Zhang Rang, as one of the earliest historical martial artists, has a strong playability and explosive ability, today we will take a look at how strong Zhang Rang is now!
Zhang Rang Force: Group Physical Strength: 3
Chaos: You can use one of your cards as any basic or normal card (this card must not be a card that you have used in this game, and no character on the field can be in a state of near-death), and then you ask another character to choose one: 1. Give you a card different from the type of card you use in this method; 2. You lose 1 stamina, and then "Chaos" is invalid until the end of the round.
Chaos: Open your eyes and see, now, who has the final say? / The country is at peace, the artifact is stable, and Your Majesty should not worry.
Death: The subject waits for the annihilation, but His Majesty loves himself... (Diving sound)
Best: Keep the big Han luck prosperous, and we can continue to be prosperous and rich.
In fact, Xiaobian has always thought that Zhang Rang's death voice is a treachery, but I didn't expect that I had always made a mistake. However, from Zhang Rang's voice, you can also see how powerful the former Ten Constant Attendants are, and the whole world is what they say that this is also the peak of life! Zhang Rang relies on his teammates in the game and only has one chance to explode, but the explosive ability is definitely the first place in the game, and the ability to detonate in situ within the round is also a lucky Huang Gai can match him!
Zhang Rang's chaos has a condition that there can be no dying characters on the field and his own cards, and Zhang Rang can use one of his own cards as any card. This means that the best-case scenario is to use all the non-delay cards in the game in one turn. This burst ability obviously doesn't need me to say much, but there is a fatal flaw that every time after you switch cards, your teammates have to give you a different card than the type of card you switch.
So in the game, the intensity of Zhang Jean is actually very confusing, either breaking the opponent in one turn or hollowing out teammates in one turn. Zhang Rang and his teammates should have a tacit understanding that when you really have no cards, you will give your equipment cards to Zhang Rang, which is also a little common sense, and it is also telling Zhang Rang to change a person to take the cards. When the teammates have no cards, the long circle will lose a little physical strength and can not be used this round, many times this skill is used outside the round to prevent the opponent from drawing cards, are dead but do not give the cards is also a kind of earning.
Zhang Rang has two positions that are absolutely unsuitable, the first is the main gong, zhang Rang in this position is likely to be directly in a round of travel and will be hit three times five once the start of the game, even if the first round wants to break out and does not know who to beat, so it is absolutely not OK. The second position is the internal adultery, and Zhang Rang of the internal adultery position is impossible. Zhang Rang wants to break out, he must have a teammate to give him a card before he can break out, the internal rape has no teammates, and Zhang Rang in this position is purely dead. Zhang Rang, who is in the middle of the reverse position, is the most ideal state, and both teammates can provide themselves with the viability of the hand and will also improve, but there is a bad place that it is easy to identify.
Zhang Rang must need a teammate who can constantly give Zhang a handicap if he wants to play a good effect, and in this case, Shen Cao Cao is definitely one of the best choices. Zhang Rang let Shen Cao Cao return to his heart by converting cards, and Shen Cao Cao used these cards to feed Zhang Rang, and this combination is also one of the few combinations that can make Zhang Let play all the combinations that can transform cards in one round.
Zhang Rang must have reliable teammates to have a relatively good output, so it is best for Zhang Rang to directly start his rhythm after identifying his identity. At the same time, don't easily empty your teammates' cards to put too much pressure on your teammates when you are not sure.