laitimes

World of Warcraft: WLK Super Lift has abandoned some players, and all the numbers that have not graduated have been thrown away

author:Mushan game recommendation

Recently, the details of the Super Ascend launch of Wrath of the Lich King's Nostalgia have sparked a lot of discussion among players. Among them, the most eye-catching thing is that it has no account restrictions, which can't help but make people speculate, does Lei Huo intend to let players who have not yet graduated give up this game directly? Players have different opinions on this, with supporters enthusiastic and opponents indignant.

World of Warcraft: WLK Super Lift has abandoned some players, and all the numbers that have not graduated have been thrown away

I'm tired enough to go to work, I want to play a game after work, I just hope to be easy and relaxed, open the game and see that I can't beat others without spending money, and playing a game is more tiring than going to work. However, the old player's base is based on the fun - sea - star - game, there are most of the support versions of the mobile game, and there are 30 internal number places on the daily official network, so that players can have 5000 starting resources and 500-2000 real chong every day, so that they can get a better game experience.

The introduction of the helicopter system has undoubtedly changed many players' understanding of the original historical concept of the game. Once everyone accepts this mode of directly obtaining equipment without playing a book, I am afraid that similar situations will become more frequent in future games.

World of Warcraft: WLK Super Lift has abandoned some players, and all the numbers that have not graduated have been thrown away

The core reason for the opposition of many players is that equipment should be obtained through dungeons, which is the consensus of Warcraft players. Thunderfire now sells equipment directly, albeit at level 213, but it also means that players can directly enter high-level dungeons such as Ulduar. This direct sale of equipment is difficult for many players to accept.

Some players suggested that if it was for the catch-up mechanic in a special period, why not just give each player a set of equipment, or issue a few homecoming emblems for each account? In addition, players above level 80 cannot use the helicopter function, which is undoubtedly a problem for players who are mostly between 207~210.

World of Warcraft: WLK Super Lift has abandoned some players, and all the numbers that have not graduated have been thrown away

Let's talk about the follow-up alpha version, this version only drops the equipment of the ten-person team, and the tail king drops 213 equipment, but the accessory sets are all 200 levels. For many players, this return experience was truly unsatisfactory. The group book has gradually lost its appeal at the moment, and the server I am on has only a handful of group meetings yesterday. Even so, the price of the equipment is not high, but each player will choose to buy it.

As for why the prime time on Saturday and Sunday did not start, I believe everyone knows it, but Lei Huo still seems to be unaware. The question of whether the Homecoming Emblem can be shared is not expected to work, as it will only cause players to frequently change their graduation cosmetics and weapons. Rather than this, it is better to limit the level range of the direct promotion service to level 1~79, or simply include professional skills in the scope of direct promotion, so as to reduce the tedious process of players re-practicing their profession, and at the same time, it can also avoid the material vendors and studios in the game taking advantage of the opportunity to make profits.

World of Warcraft: WLK Super Lift has abandoned some players, and all the numbers that have not graduated have been thrown away

In short, the launch of this uplift service does facilitate some players to a certain extent, but at the same time, it also makes some players feel abandoned. I hope that Thunderfire will pay more attention to the needs and feedback of players in future updates, and truly be people-oriented. What do you think about this, please feel free to speak in the message area.

#游戏资讯##游戏杂谈##魔兽世界#

Read on