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300 pieces of Black Goku for 30,000 pieces of equipment? Netizen: It is necessary to empty the player's private money

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300 pieces of Black Goku for 30,000 pieces of equipment? Netizen: It is necessary to empty the player's private money

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The game cloud market will reach $1.9 billion in 2024: Why are gamers willing to spend tens of thousands of dollars for Black Myth: Wukong?

300 pieces of Black Goku for 30,000 pieces of equipment? Netizen: It is necessary to empty the player's private money

The picture comes from the Internet

introduction

Recently, the popularity of the Chinese game market has attracted widespread attention, especially the game "Black Myth: Wukong", which has become a hot topic among players, this triple-A masterpiece has attracted countless players with its exquisite graphics and rich content, but it has also brought a rather controversial topic: why are players willing to invest tens of thousands of yuan in high-end equipment to improve their gaming experience? With the rise of cloud technology in games, this phenomenon is even more confusing, and this article will focus on this topic, discussing the current state and future development of the game industry, asking open-ended questions and encouraging readers to think about the meaning of game consumption

Game craze: Start with Black Myth: Wukong

Since the release of the trailer of "Black Myth: Wukong", the game boom has begun to spread, this game not only attracts many players with its exquisite graphics and profound cultural background, but also opens the distance from ordinary players in terms of high configuration needs, according to official data, the installation package of this game is as high as 128.68GB, players are often jokingly called "the first difficulty of eighty-one is decompression" when downloading, which did not prevent players from willingly investing a lot of money, and some people even spent tens of thousands of yuan to upgrade their equipment, Just for a better gaming experience

300 pieces of Black Goku for 30,000 pieces of equipment? Netizen: It is necessary to empty the player's private money

The picture comes from the Internet

This phenomenon has sparked a lot of discussions among netizens, and some people ridiculed that Chinese players are willing to "pay their own money" to support games, reflecting the love and pursuit of games among today's young people. Is it an infinite quest for game quality, or a reliance on social and virtual worlds? With the rapid development of the gaming industry, gamers are willing to pay more for consumption, and this trend has triggered a re-examination of the value of games

Player Reaction: Willingly Behind the Scenes

In the world of players, games are not just entertainment, it carries more emotional and social needs, many players are willing to pay a lot of money for high-end equipment in order to get a better gaming experience, this phenomenon is especially obvious in the popularity of "Black Myth: Wukong", on social media, players post their experience of buying high-end equipment, share the wonderful moments in the game, forming a unique game culture

Some netizens commented: "If you want to play a good game, you have to have a good device" This mentality is becoming more and more intense among young players, they are eager to get more sense of achievement and presence in the game, and the game's package and picture quality requirements are constantly improving, making ordinary players often feel powerless in the face of new games, in this case, cloud gaming as an emerging solution has begun to attract attention, and the rise of platforms such as Tencent START cloud gaming has given players another choice

300 pieces of Black Goku for 30,000 pieces of equipment? Netizen: It is necessary to empty the player's private money

The picture comes from the Internet

The Rise of Cloud Gaming: A New Option or a Temporary Solution?

With the development of cloud computing technology, cloud gaming has gradually become an effective solution to the needs of high configuration, Tencent's START cloud gaming platform quickly attracted a large number of players after its launch, the server was once full, players need to queue up to experience the game, the emergence of cloud gaming, undoubtedly for those players with insufficient equipment performance has opened a new door, they can experience high-configuration games in real time through the network, and do not even have to worry about expensive hardware investment

Could this emerging technology truly replace the traditional gaming experience? Some gamers are skeptical, believing that the latency, image quality, and smoothness of cloud gaming are difficult to compare with local games, and some have pointed out that the popularity of cloud gaming may make the gaming experience more centralized and commercialized, losing the original diversity and personalization, and that industry insiders and gamers have different opinions about the future of cloud gaming, and all of this is worth thinking about

Future outlook: the market potential of cloud gaming

300 pieces of Black Goku for 30,000 pieces of equipment? Netizen: It is necessary to empty the player's private money

The picture comes from the Internet

According to a report released by the International Data Corporation (IDC), the size of the game cloud market is expected to reach $1.91 billion by 2024, with an average annual compound growth rate of 7.8%.

The rise of cloud gaming may change the landscape of the gaming industry, providing a more flexible and convenient gaming experience, but it may also pose new challenges for device manufacturers and game developers

end

With the increase in the popularity of phenomenal games such as "Black Myth: Wukong", the phenomenon that players are willing to pay a lot for a better game experience has become more and more obvious, and the contradiction between high configuration requirements and ordinary players, the rise of cloud gaming provides a new solution, and in the future, the rapid development of the cloud gaming market will promote the transformation of the game industry, and all of this will depend on the choices and feedback of players

Open-ended questions

Do you think cloud gaming can solve the problem of high configuration of current games? Should gamers who are looking for a high-quality gaming experience be more rational about consumption? What does the future hold for the gaming industry? These questions are worth pondering and exploring for every player

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