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Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower

Last week, "Noah's Heart" opened the public beta, and the old youtiao couldn't wait to join the game, after all, there was no version number for a long time, and there was no new game worth playing. As an "open world" game that benchmarks "Original God" and "Phantom Tower", "Noah's Heart" is also quite well advertised, whether it is in the game group or on major play websites can see a lot of relevant information.

Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower

But looking back at the specific manufacturers related to the game, Zulong research and development, Penguin (TX) release, good guys, then I am afraid that the next attempt is not good. The quality of Zulong Entertainment's games over the years is actually not superior, but overall it belongs to the horizontal line where there is money to play and no money to try the early, and the representative works are "Dragon Fantasy" and "Dream Immortal". As for the penguins, they all understand that they still eat the basic disk of a certain two games over the years, and rarely output high-quality games. Basically, the two major game manufacturers who are bound have a great appetite this time, and they also want to share a piece of the open world in the second dimension, but this hard dish is not something that everyone can eat, and it depends on the specific performance. So in the case of not saying expectations, the old youtiao still opened the game.

Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower

If you look at this game in terms of the rhythm and order of play, in fact, the loading of the original painting at the beginning is still very good, and from the grand point of view of the original painting, it will give the player an expectation of adventure. But as soon as you enter the real machine to operate the old travel bar, you will begin to feel that something is wrong, although the completion of the character model is very high, but it is still a lot different from the two-dimensional element in the painting style, but it is more like the common MMORPG character modeling, or it may be that the old yokai has a deviation in the positioning cognition of this game. Of course, the tradition of Zulong is to pinch the face at the microscope level, which is still very admirable. Whatever else, let's keep playing!

Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower

After entering the game, in fact, you will find that the optimization of the game is still slightly lacking. The face modeled by the figure is still not well corrected, and there will be a considerable gap with the original painting; When we fight mobs, the picture will have obvious frame drops, and the mobs will almost become stakes, which is basically difficult to attack; There are also various drifts of the characters that occur frequently, which quite affect the experience. A series of problems have come down to make it difficult for the old youtiao not to feel that this game is actually a semi-finished product that has not been completed in all aspects. At this time, if you reopen the game and see a full set of gift packs, point packs, daily, weekly, monthly packs, passes, phantom supreme cards, etc., it really makes people have to rethink the meaning of this game.

Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower
Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower

And to the second dimension related to the card drawing part, it is even more exaggerated, since you want to benchmark "Original God" and "Phantom Tower", then we must at least unify the original painting and modeling, even if the face shape can not be completely accurate, the clothes should also need to be directly benchmarked to the original painting. But it is clear that the original artist and the modeler should not have taken over. As mentioned earlier, Zulong has another game called Dragon Fantasy, and it is obvious that the modeler is using other game materials in the past to save costs, so the distance between the modeling and the original painting is quite far.

Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower

The plot is also not very obvious, probably for the sake of adventure. But what is most unacceptable to the old youtube is that the game has automatic pathfinding on the mission. If it is an MMO two-dimensional mobile game based on exploration, the purpose of the main line should be to guide players to explore, and set up treasure chest puzzles and other content on the way to improve the player's enthusiasm for exploration. Automatic pathfinding completely destroys this. Of course, if it is still based on mmo, it does not have to be made into an open world, and it is time-consuming and laborious but the mmo experience is really unnecessary. Of course, you can say that you don't like automatic wayfinding and run on your own, isn't that the same as believing? Big brother, I can lie down and what is the need to stand? The feature that appears naturally guides you to use it.

Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower

But "Noah's Heart" is not completely without advantages, first of all, the sense of blow is actually OK, with gorgeous special effects, combat feedback can reach a fairly high level, if you do not choose automatic attack but personally start to fight will have a better experience. In addition, the setting of Noah's big world is still relatively distinctive, players can think of the open world as another planet, each land and landform are seamless, and you can completely rely on the vehicle to circle the planet. As the adventure progresses, the grasslands where wolves run wild, the desert where ostriches fly will be our must-pass places, and with the weather system, the simulation of the natural environment is very in place, and you can like it here.

Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower

Finally, to talk about the hardware situation, if you use the emulator, the optimization of this game will plummet, so there is also a PC version of this official, which has not been tried at present, and friends who have tried it can share the user experience in the comment area. And I have the Android system Tianji 8100 redmi p50, although it is not a top experience to play, but the smooth operation is basically no problem, the main problem is still in the optimization.

In general, at present, if you want to punch "Original God" and kick "Phantom Tower", "Noah's Heart" is still a considerable distance away, and the only way to make up for this distance is probably to live until "Original God" is closed. The degree of love for this game is a matter of opinion, and the old travel strip here is not too much evaluation.

Playing Noah's Heart, I admitted to making a little louder about the original god's voice, and I was directly sorry for the phantom tower

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