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Romance of the Three Kingdoms Strategy Edition: A Simple and Easy-to-Use Guide to Reclamation

I. Introduction

Is it difficult to open up the wilderness? It's not hard at all. So why are so many friends looking for substitute training? Because the substitute training has time, methods, and proficiency, so people open up the wilderness, naturally better than you, it is so simple.

Therefore, Da Dan is not idle, a simple and easy-to-use guide to the wilderness, sent to friends who do not want to find substitute training, but also want to pinch the wilderness by themselves

Romance of the Three Kingdoms Strategy Edition: A Simple and Easy-to-Use Guide to Reclamation

Taking the PK season as an example, the opening of the previous season is relatively simple, on the basis of this PK season guide, appropriately adjust the rhythm and advance. The following is mainly a concise summary, the reasons will not be repeated, after all, we pursue simplicity and ease of use in this article.

Second, the summary of the reclamation

In fact, no matter what you do, you pay attention to a method. The method of reclamation is inseparable from the process of reclamation.

1. Classes

The choice of class directly determines what lineup you use to open the wilderness, and whether it is difficult to open the wilderness.

For example, if you can only use a lineup of gunmen, you must give priority to finding cavalry to fight in the field. But the cavalry field, in general, is very fast, and the fast wild monster is easy to take the lead and increase our battle losses.

Riding shield bow gun four kinds of soldiers, if we fight restraint, in these four kinds of field, personally feel that the shield to hit the bow, riding the shield, is more comfortable, shield to hit the bow: the shield soldier is generally thicker, such as Liu Bei Zhang feikai, in the face of the bow soldier wild monster has restraint and milk control and output, very comfortable.

And riding a shield: shield soldiers and monsters generally have less output, more control, although looking at the face, but there is restraint, speed, big deal mutual control, generally speaking, it is more comfortable.

The above is more idealistic, so what if there is no restraint around?

Are they all in a relationship of mutual restraint? In this case, it depends more on the strength of the lineup, the wild monster is actually not bad, if you have to say it, when there is no class restraint relationship, it depends on whether the specific wild monster combat method is more for your lineup. For example, if the wild monster brings a bad heart and gives us the highest reduction in intelligence by 99%, you Liu Bei Zhang Fei will definitely not be on it.

What about the restrained? Don't do it when you touch the limit, and go and fight after the troops come up. Personally, I feel that when riding a gun and a bow and hitting a shield, the damage of the monster will be higher. Guns and bows and shields seem to be relatively better. It may be related to the lineup of wilderness and the lineup of wild monsters, after all, it is relatively fixed.

Therefore, combining the above points, in general, gunners and shield soldiers are more comfortable and comfortable than cavalry and archers. Of course, this statement is mainly based on some of my feelings, if the lineup has multiple classes to switch, or there are more teams around me that are restrained, then it is the same.

2. Pave the way

It is inseparable from paving the road, how many soldiers should we use to pave the road to face different levels of wild land?

Paving the road to the second level, 1200 soldiers, need two military generals have 100 soldiers, relatively stable.

Pave the road three levels, 2400 soldiers, need 1000 soldiers, relatively stable.

Pave the road four levels, 5400 soldiers, it is recommended to be able to go around, do not waste physical strength. Or when playing too far away in the high ground, the main force first went nearby to occupy a four-way recovery of strength, and paved the way by the way.

3. Mission objectives

You must grasp the rhythm of the mission, I think there is only one: fast to twelve chapters, unlock the upper limit of the territory.

Only the 50,000 stones in chapter 12 are worth hoarding + 2 explosive eight books. Because the initial goal of the wasteland is to unlock the barracks, and the ultimate goal is to open the eight books to rule.

(Explosion 7 is actually not too necessary, the list is only a temporary ranking, if the fate to the hand to explode, explosion can not rise to the warehouse, small problems)

Romance of the Three Kingdoms Strategy Edition: A Simple and Easy-to-Use Guide to Reclamation

4. L resource stage

Romance of the Three Kingdoms Strategy Edition: A Simple and Easy-to-Use Guide to Reclamation

Try to hit 10,000 forces, because here can give a lot of fame, you can fight more land. Before and after this, there were almost eight warehouses, and the barracks had 7 levels. There is no need to rush to the promotion order.

With about level 7 barracks, we should give priority to increasing the output of resources tun tian, first make the 20 level four resources, not only the resource output has increased significantly, but also the subsequent tun tian resources are greatly benefited.

Ironwood stone is upgraded first, because both require two other resources, such as iron, from level 10 resources to level 20, which requires about 300,000 wood and 300,000 stones.

The grain upgrade finally rose, requiring 150,000 wood and iron each, and 300,000 stones. (The actual value of 300,000 corresponds to 311,400, and 150,000 corresponds to halving)

It is recommended that one item be raised to the fullest, and then another item be promoted, giving priority to iron, wood, stone, and finally grain. Combined, what resources are the most advanced in their own land, and what resources are enough in the warehouse, comprehensively determine the upgrade order.

During the promotion of resources, I almost also began to fight the city, training 2 times at level 14.

5. Divide the city

When there are more than 12,000 forces, you can start to start the construction of the sub-city, and at the same time, 2 mints and 2 workshops, do a good job, you can quickly increase the power value to 15,000, unlock more caps.

Romance of the Three Kingdoms Strategy Edition: A Simple and Easy-to-Use Guide to Reclamation
Romance of the Three Kingdoms Strategy Edition: A Simple and Easy-to-Use Guide to Reclamation

III. Conclusion

The basic process of opening up the wilderness is probably the above, more land, grasp the rhythm of the task, fight more restrained monsters, basically there will not be too much of a problem, and there is not much problem in entering the first echelon of the operation after the wilderness.

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