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Take stock of the history of China's online game development, is there your own youth? (ii)

The development of online games in China has developed almost synchronously with the Internet.

And it was almost a boom in the beginning.

In the last issue, we talked about a few online games in the early stage of development, which can almost be called the game of the elders, now let's continue to talk about it!

In December 2001, "Journey to the West Online" was launched. Since then, NetEase has begun a one-stop journey to the WEST IP.

Take stock of the history of China's online game development, is there your own youth? (ii)

This game is based on the Chinese classical romantic novel "Journey to the West" and the famous Hong Kong series of movies "Journey to the West", the game is rich in connotation and gameplay is also good, but because of the serious bugs in the game, coupled with no follow-up development and offline plug-ins and other factors, the game was destroyed just after its inception.

However, this game may only be a test for NetEase, because shortly after, after NetEase summarized valuable experience and lessons, in June 2002, "Journey to the West Online II" began public beta.

In January 2002, Magic Baby began closed beta. Complete replacement of Stone Age in the game market.

Take stock of the history of China's online game development, is there your own youth? (ii)

Building on the original engine, the game introduced the concept of classes and expanded the number of classes to 44, reaching the highest number of classes in history.

At the same time, combined with the excellent mission system to intersperse the plot in the main line of the mission, players can experience a completely different game fun, is the pinnacle of the online game mission system!

In June 2002, the Blue Speed Incident cast a shadow over China's online game market.

Take stock of the history of China's online game development, is there your own youth? (ii)

In June 2002, NetEase operated "Genie".

Take stock of the history of China's online game development, is there your own youth? (ii)

In the era when the "Legend" of 2D games was extremely popular, "Genie" was displayed in front of players with a new look of 3D online games, players flocked to it, and NetEase was excited to add new servers again and again, but it was still overcrowded.

However, at that time, Korean online games generally did not do a good job of anti-plug-in measures, players can use plug-ins to modify experience, level, equipment, and what they want. And in addition to plug-ins, the game itself has many BUGS. Therefore, for multiple reasons, the game was also announced at the end of 2004, which is relatively short-lived in the history of games.

The rival at the time, Legend, is still alive twenty years later...

In July 2002, "Sword Man Love Online" came.

Take stock of the history of China's online game development, is there your own youth? (ii)

One of the three swords, The Golden Mountain Swordsman, joined in, and the online game market entered the most prosperous period of wildflower bloom. Celebrity endorsements also began to appear in the online game circle, and the masterpiece "Chaos Adventure" in this period asked Xu Ruoxuan to endorse it.

In August 2002, Miracle MU appeared.

Take stock of the history of China's online game development, is there your own youth? (ii)

The game's graphics were still shocking when they appeared in 2002, and all kinds of coolness are not necessarily far behind today. The Settings of the Brave Continent, the Icewind Valley, and the Fairy Forest, but anyone who likes a little fantasy element will love it!

The game is a 3D online game, but due to the locked perspective and the client that strips the music files, the miracle client is only 33M, which is undoubtedly good news for the areas where the network was not developed at that time.

In August 2002, "Journey to the West 2" was launched.

Take stock of the history of China's online game development, is there your own youth? (ii)

After the lesson of the first failure, this time the big talk 2 performance is very good. The system helps you sell some cards, and NetEase's Westward Journey Economic System begins to threaten...

In October 2002, "Peacock King" began operations.

Take stock of the history of China's online game development, is there your own youth? (ii)

This game, which is very similar to Legends, announced that it would stop operating after only three months of operation...

In the legendary game, there are few opponents.

In November 2002, Magic Sword was announced in mainland China for internal testing.

Take stock of the history of China's online game development, is there your own youth? (ii)

This is also an online game with a legendary experience, in less than a year, this maverick online game swept the entire world online game market with its design concept and distinctive game style that transcended the times, and also deeply shocked the majority of gamers in China.

However, the fate of this game is still relatively tragic. After the launch of the mainland, countless players poured in, but only eight months later, the server shut down and the agent went out of business. A classic game died, becoming synonymous with uncharted acclaim.

Someone commented: "The game concept is too advanced, and the cruelty of the highly free PK and war design is unacceptable to Chinese players at that time."

There are many games that have been released in 2002, including many classic games that have developed so far.

Mainly after the first two years of online game foundation, these games that have come to the top have already had a standard of judgment in the minds of players, so the fire is also fast, and there are many abandoned...

Well, this issue will talk about this issue, we will see you in the next issue!

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