Fantasy Journey to the West: How about the combat power of square inches? Weaker only in the Hellfire level!
In the "Fantasy Journey to the West" mobile game, why is the square inch sealed so accurate, hitting the ground so water? This is a problem that many players in the game are considering, although the use of square inches in the daily mode is still very strong, but in the high-level geothermal mode, the strength of the square inch is indeed not very high, let's take a look at the details!
The effect of a square inch skill is overly dependent on probability
In fact, as far as the skill effect of the square inch is concerned, it can seal the enemy, which makes the square inch in the game's combat effectiveness is still quite strong, but the ten seals and nine are the normal in the battle, so if the player wants more stable damage, it must be passively stacked, so that the sealing effect of the square inch can have a higher trigger probability in the battle, but this is a relatively high requirement for the player's training, and the player needs to spend a lot of resources to strengthen.
However, for the performance of the square inch in the ground fire level, it can really be said to be unsatisfactory, after all, the level of the earth fire monster elite bravery is relatively high (especially the ground fire level above level 4), which is basically much higher than the player's team, and it is precisely for this reason that its anti-sealing attributes are relatively excellent, and it just happens that the skill effect of the square inch is restrained, which makes it difficult for the square inch to exert the strongest combat effectiveness in the ground fire level.
However, in addition to the ground brake level in the game, the square inch can actually shine in many game modes, so if the player wants to use the square inch as a game class to fight, it is also possible, the combat power is OK, enough for the player to use.
summary:
In general, the square inch is still relatively good in terms of its own strength, but it is really a bit weak in the high-level ground brake level, so if the player does not have a specific ground brake team, the square inch is also a good choice, after all, the ground brake level is actually only a single mode in the game, and it is not so important for the player's overall game experience.