Akmund without bugs is still a bit difficult, and just now our G group was destroyed. So, how much can the Seamount G Regiment that did not kill Ake be divided?
I just played the Haigar Mountain G Regiment once, originally I had not graduated from the mage number P2, and I was ready to go to the Viper Temple and the Storm Fortress to spend it before entering the T6 book. But now the T6 has just been opened, and basically no one has opened a copy of the T5. Even if there is a tail king group or a prince phoenix touch prize group. Fortunately, the overall equipment of this number was also passable, and I entered a seamount regiment. When he entered the regiment, the regiment leader said that this regiment was his third car today, and it seemed that the regimental commander was a professional player who made a fortune from this. However, this also shows that the commander of the regiment is relatively familiar with the command, and it is not possible to fight several cars a day. Moreover, the regimental commander also said that the two cars just now had finished playing Ak in an hour and twenty minutes, which seemed to be quite powerful.
But we weren't so lucky this time. The second brother was destroyed once, re-fighting, it can be seen that the personnel of this regiment are not very strong, but there are also many well-equipped players, such as the warrior brother in the picture, T6 has taken several pieces, egg knife wind sword pairing (unfortunately the egg knife is not all taken), and ghost tiger and ogre small toys. Unfortunately, the monster in front of the fourth elder was destroyed again, and each time it was a monster to prevent sudden death, and the tank and the treatment blamed each other, and I couldn't figure out what was going on. But fortunately, he finally came to Ak, and it was acceptable to kill twice.
In fact, I have no bottom in my heart, after all, since this week, Acker's bugs have been fixed. Many players have been accustomed to bugs playing Ak before, and it is estimated that there will be a lot of chaos without bugs. Sure enough, after the start of the fight, the regiment has been extinguished for various reasons, and after about five or six times, the time is not early, and the regimental commander and the regiment members have lost their morale, so they dispersed.
It is also relatively dark in terms of drops, the T6 gloves of the Riding Shepherd shoot 5000, the gloves of the Battle Hunter Sa are 2700, the calm cloak is 500, the blue goatskin soft boots are 1000, the belt of Angelista is 1400, the restraint of Anna Celon is 2000, the serrated blade collar is 500, the 8 Dark Hearts are 2400, the Pathfinder wrist guard is 500, and the water stop boots are 500. The master of the Lava Fury Claw, the good thing to enhance Sa, was not wanted, and the equipment such as the Sprint Boots and the Hellfire Pendant and the Glory of the Defenders was not sold. In the end, this seamount regiment that had never played Ark shot 16500G, 717 per 23 people.