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How to restrain the "death stream" Ofan? Keep these two methods in mind and make it a "send shunt"

Hello everyone, I am Kurihara commentary, every day will bring different game information and guides.

Foreword: I don't know when to start "sending death streams" Sain began to sweep the middle and high segments, originally just the anchor to develop a hero who plays a low-end game, now can also be seen in the king's game, there is no doubt that this game has been recognized by everyone, but Kurihara found that it seems that most players do not know how to restrain it, see the opposite side of the selection will not play at all, so today, Kurihara will tell you how to restrain the "death stream" Sain, learn you can make him become a "send diversion".

How to restrain the "death stream" Ofan? Keep these two methods in mind and make it a "send shunt"

The old rule, to restrain a hero, you have to understand it

What is the strength of "Death Stream" Thane? Push the tower, you can ignore the enemy to dismantle the tower, bring the blaster and the ship breaker, generally 5 seconds can dismantle a tower, this is the terror of The way, you know, League of Legends is a tower push game, only push off the enemy's crystal to win.

The second is Thane's ability to line up, compared to Laipi, always pushing the line, ignoring your consumption, waiting for you to go home to push the gap to push the tower. Although the first five minutes of the defense tower have a protection mechanism, but the more times you do, your tower will soon be gone.

How to restrain the "death stream" Ofan? Keep these two methods in mind and make it a "send shunt"

And as long as the opposite side selects Sain, then our middle road will definitely be bound, do you dare to go around? If you don't get the head, the defense tower may be gone, and secondly, most of the middle road can't push Sain, and it is more difficult to kill alone, after all, he is a tank hero.

Kurihara summary: The line period is more laipi, and no one can control the tower in the later stage.

How to restrain the "death stream" Ofan? Keep these two methods in mind and make it a "send shunt"

Restraint method one, snowball

Direct call to play wild, the early Sain is still very brittle, because of the hero play problem, so The way of the Xen line must be pushed, you know, playing the "death stream" of The Wayne is not flashed, and he has no displacement of the hero, playing wild to GANK basically grab a quasi, of course, his play is called "send death stream", it is normal to be caught, we can often see on the live broadcast, a Sain died in a round more than 10 times and finally won, that is because most players will not snowball.

How to restrain the "death stream" Ofan? Keep these two methods in mind and make it a "send shunt"

Kurihara generally encounters this routine, basically the first piece is the "Book of Killing" this piece of equipment, as long as you dare to send, then you don't want to win, of course, you can also let the AP heroes of the auxiliary or other roads also out, nothing to come to the middle of the road to withdraw, in the middle and late stages as long as the "Book of Killing" has fifteen floors, where is the opportunity for the opposite team battle? Not to mention that there is one less middle road.

How to restrain the "death stream" Ofan? Keep these two methods in mind and make it a "send shunt"

The second method of restraint is to defeat magic with magic

Choosing Sain is to dismantle the tower, although most of the heroes in the middle of the road are not good at the line, but we can choose some warrior heroes, of which sword Ji and barbarian king are the best choices, these two heroes, whether in the early or late stage, can stably suppress Sain, you take the line I also take the line, you play the group I also go to the line, as long as the disadvantage is not large, Sain can not push the tower.

How to restrain the "death stream" Ofan? Keep these two methods in mind and make it a "send shunt"

Summary: In fact, "send death stream" Sain can only target the low and medium segments, the high segment is still very normal after all, you send directly in the early stage, and there is one less person in the later group battle, if the lineup is not selected well, there is basically no chance to win.

Well, that's all there is to it, what do you think about that?

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