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Glory of Kings: The new season's vision exposure mechanism is revealed, so it is easier to play

The Glory of kings 27 season will be officially launched this Thursday, and the content of the new season will be very much, and we will not explain them here. Today we mainly talk about the in-game vision mechanism, let's take a look at it with Ben Meowth!

Glory of Kings: The new season's vision exposure mechanism is revealed, so it is easier to play

Vision Game is a very important strategic game game in King's Canyon. At present, the field of vision exposure mechanism is relatively hidden, and after the hero attacks the enemy's line of troop units and hero units, it is more difficult for the player to recognize whether he will expose his field of vision and the duration of the exposure field. In the case of unclear cognition, it is difficult to form an effective game play.

This time, the official re-sorted out the underlying rules of the vision exposure mechanism and adjusted the unreasonable parts. It is expected that the new version of the vision exposure mechanism will be more in line with everyone's expectations and can also form an interesting game play.

Glory of Kings: The new season's vision exposure mechanism is revealed, so it is easier to play

As we all know, after the hero inflicts damage on the line of soldiers, he will immediately generate a "field of view exposure" with a radius of about 4 meters under his feet, so when we want to catch people after clearing the line, we usually leave the circle first, go in the opposite direction that needs to grab people, go around, and then go in the direction of the target, which is what we usually call "making false vision". In the new season on Thursday, the time to expose the fixed position vision dropped from 4.6 seconds to 2 seconds. In the future, when we do "false vision", it will be very relaxed. For example, the goal is to catch the road, take a few steps up the road can directly return to the same road. In the past, we still needed to go around, but now we don't have to go around at all, the enemy can't see us at all, isn't it very convenient, is this too simple?

Glory of Kings: The new season's vision exposure mechanism is revealed, so it is easier to play

The new season will add one, which will only expose the new mechanics of their careers. To put it bluntly, whoever causes harm will expose whose vision. He will automatically track you, and it is useless to flash away. Therefore, in the future, when the little friends play Xiangxiang, Mark, and Gongsun away from these displacement shooter heroes, they can directly A in the grass, and then walk out of the circle of field of vision exposure, and after a second, the opposite side will not see us. Even if you return to the original position, you will not expose the field of vision, and you can repeatedly consume the enemy and make the enemy unpredictable.

Glory of Kings: The new season's vision exposure mechanism is revealed, so it is easier to play

Speaking of which, what about the damage that wild monsters do to our heroes? Time is also getting shorter, for example, if the opposite Han Xin came to oppose our blue BUFF, found that we people came, immediately jumped away, he can still see our blue BUFF lying in the grass for a full 7 seconds. In this way, we will often encounter the sad story of the other party Han Xin beating the wild and returning to the blue and snatching away our blue BUFF, but this will not be the case in the future.

Glory of Kings: The new season's vision exposure mechanism is revealed, so it is easier to play

After the S27 new season update, the opponent plays the wild anti-blue BUFF, after jumping out, the field of vision will only be exposed for 3 seconds, that is to say, after the wild monsters cause damage to the hero, the time to continuously expose the field of vision is shortened from 7 seconds to only 3 seconds.

The above is what Ben Meow brings to you, about the content of the king S27 new season vision mechanism, like the small partner remember to pay attention to the like Oh

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