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Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

When you first get started with this game, you can see many features and labels: fresh and bright graphics, quiet and tranquil music, Link-like shape, obscure plot, exquisite map design, and the "campfire" of the soul game.

Many netizens call it the "soul of the fox", in fact, it is quite appropriate, as an equal-line-of-sight action adventure game, TUNIC does have a lot of other games in the shadow, but its most powerful thing is that such a bright reference will not make this game lose its charm, yes, its aspects are beyond the ordinary excellent.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

"TUNIC" was first highly praised at the 2017 E3 Game Show, and in 2018, it was officially unveiled at the Microsoft E3 conference and received widespread attention.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

What I admire most is the maverick design of the game, let me introduce the points that I am more impressed with one by one, interested friends can see what kind of game this highly rated TUNIC is.

1. Fox language

This game almost does not provide any information for the player, only a few words of text information, but even the text on the road sign is written by a special rune, the protagonist fox can not understand, the player naturally can not understand, need to learn these languages slowly with the progress of the game.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

This is a special symbol specially designed by the production team based on English, there are some text paragraphs in the game until the level will not show what the content is, the player needs to rely on only a few words to guess the content, the Internet has been deciphered the text in the game and translated the content in the game, I have to say that it is really strong, this design does allow players to experience the feeling of confusion when the little fox is alone in his adventure.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

2. In-game instruction manual

In addition to "Fox Talk Fox Language", what impressed me the most was the in-game instruction manual, which mentioned that there were almost no hints in the game, including basic operations, what to use for the obtained props, how to upgrade character attributes, etc... When you get items and open your backpack, you'll only see a string of unintelligible text and "???" in mind.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

However, there is a built-in manual in the game, and these scattered instructions require players to collect them one by one in the game, and get more information according to the above tips, which brings the player back to the past era.

If you are a player at the end of the last century or the beginning of this century, you will probably remember that we once found a game CD, and you will also carry a manual with a lot of important information about the game, otherwise it is easy to play and play and get stuck.

In that era when network information was not yet developed, no matter how bad we played the game, we had to take a guide book or buy an electronic magazine to read the above raiders, not only so that you could pass the level smoothly, but also so that you did not miss some easter eggs and props in the game.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

This game is inspired by the ancient classic game, the game has no information to say, where to go, how to do, everything has to be explored by the player's intuition, but with this manual is different, there is a lot of information recorded here, relying on this instruction manual to guide us forward.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

The memo at the back of the manual also says that the little fox has carefully made notes, but does the cute love also evoke some of your memories?

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

3. Allow players to focus on in-game exploration

The operation in the game is actually very simple, locking, rolling, prop keys using weapon magic and other props, but the difficulty of the battle in the game is amazing: the enemy's attack power is high, the number is large, the desire to attack is strong, and I often abuse the dead to live.

However, it can be seen that the makers prefer that players can focus on the exploration of the game, the game itself is much friendlier than the soul game, no physical strength can still attack, death will not drop all the "souls", and the official plug-in "auxiliary mode": will not die and will not consume physical strength.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

Yes, as long as you think, those enemies and battles in the game can become embellishments, the strongest in the game is still the map design, the developer's ability to hide the secret passage is really strong, many times we will go from the later map to the early map, only to find that the original here and here are connected, there and here are also connected.

The developers didn't limit the path, it was all a spontaneous exploration of the area by the player, and I wanted to see what new roads I could find and what treasures I could open.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

But to be honest, this game is good, is a little difficult, after opening the "auxiliary mode", the difficulty is not to fight monsters, but easy to find the way, in the middle of the time we can learn from the manual in front of the golden monument to pray for 3 seconds can be teleported, but such a teleportation mechanism is still a bit expensive, which leads to most of my time in the game to find the way.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

4. Story

At the beginning of the game, without any narration and explanation, the little fox appeared on the screen, the plot of the game was up to the player to guess, and what the little fox wanted to do became the most concerned thing in the game process.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

The game has almost no plot, but contains a small part of the META element, the two endings of the game are the dragon slayer warrior final jackie chan and agarwood to save the mother, but it is quite unexpected, I will not have more spoilers, play to the natural understanding.

Little Fox's Adventure, TUNIC, which locked in the best indie game of the year in advance

This game is very good regardless of media reviews or player reputation, Steam praise rate of 92%, bad reviews mainly focus on the difficulty of the game, although the evaluation is not necessarily suitable for themselves, but I think this game should be able to lock in the best indie game of the year in advance, what do you think?

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