Hello everyone, I'm at the tip of my fingers, the label of the shooter profession is "output", and it is the most stable output force of the team, in contrast, those so-called magic cores have a vacuum period, the damage is not low, but it is not durable enough, so the shooter will always be the big core of the team.
However, not all shooters rely on late strength, some shooters mainly play the suppressive force in the early stage, this article will talk about those shooters with the highest win rate in the early stage, of course, first exclude the "fake shooter" Agudo.
Goya: 58.65% early win rate, 50.16% late win rate
The early stage is fierce, and the relatively average shooter in the later stage, it can be seen from the current Goya's outfit ideas that most of them start with the Shadow Battle Axe, mainly to fight the strength of the early stage.
And why was Goya so fierce in the early stage? The main thing is that there is no nemesis online, except for Galo, most of them can play a good effect, the hand is not long enough, so use the ultra-long-distance consumption of Qiangpu, and if you are caught, you can quickly escape with acceleration, and even have the opportunity to open a group after level four, forcing flashes and even killing opponents directly.
However, as time goes by, Goya's output ability in the late stage is indeed a little behind those big shots, but it is still not weak, after all, flexibility is an unshakable core attribute for shooters.
Outfit inscription recommendation:
As I told you before, Goya doesn't explain much, just break the dawn when there is more money in the later stage.
Mengru: 56.92% win rate in the early stage, 50.5% win rate in the late stage
Mengru's positioning is similar to Goya's, but the two play styles online are very different, Goya uses Qiangpu to constantly fight and consume, first press blood, and then move, while Menglu can continue to suppress from beginning to end.
Of course, this version of Goya is strong in the early stage, but it's really not powerful at level 1, the damage is low, and the bullet frequency is also low.
After the second level, he hit the enemy with the end of the trajectory and hit the explosive damage, and slowly found the field, with a blazing rage value, and basically had the upper hand in blood exchange.
In the later stage, the output ability of Menglu is relatively average, and it is really weak to hit the front row, although it can move and shoot, but it is still very easy to catch, so the win rate can only be regarded as average.
Outfit inscription recommendation:
Now the speed of Meng Lu's strafing is strongly related to the attack speed, so the early stage of the rapid combat boots transition, and then the back, I am used to a furious double blade first, the feel will be better, the last one many people out of the bow of the sun, this depends on personal preference, I like to survive stronger pure firmament.
Gongsun Li: 56.23% win rate in the early stage, 52.65% win rate in the late stage
Ah Li's online suppressive force in the early stage, I think everyone has felt it, the damage of the second skill itself is not low, and it is spell damage, and it can also block ballistic skills, with rage, you want to force my second skill to lead the line to suck a mouthful of blood together, you want to pull, and few heroes have pulled Ah Li.
In the later stage, the winning rate of Ah Li is still close to 53%,It's a strong shooter in the early stage.,It's also a strong shooter in the later stage.,No wonder the top games are all non-forbidden shooters.,N versions,Gongsun Li's national service combat power is also very exaggerated.,This shooter is like the benchmark of this profession.,If you want to enter the high-end game,Gongsun Li will be.。
Outfit inscription recommendation:
Not much to explain.
Ao Yin: 55.36% win rate in the early stage, 52.24% win rate in the late stage
Now Ao Yin's status in the high-end game is on par with Gongsun Li, and the ban rate is surprisingly high, not in the high-end game, and the player doesn't seem to pay much attention to him.
In fact, Ao Yin's output ability in the early stage is not particularly outrageous, but it is strong in self-protection, and the wind dragon soul increases its moves, which is generally difficult to kill, and he can use Qiangpu's longer distance to play the advantage of damage.
In the later stage, Ao Yin's damage exploded, and the life-saving ability was unique, and it was natural that the win rate was high, and those who played auxiliary didn't want to eat a three-fire dragon soul, and the real injury really couldn't bear it.
Outfit inscription recommendation:
Ao Yin's core second man pretended to break the army, and this outfit was more popular, and it felt like it was basically like this.
Di Renjie: 54.29% win rate in the early stage, 45.09% win rate in the late stage
The most typical hero who is strong in the early stage and weak in the later stage, I don't think I need to say much about how strong Di Renjie's suppression power is in the early stage, after all, his core mechanism is to play flat and suppress, because of the strong continuous output ability, strong and long, mixed injuries are difficult to resist, and there is also a means to release control.
With the passage of time, Di Renjie's skill form in the later stage became a little weak, without the kind of damage that Lu Ban had in the later stage, and there was no life-saving means of Goya Ao Yin, so the magic ball flow was once prevalent, just to hold on for a while, and the problem that came with it was that the damage in the later stage was seriously insufficient.
So how to avoid the problem of low damage in the later stage?
My idea is that either you can play a better flat push effect in the early stage, or you can simply go to the attack speed crit flow, and rely on the Blade of Weeping Blood to support Tandu in the later stage, of course, in that case, you will be very afraid of breaking out, and you should consider it after the lineup is formed.
Outfit inscription recommendation:
If you want the ultimate feel, you won't be out of the end of the world.,Of course,The opposite side has a higher degree of openness or it still has to come out.,The damage and sustained output ability of this set of outfits in the late stage are quite good.,Only one thing.,Playing the front row is not as good as the end of the world.,So it's good to choose according to the lineup.,Witch cloak and ominous signs choose one yourself.。
The above five shooters are all relatively strong in the early stage, and their characteristics, strong in the early stage, and basically strong in the later stage, except for Di Renjie, who is an exception, all say that he is a panacea, the real situation is that the early stage is not the most top-notch, but the later stage is weak, and the whole period is not as good as his top four, so who to choose, needless to say.