Recently, by the independent game development studio Slocap developed by the independent game "sifu" online, caused a lot of players' attention, the game in the screen performance, plot content and gameplay operation have excellent performance, in terms of content, this game is a full-fledged Chinese kung fu as the core of the independent game, the game plot is also a very common revenge story in the traditional Chinese martial arts story, as a game's plot promotion line, the game everywhere has a profound restoration and interpretation of Chinese kung fu, Great visual, auditory and auditory enjoyment.
The game's combat system is not complicated, but it is real enough, the sense of blow is full, the protagonist takes the traditional Chinese kung fu white eyebrow fist as the basis, on this basis added more traditional martial arts moves, such as whip legs, sweeping legs, over-the-shoulder wrestling, the game can get experience by killing opponents, experience can unlock or enhance the corresponding skills, combined with sticks, sticks, knives and other common street fighting weapons, combined with a unique martial arts fighting scene.
The characteristics of the game are still relatively distinct, the players in the game face only people, both the street bastards who hold stick weapons, there are also elite monsters with special skills, the five levels in the game, corresponding to the gold, wood, water, fire and earth in the five elements of China, the five bosses are also different, and the theme of each level is different, in terms of the art museum of the third level, whether it is the screen performance, or the scene fight, it is extremely in line with the intention of the scene of the art museum.
Want to play this game, attack is actually not the key, want to play well must learn how to dodge, in the game to dissolve the enemy moves in two ways, one is to dodge and one is to block, the block will have a block bar, and in the face of mobs, because the attack frequency is very high, so the block is not very good to use, on the contrary, dodge is more profitable, if multiple dodges are successful, the system defaults to doubling the points, the game is up to 5 times, and in the later stages of the face of the BOSS, if you will not dodge, It's basically impossible to get through the level.
It is worth mentioning that a unique death and growth system was created in the master, the death system is linked to the age of the character, the player's initial age is 20 years old, the first death increases by one year, if the same level dies continuously, the age that needs to be increased again is incremental, of course, this continuous death increase age can be reduced by killing elite monsters and bosses, or by consuming points clearance, one year at a time, the minimum is 0. Each increase in the player's age will also have an impact on the character, first of all, there is a significant change in appearance, secondly, the longer the age, the lower the health, the higher the attack, as long as it is not more than 70 years old, it can be resurrected, if it is more than 70 years old, then the game can only be restarted.
So to a certain extent, although the master has a high degree of completion, but there are still high requirements for player operation, if you want to pass the level before the age of 70, you really need a certain talent of the player, but as a game with Chinese martial arts as the core, the difficulty of such operation is also reasonable!