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Zhou Yu KPL has always been popular, and the low appearance rate of the passers-by bureau is pitiful, and the three major pain points should be paid attention to

Zhou Yu is a hero who makes many people uneasy. He's strong and there's always a shadow of him in the ring. He is also very unpopular, and few people in the passers-by bureau take the initiative to play Zhou Yu. Camp data shows that Zhou Yu only has an appearance rate of 2.6% in all ranks, and only 2.4% in the peak rankings, and the mage popularity ranking is basically the bottom. Many players don't understand, why is Zhou Yu's popularity so extreme? In fact, Zhou Yu has three major pain points, which are the main reasons why passers-by players are reluctant to play Zhou Yu.

Zhou Yu KPL has always been popular, and the low appearance rate of the passers-by bureau is pitiful, and the three major pain points should be paid attention to

The first pain point is heroic fun

How to judge whether a hero is fun is indispensable for intensity and participation. Zhou Yu is the kind of mage who hides behind his teammates to release his skills, focusing on assists. The role in peacetime is to press the tower and push the line, and set fire to key positions in regiment battles to compress the enemy's position. Every skill of Zhou Yu is released against the ground, without the sense of blow of returning after hitting the hero, always feeling that this hero is soft to play, and the game has no sense of participation.

Zhou Yu KPL has always been popular, and the low appearance rate of the passers-by bureau is pitiful, and the three major pain points should be paid attention to

The second pain point is that the explosiveness of the skill is too weak

Zhou Yu's main source of damage is the fire on the ground, this fire is difficult to burn the enemy, and no one will deliberately walk into Zhou Yu's fire. Many players who play games with Zhou Yu will experience a sense of powerlessness, and always feel that they can't hurt. Zhou Yu is not an assassin hero, and it is difficult to set a set of skills in seconds. Zhou Yu can push the tower with his teammates when the wind is downwind, but Zhou Yu really can't play when the wind is headwind. His escape ability is average, and his ability to guard the tower is not as good as that of heroes such as Wang Zhaojun and Ying Zheng, and it is too difficult to get started.

Zhou Yu KPL has always been popular, and the low appearance rate of the passers-by bureau is pitiful, and the three major pain points should be paid attention to

The third pain point is too dependent on the cooperation of teammates. Unlike other heroes, Zhou Yu's survivability is quite poor, and he can only be beaten when he encounters enemies alone. Zhou Yu in the KPL arena usually appears with heroes such as Meng Tian, and Meng Tian helps him block skills in front before Zhou Yu dares to come out and lay fire. Passers-by players will not cooperate at all, and although Zhou Yu grabs the line quickly, his support ability is average. In the middle and late stages, Zhou Yu did not have teammates like Meng Tian, he did not dare to go out of the tower, and he also could not play damage. Everyone's eyes are not blind, and they will walk around when they see Zhou Yu's fire.

Zhou Yu KPL has always been popular, and the low appearance rate of the passers-by bureau is pitiful, and the three major pain points should be paid attention to

The above three pain points are the main reasons for Zhou Yu's low popularity, but they are not Zhou Yu's weakness. The hero of the king cannot be perfect in design, the bucket hero is difficult to become the version answer, only those heroes who are partial can create miracles in a certain version. Zhou Yu is not a weak hero, but his skill release tests the player's control of position; He needs a strong front row to help him see and his fire to get the most out of it. There is Zhou Yu on the KPL field because the team cooperates well; Passers-by Bureau Zhou Yu is rare because teammates have too little tacit understanding with each other.