to take a look at the shooters of the gods, basically put development in the first place, the first and middle period can avoid the battle.
However, one of the most critical reasons is the problem of teammates, the position of the shooter is the main output, but the output will lack self-protection ability, so the shooter needs to have close cooperation and contact with the auxiliary in the team.
But in most of the stages, many of the auxiliaries are actually not very good at playing, because the players who play the auxiliaries are either mixed players, or the players who are unwilling to make up for the position can not make up for the assistance, the real auxiliary will play is very small, and there will be play that has long been out of the low and middle stages, so for many shooter players, they often have to face multiple opponents and no teammates to manage themselves, it is certainly difficult to play, but this is not a problem of weak shooters.
In fact, the whole position of the shooter is not weak, if the shooter is really outrageously weak, then there is no player to use the shooter for a long time. For example, the previous bilateral play will become popular again, but why is it that shooters are still the mainstream, and everyone has to choose shooters in non-special circumstances? In fact, it proves that the shooter is not weak in nature.
But I have to say that now the position of the shooter for the player's own requirements, in the bell's view in addition to the wild is the highest, and even in some games, the difficulty of the shooter is far more than the wild, so many players are actually not able to play the shooter position well, think the shooter is difficult to play, but from another point of view is also a good thing, because the greater the responsibility, the greater the ability, the weight of the shooter in the middle and late stages is much higher than all positions.