When playing games, have you ever thought about how those strange monsters and equipment are designed? For example, the mobs in the game. What kind of flying in the sky is a person's head, a big hand climbing on the ground, or a guy who is dozens of stories high. There is always a strange feeling of "I gradually understand everything".
The creation of these strange monsters is often based on various materials scattered in reality. The monster design of the "Monster Hunter" series is a typical example. Animal lovers can often discover multiple real-life animal features from a single monster.
In addition to allowing players to feel fear and awe through familiar elements in reality, there are also some designers who choose to take the sword to the side. Use some elements that are rare in reality, but very cute to create fashion, so that players can harvest inadvertent happiness even in some very hardcore action games - the domestic martial arts style action game "Forever Doom" is a good example.
Gamers have long regarded The Eternal Adventure as the benchmark for hardcore action games. The armor and weapon design in the game is also targeted to amplify a lot of wild elements and content, such as PDD once spent a lot of money to get the weapon "Wolf Lord", which is a typical case, rough appearance with exquisite details, it is simply cool and handsome. In the content of "Jin-Wuji Linkage", there is a Qin Dynasty wind armor set by realistic elements + artistic elements, so that traditional elements are presented in a way that is more in line with modern aesthetics.
However, the level of designers does not stop there. Recently, a UP Toby of Station B held his head high and carefully interpreted the fashion design elements in "Forever Destroyed". Surprisingly. In addition to the cool styling, the artists of "Forever Doom" actually hide a lot of big moves - even make many players think that it is Fury Control enthusiasts who are hiding private goods?
For example, the Kanban lady character "Ning Red Night" in the game. In the game, her character background is set in Kunlun Niece, a special role with a lot of experience. The backstory alone is designed with tens of thousands of words, connecting many of the game's characters and even the main plot of the entire game.
Therefore, in the game, ning red night jewelry is not just for good looks. Instead, a lot of design and hints are added. For example, the head ornament called "Viper Zhuguan" symbolizes the character's tortuous life. And the design inspiration is also from the ancient book of Zhuangzi.
This set of head ornaments, named "Kunlun Dragon God Crown", directly completes the details of the world view setting in the game. Based on the background of the character. Ning Hongye believed in the fictional cathode true god, the Nine Yins of Candles. The shape of the Kunlun Dragon Divine Crown was also derived from the crown worn by the first generation of nieces she saw in her dreams. The reason why Ning Hongye was blindfolded was also to communicate with the "Cathode True God".
Unexpectedly, even this ordinary "blindfold" was played very luxuriously by the production team. The facial ornament called "Canary Feather" is a good example. Rather than literally "canary", Toby holds his head high and tends to think that it is a tribute to the gold silk craft in ancient Chinese cultural elements. The word finches and feathers fit the feathers in the video. You know, in the era of lack of technical power, making precious metals appear feather-like light means a huge investment of human and financial resources, so it also seems that this facial ornament is extra precious.
And the most memorable. There is nothing more than the furry pendant named "Leopard Ear" and "Leopard Tail" on Ning Hong Night. Don't look at just simple pendants. In fact, these decorations combine her backstory to hint at the beast "Snow Leopard" at the foot of the snowy mountains. Allowing players to equip the soft and cute beast ear element, it also fits the core spirit of the character to maintain bravery and animalism in extreme environments.
And the similar styling in the game is not just a head and a tail. For example, the walnut, which is also a female character, also has its own animal ears. However, compared to the fierce and wild setting of the Kunlun Xuannu, the beast ears of the walnut are more soft and cute.
Seeing this, I believe that many friends have seen how fine and even "perverted" the control of the details of the "Eternal Destruction" production team is. Perhaps it is precisely because of the obsession with details that this action game stands out from countless chicken eating genres and has maintained its high popularity until now.
I don't know what the quality of these jewelry thinks your friends think? Have you paid attention to the details of the equipment and props in the game? Welcome to discuss it in the comments section.