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Ark of Tomorrow Theme Tune System Content Preview Details Three difficulty levels take care of all players

Tomorrow's Ark for the follow-up to open the new main line activities, this time the official also released the relevant system preview, detailed explanation and explanation of the characteristics of the new system added to the main line of this time, the main line of activities in the difficulty of a specific detailed division, three difficulty levels to take care of the whole player, to ensure that players of different training levels can have an excellent sense of the game.

Ark of Tomorrow Theme Tune System Content Preview Details Three difficulty levels take care of all players

Before the start of the battle (after passing the first story level), you can choose a combat environment according to your needs (the combat environment can be switched at any time during your play), and the difference in the combat environment will affect the difficulty of the level and the reward for the level.

Ark of Tomorrow Theme Tune System Content Preview Details Three difficulty levels take care of all players

The combat environment is divided into the following three types, simple, general and super difficult.

Simple: After opening, it is still easy to swipe the difficulty, the level does not consume sanity, but only the first reward, no level drop resources.

Standard: Samsung pass the active stone, failure deducts 1 point of sanity, first pass + drop reward

Super difficult: Samsung pass with source stone, terrain and enemy changes, failure deduction of 1 point of sanity, first pass + drop reward + extra level (feel like a raid?). )

Ark of Tomorrow Theme Tune System Content Preview Details Three difficulty levels take care of all players

Before the main line storm lookout, in the case of Samsung passing, you can directly receive the Samsung first pass reward in the corresponding story experience environment of the level.

Ark of Tomorrow Theme Tune System Content Preview Details Three difficulty levels take care of all players

Compatible with environmental difficulty: the highest difficulty did not hit Samsung, and the system automatically matches the low difficulty (feel that this system is a bit redundant?). )

Ark of Tomorrow Theme Tune System Content Preview Details Three difficulty levels take care of all players

Many players are worried about the point, I played the highest difficulty, the low difficulty is not to fight again, here the official is clear, there is no need, after the level of synchronous combat progress, while getting the corresponding environment and lower environment rewards, directly hit the highest difficulty on the line.

Ark of Tomorrow Theme Tune System Content Preview Details Three difficulty levels take care of all players

This main line has additional rewards and story content "unsigned notebook", as different combat environments advance will reveal the content and get corresponding rewards, in short, there are rewards for this main line, but not additional source stone rewards, but some incidental resources.

Ark of Tomorrow Theme Tune System Content Preview Details Three difficulty levels take care of all players

The acquisition of heidi and her relics is very simple, although the highest difficulty can also unlock the relics, but the normal difficulty of Heidi's body can also be started, but it is still started through exclusive props.

Ark of Tomorrow Theme Tune System Content Preview Details Three difficulty levels take care of all players

Finally, this main line activity, the failure of the clearance will be fully returned to the sanity, it is recommended that this system be permanently installed, simply delete the exercise system directly, this system is installed, I feel that the exercise system is really completely chicken ribs.

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