IT House March 24 news, today at the 2022 Game Developers Conference, AMD will be showcasing its FSR 2.0 technology. AMD has updated its website to provide some new and interesting details.
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First of all, AMD confirmed that FSR 2.0 will have higher requirements for graphics cards than 1.0, and released a list of graphics card support, not only its own RX 590 and above support, Nvidia's GTX 1070, GTX 16 series are also supported, but the higher quality requirements of 1440p or 4K mode require RTX 20 or 30 series.
FSR 2.0 has four quality modes, quality-first, balanced, performance-first, and super-performance Ultra-Performance, which reduce performance requirements in turn, but also reduce image quality.
In addition, AMD says that games that originally supported NVIDIA DLSS 2.0 can support FSR 2.0 for at least 3 days, while games without decoupling display/rendering resolution or motion vectors will take weeks to support.
IT House understands that AMD FSR 2.0 will be open sourced in the second quarter for all developers, and Microsoft Xbox will also support FSR 2.0.