Hello and welcome to the game world of Holdon2099. Although Hidetaka Miyazaki and his production team have changed the game mode of the past, you can still feel the classic Dark Souls elements from The Eldon's Ring of Law.
At present, the popularity of "Eldon's Ring of Law" around the world has reached a feverish level, and many domestic players may still be in a state of hearing and waiting. What is the charm of this game title that was twice named the most anticipated game of the year in 2020 and 2021?
The above is a short trailer, I believe many players who pay attention to this game have already seen it. Judging from the demo and trailer, although Eldon's Law Ring is very similar in mechanics to many of From Software's past games, many fans believe that this game will present a completely different gameplay experience from Dark Souls. While From Software has continued its usual style in games like Only Wolves: Shadow Dead Twice and Bloodborne Curse, both of which have been successful, it's clear that they don't feel the need to change, and in this new game, players will find it very similar to the Dark Souls trilogy in many ways.
10. Similar plot
Gwen sacrificed himself to try to perpetuate the era of fire and became the original salary king. He also made up a story to encourage the valiant undead to go to Lordland to do the same thing as Gwen. However, when the player arrives at Rhodeland, they will find it a ruin full of monsters. From Software has always been known for using similar story elements in its games, and Eldon's Ring of Law seems to be no exception. In the new work, a nominal thing is shattered, and its fragments are possessed by twisted demigods. Today, a humble fader must collect these fragments and take on the heavy lifting of the Eldon Ring of Law, or may simply fight for strength. This isn't a re-enactment of the story from Dark Souls, but it should sound familiar to veteran players who know From Software.
IX. Soul Battle
When Dark Souls debuted in 2009, its rare and complex online approach caused widespread complaints. In contrast, the battle system has become the main core pillar of Dark Souls games, and its one-on-one battles require a lot of patience, perfect timing and smart choice of each frame, which has become the hallmark of Dark Souls games.
While Only Wolf: Shadow Death Twice and Bloodborne Curse have slightly changed some of the classic elements, the battle mechanics of The Eldon's Ring of Law seem to be once again emphasizing shield blocking, dodging, and endurance control. Of course, not every game with these elements can be considered a Soul game, but these mechanics that once existed in Dark Souls have reappeared in The Order of Eldon through a unique fusion method.
Eight, difficult boss
From poisonous swamps to treacherous mountain peaks, From Software's Dark Souls trilogy always requires players to explore some very extreme places. However, while areas like "Sick Village" and "ArnoldRond" may cause some difficulties for players, boss battles are the biggest highlight of Dark Souls and the most torturous place for hand-wrecked players.
In Eldon's Circle of Law, the same seems to be the case. Players can easily explore the vast "Gap Land" on horseback, but bosses of all sizes in the game can pose a terrifying threat and even a devastating psychological blow to the disabled player. Just like "Evil Megabit", it is a boss that will be encountered in the game, and many players find it very difficult, but in fact, many more powerful enemies are waiting for you.
Seventh, do not know what to do
Most RPG games put the story ahead of the gameplay experience, such as the massive fantasy worldview and the multiple factions that will drive the game forward, which will be the focus of the story. Such is the case with the Dark Souls series, where in many cases epic battles and major events in history are long gone, and players can only slowly discover what really happened in the process of cleaning up the pieces themselves.
The story of "Eldon's Ring of Law" seems to be more direct, but fans don't have to worry, because there are so many details and secrets hidden in the "Gap Land" that players need to discover like a cocoon, but there are still no hints in the game, and everything needs to be analyzed and explored by the player himself. If you're used to those open-world games with small maps full of prompts, you'll feel very uncomfortable playing this game, but that's one of its charms.
Sixth, the diversity of the game experience
Only Wolves may be one of the most important games of 2019, but it's very different from traditional Soul games. Lacking many of the main elements of RPG games, Only Wolves requires players to play the game according to its established rules and takes the concept of "attacking and defending together, seeing tricks and dismantling moves" to a higher level. But Eldon's Ring of Law is undoubtedly expanding dark souls' diversity of games. Judging from the 10 starting classes and face pinching mechanism alone, players may not have the exact same game experience.
Fifth, it is still a dark fantasy wind
Although From Software has dabbled in technology-centric distant future themes in previous Armored Core series, the company is still known for creating dark worlds of Gothic fantasy genres. Dark Souls is often compared to The Lord of the Rings or Game of Thrones, both classic fantasy worlds. Only Wolves and Bloodborne may have deviated from each other at this point, but Eldon's Ring of Law seems to be a complete return to dark souls' classic aesthetic worldview. Newcomers unfamiliar with the Souls series may mistakenly think that the "Gap Land" is an unknown region of Middle-earth.
Fourth, hide the elements
Hidden elements are nothing new in many games, and most of the games on the market today contain some hidden elements or branch plots to a greater or lesser extent. In From Software's game, this idea is taken to the next level, including entire biomes, boss battles, and hidden quest lines that most players never notice.
The Eldon Ring will also follow this design philosophy, and while many of the game's bosses have been exposed by the Liver Emperors, the "Gap Land" may hide more secrets than the "Ash Lake" in Dark Souls or the "Dragon Top" in Dark Souls 3. Coupled with the seventh point above, it is basically impossible to play all the game content in a week without looking at the strategy.
Third, it is still that rest area
The Souls series isn't the first game to introduce the concept of a "base camp", and players must frequently return to the "rest area" throughout the journey, which is located near the center of the map and is in a relatively balanced position at a distance from the six major areas. However, a place like the Fire Sacrifice Ground is the only haven where players can free themselves from the game's oppressive feeling.
To continue this tradition, Old Man's Circle has set up a "round table area" that seems to go beyond the role of the "Gap Land", where players can do a lot of things, such as upgrading characters and weapons, and talking to NPCs to get new hints and quests. By the way, if you understand Hidetaka Miyazaki's urine nature, you should know that it is wise to have to talk to NPCs a few more times.
Second, posture and weapon warfare techniques
In Dark Souls 2, "Posture" is an important mechanism, and how to defeat the enemy's posture and make them into a defenseless state is very important. Unfortunately, it was removed in Dark Souls 3. The other is the Combat Technique System, which is very powerful, a mechanic that first appeared in Dark Souls and allows players to equip and unleash powerful attack skills, often at the expense of FP.
Both of these popular combat mechanics will be returned in Old Man's Ring, with combat techniques being one of the most attractive. Combat skills are special moves that are equipped with weapons or shields, and have a very large variety and effect like magic. In addition to the weapons' own combat skills, players can also obtain different "war ashes" by clearing strongholds, defeating bosses, and so on. In Blessings, players can switch ashes for weapons and shields to adjust and change their combat skills.
1. Summoning and invading
PvP mechanics are common in all kinds of games, but PvP in Dark Souls always feels a bit troublesome. If the appropriate requirements are met, the player will be able to summon friends into their world to fight alongside them, but they will also face the risk of being invaded by hostile players. Eldon's Ring of Law uses a slightly different PVP linking approach than dark souls before it, such as a single player cannot be invaded, which means that one-on-one PvP encounters can be quite rare. This is just speculation, and it may be that everyone is like Xiaobian, eager for the thrill of single-handedness.
In addition to the above ten points, of course, there are other similarities, such as having to "fall in love" with a young girl, welcome to leave a message to add. "Eldon's Legal Ring" will inevitably become a long-lived masterpiece like "Dark Souls", of course, many people directly call it "Dark Souls 4". In any case, to know how the game really is, it is not enough to watch other people's videos and articles, only after experiencing it for yourself.
Eldon's Ring of Law became the highest-rated game ever, why is it so popular?
Do you think Eldon's Ring of Law can continue the glory of Souls games?
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