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Lineup evaluation丨out + reply + resistance to the all-round command gun

They were disciplined, steady and reliable, and they were both fierce generals who attacked the enemy line and effectively restrained the charge of the cavalry, and they were the command of the gun phalanx led by The King of Sparta, Leonid!

Today's logging will bring you a comprehensive analysis of the command gun and a practical evaluation, without saying much, the decline into the main topic!

Command the gun

The Command Gun is made up of Leonid, Octavi, and Alex, with command skills as the core output.

Leonid and Alex's innate command skills can superimpose octavi's imprints and unleash passive skills with ultra-high damage; Alex's inherent skills provide resistance + reress, supporting the team's frankness.

Lineup evaluation丨out + reply + resistance to the all-round command gun

First, skill recommendation

1. Leonid

The Master Skill Level Slammer has a high regeneration effect in addition to damage, and can deal double damage as the strength drops; the inherent command skill Indomitable Soul is only 6 seconds CD, which can deal additional damage or increase high attributes according to the difference in strength.

In terms of skill selection, in order to amplify the output effect of the indomitable battle soul and the fixed level of the attack, the angry attack can be assembled, and another skill can choose the command skill with a high damage rate to attack bravely, further amplifying the benefits of the furious attack.

Lineup evaluation丨out + reply + resistance to the all-round command gun

(Hint: The picture shows the skill level 10 full level effect.) )

2. Octavi

The Inherent Skill Emperor Authority can use the inherent command and chase skill stacking mark of his teammates to release once on 6 levels, the damage rate is as high as 600% of the horror, and at the same time, it can also increase the damage of the whole team by 20% for 9 seconds.

The skill can choose the core silent oath of the command system, and the other skill can choose the command system to output the sword of the skill king.

Lineup evaluation丨out + reply + resistance to the all-round command gun

(Hint: The picture shows the skill level 10 full level effect.) )

3. Alex

The inherent skill, the Supreme Heart, has a regeneration effect, in addition to the probability of adding 1 second to the defense (invincible) state, because its CD is only 6 seconds, which can be combined with Grace Shelter to enhance the team's resistance.

Another skill, based on Alex's higher strategic growth, can choose a triple attack; if you position him as a meat tank, you can also choose the Body of Hundred Battles, combined with the Supreme Army Heart, which can make Enze Shelter's damage reduction coverage reach two-thirds, becoming a very reliable main team when attacking the advanced resource field.

Lineup evaluation丨out + reply + resistance to the all-round command gun

(Hint: The picture shows the skill level 10 full level effect.) )

Transitions and alternatives

1. Hero alternatives

In the absence of Alex, we can replace it with Darius, who is positioned similarly to Alex, with inherent skills to revert and disarm (unable to perform a general attack).

In the absence of Rönid or Octavi, we can replace it with Julius, who will be the main player to injure the whole team. Both heroes can inherit the skills assembled by the replacement.

Lineup evaluation丨out + reply + resistance to the all-round command gun

2. Skill alternatives

Four Stars: Array enemies can be used as a substitute for any output command skill, and Steel Body or Indomitable Battle Will can replace Grace Shelter.

Five Stars: Wind-swept clouds can replace furious onslaughts, both of which have a damage-increasing effect, and Light Protection can replace Grace Protection.

3. Practical assessment

In order to test the actual combat effect of the command gun, this test will compare the performance of the command gun (Alex gun), the command gun (double Olympian gun), the command gun (disarm gun), and the brave gun (new pistol) at the hero level 30 and 45 respectively from multiple combat scenarios such as field fighting, open ground, and 1v1 confrontation.

First, the skill configuration of each test lineup is attached:

Lineup evaluation丨out + reply + resistance to the all-round command gun

1. Wasteland Test (Level 30 & Level 45)

In order to ensure the accuracy of the test results, the three team test lineups are consistent except for heroes and skills, including rank and strength, etc., and the lineup has no castles, colleges, fortresses and other technology bonuses. And each group is shown by the middle value of three tests, which is convenient for everyone to compare the strength of the lineup more intuitively.

Level 01.30 lineup vs Level 8 Barbarians

Team configuration: 56,000 troops, skill levels of 10, 5, 5, hero talent is 4, no technology bonus.

Lineup evaluation丨out + reply + resistance to the all-round command gun

Interpretation of the war report: With the KD value (the sum of the killed ÷ the casualties and minor injuries, the higher the better), in the case of the same kill of 84000, the Casualty of the Alex Gun was 2.4w, the KD was 3.55; the casualty of the double Austrian gun was 2.8w, the KD was 3.04, slightly lower than the command gun; the casualty of the disarming gun was 38,000, the KD was 2.23; the new pistol failed to complete the test, and the KD was 1.00.

02.45 level lineup vs 9 level resource field

Team configuration: 90,000 troops, skill level 10, hero full talent, no technology bonus.

Lineup evaluation丨out + reply + resistance to the all-round command gun

War Report Interpretation: Since all the lineups in this test have no technology bonuses, the new pistol failed to successfully open the level 9 field, and the remaining three teams were successfully completed with output and resistance advantages. The Alex gun won the resource field with the highest KD ratio of 7.04, the double Austrian gun KD ratio of 3.77, and the surrender gun KD ratio of 3.33.

Summary of the pioneering test

From these two sets of data, we can see that the Alex gun has been tested with the fastest speed and the smallest battle loss with high output, high recovery and high resistance.

The double-Aurier was slightly inferior to the Alex, but superior to the disarming gun led by Julius. So when we lack Alex and lineup adaptation skills, we can consider using Darius to transition first, the intensity is already quite good, and then replace him after getting Alex.

2. Combat test (level 30 &45)

Level 01.45 Double Ogun VS Level 45 New Pistol

Team configuration: The team is 90,000 troops, the skill level is 10, the hero talent is full, and there is no technology bonus.

Lineup evaluation丨out + reply + resistance to the all-round command gun

War report interpretation: As can be seen from the war report, the level 45 double Austrian gun killed 2226, the level 45 new pistol killed 4500, and the battle loss ratio was about 1:2.

Level 02.45 Alex Gun VS Level 45 New Pistol

Team configuration: The team is 90,000 troops, the skill level is 10, the hero talent is full level, and there is no technology bonus.

Lineup evaluation丨out + reply + resistance to the all-round command gun

Interpretation of the war report: From the war report, it can be seen that the level 45 Alex gun killed 1771, the new level 45 pistol killed 4500, and the battle loss ratio was about 1:2.5, and there was a huge gap.

Practical summary

In the two matches, it can be seen that Alex has a higher probability of triggering than Darius Enze Asylum, although the overall recovery volume is not much different, but Alex's Grace Asylum Protection Immunity Coverage will be higher, and his inherent skills are inherently injury-free and resistant.

Judging by the results of the battle losses, it is obviously better than Darius. And Alex's three-dimensional growth is higher, and the troop bonus attributes will be better.

However, compared with the new pistol lineup, Darius's double Olympic gun advantage is also extremely obvious, showing a full range of crushing posture, so in the absence of Alex, the double Austrian gun is also a good choice.

4. Conclusion

The output core of the Alex Gun is in The Roneide, and the inherent skills of the short CD are extremely considerable damage, and the inherent skills of Octavi are even more perfectly matched, and can quickly stack the imprints to cause explosive damage!

And alex's presence directly raised the team's resistance and recovery to a higher level, even in the face of the restrained swordsman lineup, it will not be suppressed too badly, it belongs to a very comprehensive lineup.

During the field combat, the lineup with high resistance and good output ability, can charge or guard near the friendly archer lineup, guns and bows are the eternal golden partners on the battlefield, and the joint advance and retreat can better play the strength of both sides.

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