In recent years, more and more domestic game manufacturers, focusing on the development of stand-alone games, "ancient style fantasy" as a large proportion of domestic games, gradually become the manufacturers rely on the game production direction, and will be launched at the end of this year, the EA version of the high free world game "Liu Yin", may be the next good work in the genre.
In terms of gameplay, the direction designed by the developers of "Liu Yin" is more unique, different NPC interactions lead to different endings, and different dialogue choices of players will directly affect the subsequent development, such as: if the player kills the Night Palace Lord Yu Ming first, it will allow the player to face the human form of the InuYasha Emperor in the subsequent exploration, through dialogue with him, understand the "do not deal with" relationship between him and the Lord of the Great Palace.
At the same time, in the two maps of the Night Palace and inuyasha, players with a heart will also find the two hidden bosses "Youlan" and "Liu Qingzhou". The former requires the player to actively attack and provoke in order to have a battle, defeat the obtained "white jade hairpin", and listen to the sounds of animals. And because Yu Lan is not the boss that the main line must kill, the player's behavior will lead to the increase or decrease of impermanence, reverse life value, and Shura value. Speculation is also related to the subsequent development of the main line.
The appearance of the latter "Liu Qingzhou" is relatively harsh, killing two Terran soldiers in the mist of inuyasha's tomb, and then appearing after exchanging the Past Life Charm with the Eldest Lady. In the process of "contacting feelings" with her, the player will learn a lot of Terran wars that are not detailed in the demo, and the "poison crystals" obtained after the battle is defeated have the ability to kill the final boss ghost phase II in a second. Unfortunately, there is no further explanation in the plot, and it is expected that the follow-up official version will explain the reasons.
The setting of the hidden BOSS is almost rarely done in the game, and while the setting is comprehensive, the appearance of them is connected with the main plot, revealing part of the three tribes of Mishin, and also laying the groundwork for the follow-up story, guiding the player to make different choices. This complex plot setting is quite attractive.
Including some entertainment-type gameplay: chess games, liturgy are also hidden deeper in the game, and those who prefer to explore may find that developers add all kinds of unexpected surprises.
Of course, the game also has its own shortcomings, low modeling and lack of blow feel, often make many players who experience the game feel quite uncomfortable. On the screen, once the perspective is zoomed in to observe the details of the buildings and characters in the game, it will feel flawed; in terms of feel, the relatively single attack action and shorter displacement will make the BOSS battle into anxiety. Add up to the two points, the original level boss, which is not difficult, also needs to find skills to defeat after many failures.
According to the developer's description, "Liu Yin" itself does not have excellent picture quality and blow feel, and belongs to the kind of game that abandons the picture and specializes in gameplay, which I believe many players have deeply touched. The developers themselves have a clear understanding of the game.
The developer's description undoubtedly shows that the game "Liu Yin" has its own suitable crowd, and players who like it may have a better experience when they start to play for a week or even multiple weeks. At the same time, the official version of the game given by the developer (hole decryption, deep dive treasure hunting, DIY design gameplay) is also expected, and it is expected that the Steam EA version that will be released at the end of the year will have better performance!
The game itself has advantages, but the disadvantages are also obvious, and it can only be said that players who really like it can try to play the demo version and then consider whether to start at the end of the year.