As a player with SLG and LOL dual cultivation, the more I watched the League of Legends S14 World Championship recently, the more I watched it, the more wrong it became. The mode of developing in the early stage of the game, taking resources in the middle stage, and fighting in the later stage is not the same as SLG? In the details, the two can also be said to be the same, the counter when choosing a hero represents the restraint relationship on the SLG battlefield, the game of resources, and the move in SLG combat. I even have reason to suspect that lol's designer must have played SLG because he knows it too well.
Coincidentally, the BLG team participating in the competition this time is an electronic club established by Bilibili, and under the banner of Station B, there happens to be an SLG game "Three Kingdoms: Conquering the World", which coincides with the theme of this issue.
But unlike LOL, SLG games don't require such precise operations, players don't need to be highly focused on the game, as long as they have a strategy, they can defeat all opponents.
And the strategic, is also the focus of the three schemes, and the League of Legends that focuses on BP, the combination of the three plots is also the top priority of the team, and, according to the excellent balance, the three plots have achieved a hundred flowers in the game, players can match the team according to their own hands, even if it is not the so-called T0 team, they can also rely on strategy to win on the battlefield.
In addition to a variety of lineup collocation, the three special military books, the formation also adds more possibilities for team collocation, each military general can brush out their own exclusive golden soldier book, further enhance the strength of the general, and some generals are also equipped with two golden soldier books, players can flexibly formulate the military book according to the team positioning of the general, to achieve the same general, the effect of different functions, and further enrich the team collocation in the game.
At the same time, complementing the book of war, there are also systems such as formations and classes in the game, each of the 8 formations has a unique effect, which is the part of the team matching that needs to be carefully studied by players. And the troops can be matched with generals to increase their strength, which affects the upper limit of generals to a certain extent.
The above mechanisms are what players need to think about before they go on the expedition, which is the excitement of the game in the three schemes, even if they are not fighting, but they also need players to think ahead, and strategizing is such a reason.
And once the battle is engaged, there are more to say, adjusting the lineup according to the battlefield environment and coming up with a way to deal with it is just a routine operation for Sanmou players. For example, Chizo can use his own skills to burn his opponent (or ally) on the battlefield and fill the scorching battle with "a fire".
There are six of these featured classes in the Three Schemes, and making use of them can give players more strength on the battlefield and add more game strategies.
LOL or not, three schemes, the strategy game has always been a part of the player's sinking, even if everyone is tired and busy in life, but also willing to use their brains in the game, experience the fun brought by the game, perhaps, this relaxation is the charm of the game.