Holy Gun Ranger: Looks good
Yaso is still a very hot hero, when you play Yaso, is it also okay to use your wind wall skills to block each other's skills, so that the fight will be very cool. To tell you which skills are the most profitable, the first is the big move of the Holy Gun Ranger, because after this big move is released, it is not very good to adjust the position, in theory, it can block at least 80% of the output, and watching this big move hit the wind wall, watching the special effects will feel very cool.
Female Gun: Big move super bull
The heroine's big move can really be said to be super bull, in general, a big move can take five kills, but this hero's big move has always been pinched by Yaso's wind wall, mainly because after the big move is thrown out, the female gun can't move, that is to say, As long as Yaso is stable, basically you can block the damage of this big move, and you can also take this opportunity to directly EQ combos to give the female gun a second, is it a little too outrageous? It can be said that this big move, the most feared should be the wind wall.
Do you think Orne's big move is great? After this big move is thrown out, you can also control the direction again, you can control the opponent twice in a row, and once the control is successful, Orne's teammates can basically take the follow-up output immediately, and the person who directly seconds the other party is OK. However, this big move is very afraid of Yaso's wind wall, because this wind wall can make Orne's big move disappear directly. I remember seeing the duel between these two heroes in a professional game, basically Yaso won.
Little Fishman: Speechless
The hero of the little fish man is also a hero who met Yaso, he will feel a little speechless, because the players who have played the little fish man know that the big move of this hero is their core skill, when the second person, basically rely on this big move to second people, and after meeting Yaso, this big move is basically abolished, because Yaso can block this big move through the wind wall, the key is that even if you don't use the wind wall, using your own displacement skill, you can also dodge this big move, when you are single-handed, the little fish man is very uncomfortable.
Little Mage: Faster than your hands
The little mage is going to be faster than the hand, you can think about it, the little mage's big move, basically thrown out, Yaso, such a crispy hero, should be directly dropped in seconds. Especially when a lot of blood has been consumed in the early stage, so as long as the small mage's big move at this time is shot, basically it will encounter Yasuo's wind wall, and after Yasuo blocks this big move, the next can basically kill the small mage, because the small mage at this time, basically has no ability to fight back, and the output of Ping A is definitely not as good as Yasuo's.
Ruiwen: Block the second stage of damage
Most of the Yasuo players should have singled out with Rui Wen, at this time, if you want to win against Rui Wen, you must basically ensure that your wind wall can block Rui Wen's big move two damage, because blocking other skills is meaningless. To tell you, if Yaso and Ruiwen single out, it basically depends on who is more stable in this wave. However, since Yaso's wind wall was darkly cut, it seems that Yaso has always suffered losses, because it used to be able to block it instantly, and now it is often unstoppable.