Hello everyone, this is Nana's Tavern. In the last issue, we introduced the 4-star civilian fire system master C, the talent of the beautiful girl Smoke. In fact, for a character, although the holy relics have the greatest improvement on the character, the choice of weapons is often more important. Because sacred relics often end up being the difference between a few entries, and the choice of weapons will be more different for the attributes. So without further ado, let's move on to today's content introduction.
Weapons section
1. The Original Classic of the Four Winds
Weapon Description: Base Attack 608, Critical Strike Chance 33.1%. Movement speed increased by 10% and 8% elemental damage bonus every 4 seconds on the field. The effect stacks up to 4 layers and lasts until the character falls or leaves the scene.
608 is a relatively qualified attack value among 5-star weapons. The 5-star weapon with secondary attribute plus critical strike chance is a very good weapon, which can greatly alleviate the requirements of the sacred relic on the attribute of the entry. In addition, critical strike chance is also the most important attribute value for Smoke. A 10% increase in movement speed can enhance the Go A effect of the Smoke. The resident damage BUFF stack can form a very good match with the resident output of the 15S during the smoke opening Q. Therefore, the Four Winds Original Classic is a graduation weapon of Smoke Silk.
2. The lock of the world
Weapon Description: Base Attack 608, Attack 49.6%. Shield power increased by 20%. Within 8 seconds of an attack hit, the attack damage is increased by 4%. The effect can be stacked up to 5 layers and can only be triggered once every 0.3 seconds. In addition, when under shield protection, the effect's attack power increase is increased by 100%.
This weapon was originally an exclusive weapon belonging to the condensation. The 49.6% increase in attack power is not as good as the double-storm entry for main C, but it is also a very good attribute. Shield Power Boosted by 20% is not useful for Master C. However, the effect of doubling the attack power in the shield state is still more useful for Smoke. First of all, the shield can be generated when the 4-life smoke is amplified, and if there is this earthly lock weapon, the team can consider the role of taking a shield to match the effect of the weapon. For example, take a toma, or a bell away.
3. Scroll of the Sky
Weapon Description: Base Attack Damage: 674, Attack Damage: 33.1%. Elemental damage bonus increased by 12% and when hit by normal attacks, there is a 50% chance of gaining the favor of the High Sky Stream Cloud, actively attacking nearby enemies within 15 seconds, dealing damage equivalent to 160% of the attack damage. The effect can only be triggered once every 30 seconds.
It is also a familiar Sky series weapon, the high base attack power is still very good, and the attack power can be increased by 33.1%. Basically similar to the overall bonus of the earthly lock. Elemental damage boost is also a good boost for heavy hits to the Smoke of fire elemental output, but General Attack does not enjoy the bonus of elemental damage increase. The effect of "high sky flow cloud" and the resident output of the big move 15S are also relatively reasonable.
4. Wandering music
Weapon Description: Base Attack Damage: 510, Critical Strike Damage: 55.1%.
When a character appears, they are randomly given a theme song for 10 seconds. Can only be triggered once every 30 seconds.
Narration: Attack power increased (60%/75%/90%/105%/120%);
Aria: All Elemental Damage Increase (48%/60%/72%/84%/96%);
Interlude: Elemental Proficiency Boost (240/300/360/420/480).
Smokey's best 4-star weapon. As mentioned earlier, weapons that enhance the dual-storm attribute are weapons that can be used. In addition, because it is a 4-star weapon, it is still necessary to look at the effect after the full essence. In general, no matter how many BUFFs are obtained above, the effect is still very powerful. However, the damage gain effect only lasts for 10 seconds, and cooldown takes 30 seconds. One is that the duration is slightly insufficient. Because the Smoke Trick outputs at least 15S of time. In addition, the CD with 30S is triggered again, and the trigger method is that the character appears. Therefore, you have to have a certain sense of time, and switch to the stage as soon as possible after the CD of the weapon is over.
5. Toot toot can be a collection of stories
Weapon Description: Protoshin 1.6 version of the active weapon. 454 Attack Damage, 55.1% Attack Damage Bonus. 5 Effects: Damage caused by a hit increased by 16% within 6 seconds of a normal attack hitting an enemy, and 8% increased damage within 6 seconds of a hit to an enemy.
In fact, from the weapon pattern, as well as the way the weapon is obtained, it can be seen that this is Kerry's 4-star exclusive weapon. However, whether it is a 16% increase in heavy hit damage from a general attack, or an increase in attack power after a heavy hit hit to an enemy, it is very suitable for the output mode of Smoke Silk. In general, although it is not as good as the wandering movement, it is still more suitable for the main C of the smoke.
In addition, among the 4-star weapons, Kuroiwa Crimson Jade (base attack power: 510, critical hit damage: 55.1%) (base attack power: 510, critical strike chance: 27.6%), these two weapons can be used for smoke because they provide double storm attributes. Specifically, I will not give you a detailed analysis.
This issue ends here, and we'll see you in the next issue.