Character panel attributes, in addition to the character's own attributes, are mainly composed of weapon attributes and sacred relic attributes, and the attribute panel is divided into basic basic attributes and promoted attributes.
Base stats (health, attack, defense) are shown in white numbers, and boosted stats are green numbers. The base (health, defense) comes from the character's level increase. Base attack power comes from weapon and character level increases. Character breakthroughs increased (elemental damage, physical damage, charge, mastery, healing).
Sacred relics, on the other hand, are promoted in terms of basic attributes, multiplied or added together. [Just like a house, the basic attribute is the foundation of the house, and the house built on the basis is made of holy relics], so the holy relics are the main strength increase, especially the zero krypton player, which is a strength increase without spending money.
The following are the attributes of the five-star holy relic statistics:
As shown in the chart above, the main attributes of the Five-Star Sacred Relic, the attributes that are upgraded to level 20 after selecting the entry are fixed, and the main attributes of the Flower of Life and the Feather of Death are fixed with only one entry, health and attack power. The main attributes of the Sand of Time, the Empty Cup, and the Crown of Reason all have fixed and multiple unfixed terms. It is much more difficult to brush up on the entries you want than the Flower of Life and the Feather of Death.
Adverbs are even more complicated, each sacred relic has 4 adverbs, and each reinforcement depends on whether you can upgrade from 4 adverbs to the adverb you need. It depends on whether you can upgrade from the four attributes in this adverb to the highest attribute, so how difficult it is to get the Ultimate Holy Relic.
In addition to the above, there are attack power, defense and health, these three adverbs have percentages and not percentages, percentages are also called big attack power, big defense, big health, not percentages called small attacks, small defenses, small health, and the attribute improvement is very different.
As shown above, this is only a comparison of the lowest value, if you take the highest attribute value, the gap is even greater, so the choice of percentage adverb attributes is the best, but also the maximum improvement. Not a percentage of adverb attributes, just dog food in my opinion.
The Five-Star Sacred Relic is enhanced from level 0 to level 20, which can increase the adverb attributes by a total of 5 times, randomly. Each five-star holy relic initially comes with 3 or 4 adverbs, the initial 4 adverbs have the highest income, starting with one more than 3 adverbs, a character can carry five holy relics, such as each holy relic is 4 adverbs, that is 5 more adverb attributes.
In addition, there are 4 adverbs initially required to be strengthened to the maximum. If you brush to the four adverbs of the five-star holy relics, no matter what the attributes, even if there is no double explosion rare attribute, it is recommended that you keep it, you can't use it now, you can definitely use it later, for example, the heart sea does not use the double storm rare attribute, there are stacked defenses, there are stacked health points, and the future major elemental systems will have various mechanism roles, so don't worry about not using it.
From the opening of the costume to play to now, I have brushed the witch relics for several months, brushed to the point of vomiting, even if I still can't put together a satisfactory set of holy relics, the holy relics are simply a bottomless pit. Have you ever brushed a holy relic to a mental explosion because of the character's pursuit of perfect attributes?
The article ends here, I am a sword wind language, love the game, if useful to you, give me a little attention!