Text: Shiraha Night Tea Party - Wang Chi-hyun
preface
Rulong, I don't know where everyone first heard this IP, the author saw his roommate playing in the dormitory for the first time, and was deeply attracted by the super-burning battle scene, fist-to-flesh blows, super-burning combat music, complex and cool combination skills... However, we can think of a model that if "Like Dragons" relies only on these points, it should not be enough to achieve the achievement of Steam's 93% praise rate since 2019.
If there is any other reason, it is most likely because of the various characters in "Like a Dragon: Pole", who gave "Dragon" Kiryu a very plump image. Why is he a man who is enough to be called a "dragon"? Why do Japanese gangsters respect Kiryu? Why is it that kiryu is so lucky in our opinion, and there are always noble people to help? Why, no matter what kind of problems are encountered, this "dragon" can eliminate all difficulties? I'll sell it first and listen to me one by one. (Spoilers are not involved, please feel free to eat)
Engaging plot
The "Like a Dragon" series is led by SEGA's gold medal producer Named Minoru Yue, presenting us with a legend about Japan's "Extreme Road" culture, popular points, which is what we call the Japanese gangsters (Dao) their legends. In terms of plot, every character dialogue is not very deliberate, but feels like a group of old friends telling you this story. On the road, a drunkard clamored to drink, which had to be good, and promised that bringing the wine would give you "something of great value," and the result was ten yen for the smell of wine. Walking on the road, there are three or five small who are either looking for stubble, or robbing, or robbing money. After work, the seemingly polite public official hurried past, not thinking that he was a thief... In this random event after random event, the characters of The Komin of Kamurocho have become extremely plump, and everything that happens here really makes people feel that this is not a fictional world, but a world with life, breath and soul.
This, of course, also includes our protagonist, Kazuma Kiryu, whose first thought after everything happened was to stand up for himself. For the sake of his beloved to do anything for her, this is his iron-hearted tender side; treating the elderly, respecting, using honorifics, treating each other with courtesy. This is the side of his respect for his teacher; to his brother, he can insert a knife in both ribs, this is his bloody side. Kiryu Kazuma is not a simple program in that world, he is a real person, like an old friend who has not been seen for many years, and we go through everything with him, and we cut through the thorns together. This is a work that deserves our calm and good experience.
A lively combat experience
Fighting is also a reason why dragons are touted, the punch-to-flesh effect, the background music that makes people bloody, and even the brooms, bicycles, benches, tables and chairs that are picked up at will have completely different movements. The excellent blows and musical feedback made people inadvertently bring themselves in, and the moment I was Kiryu Kazuma, I was going to hammer them! In this game, Kiryu Kazuma has four different fighting styles: rogue style, fast attacker style, fiery prodigal style, and Dojima Dragon style. Each style of blow is very different: like the rogue style, good at punching and kicking, grabbing, throwing, and can quickly counterattack when attacked; like the fast attacker style, the speed of the punch is directly full, plus the gorgeous footwork is impressive; like the fiery prodigal son, the power of the battle, the big opening and closing attack on the enemy, ignoring small details. The last Dragon of Dojima is a move that combines strength and flexibility. Of course, many of the moves in the Dragon of Dojima have strict requirements, that is, to defeat Majima Goro again and again and overcome many tests. Like traditional RPG games, such as dragons also have a bonus point system, through the story, or fight with others to gain experience points, and when the experience points are full, it will become a point, use points to buy skills, more and more strong, the more refreshing. A wide variety of types, dazzling fighting methods, different key combinations of different punching methods, really will not be tired, Kiryu Kazuma, in the promotion of the plot to become stronger and stronger, we are pushed by the plot, the more we play the more cool. There are endless enemies, we also have a lot of different ways to attack, I haven't counted how many ways I can hit the enemy, at least when I played well. Being a gangster in Japan, experiencing their culture, and learning what they're going through is another kind of enjoyment.
Fascinating open world
Released by SEGA in 2016, "Like Dragons" is a reset version of the original "Like Dragons" released by SEGA in 2016, and landed on the PC platform in February 2019. It is the second work in the "Like a Dragon" series to land on PC. Or the same open world as the previous game "Like Dragon: 0", supermarkets, restaurants, adult stores, red light district... Coupled with a variety of characters, The world of Kamurocho, which has a strong Japanese underworld culture, is presented to every player. Of course, when we explore Kamurocho, we will find that there are many small games that can be played, which are colorful and highly playable. Among them, the different gameplay derived from four-wheel drive racing, darts, and the most classic poker has enriched the world a lot. It has to be mentioned that this generation of dragons also incorporates a new mini-game "Insect Queen". A new system that integrates women's wrestling and card gameplay, players need to form their own cards to fight, cards are also divided into "special effect cards" and "insect cards", the way to collect these cards is also very simple, it is collected in side quests, or other adventure missions, with their own collected cards, participate in battle. (Quite a Pokémon flavor)
epilogue