I don't know if you have found that many games now come with a face pinch link, and some games even hold a "face pinch contest".
Pinching the face is like a cyclical trend, always appearing in our field of vision every three to five minutes.
Why are we always obsessed with pinching our faces? Today Xiaoyin will take you to find the reason~
Pinching your face becomes a must-have part of the game?
I don't know when it started, pinching the face seems to become a "necessary part of the game".
More games will frequently appear on the hot search because of the fun and freshness of the face pinching session.
Game streamers pinch their faces to restore their faces during the live broadcast
The game is five minutes long and pinch your face for two hours.
Fine-tuning the details of the facial features, skin tone restoration is already the most basic part, you can even adjust the size of the silkworm and the position of the double eyelids.
The mouth type can be adjusted from five dimensions:
Technology has enriched face pinching, and C4D has emerged and is becoming more and more widely used.
Not only can you pinch yourself, but you can also spoof celebrities.
Now it's even extended to pinching faces.
ZEPETO is an app that can directly dominate the app store list by simply pinching the face and social combination.
The app generated phenomenal downloads before it was officially introduced.
After the introduction, it was even more popular in the circle of friends.
You can generate your first avatar based on your photos, and adjust the size and shape of your facial features based on that.
You can also invite your partner or friend to "take a photo" together and generate your own emoji.
This is simply an upgraded version of "QQ Show + Virtual Life + Traveling Frog".
In fact, this is not the first time that face pinching is popular, in the era of popular 4399 mini games, there has been a boom in face pinching.
For example, the girls' dress-up game.
There is also the QQ show.
It initially enriched the pinched face to socialization and designed a personalized image with the help of virtual chat.
It turns out that over the years, pinching the face has been repeatedly on and off the line in our lives.
Why is pinching the face so hot?
There's a reason why pinching your face is so hot.
It can go out of the circle as a link because of the "Protos effect" in a virtual environment.
This means that when given the characteristics of different roles, individuals tend to behave consistently with these characteristics.
In short, if I think players with dirty braids in the game will be more aggressive, elimination kings with up-and-out eyeliner and silver hair will be more competitive.
Then I pinched out my own face that satisfied myself = I think he'll be more competitive and aggressive = I'm awesome.
This psychological factor will also prompt players to work harder in the process of playing the game.
In the process of pinching the face, you can also experience a kind of joy of cultivation.
When you see the petite and beautiful girl who twisted out holding a heavy sword battle demon that is bigger than herself, there will be a sense of relief that "my family has a female first grown".
The game's inherent interactivity also makes pinching the face more experiential.
This is a strategy that the game determines before it starts, by "making the player pinch a satisfied face" to make the player have the initial interaction with the game.
This link allows players to have their own unique image in the game, and also have a certain initiative:
While you can't decide whether you play well or badly, you can decide what your game looks like.
It increases the "immersion" of the game and strengthens the connection between the player and the character.
And as technology matures, many games are as realistic about the design of the player character as a real person.
This undoubtedly increases everyone's attention to pinching the face, and who can bear the handsome men and beautiful women born in their hands?
Especially with the popularization of the concept of metaverse, people began to immerse themselves more and more in the virtual world, and the need for virtual immersion socialization became more and more numerous.
The image created by pinching the face becomes a virtual stand-in and becomes an important window for the expression of personal style.
The image that is difficult to change easily in reality becomes "effortless" in the face pinching link, and the innate self-awareness makes the enthusiasm for image management always high.
Not only are people able to shape their idealized selves by pinching their faces, but they can also quickly establish connections with others.
Through the examination of the image of others, we can understand each other's aesthetics, find common topics, and bring each other closer.
The social attribute of pinching the face is particularly evident in the popular "ZEPETO".
People can give different facial features and costumes to their liking, and they will also have a variety of photos with virtual friends to punch in all parts of the world.
Pinching the face + group photo brings people the dreamy pleasure of shuttling between the second and third dimensions.
Social interaction makes the world look better and better.
Whether applied to games or social platforms, the biggest charm of pinching faces is that:
To enable people to get rid of the shackles of reality to a greater extent, and to customize an ideal virtual form at a very low cost.
However, although the major apps can pinch their faces out of the circle and attract players, if they want to be evergreen, they still have to focus on the experience of the software itself.
Pinching the face is important, but doing the software itself is king.
Resources:
2. How to understand the metaverse in three minutes? Source: Edraw Software.
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