Hello everyone, I am the golden shovel chess group jianghu people called a chai, today to bring you is the lineup of time and space rift mode, the main nuclear hero is the evil little mage, let's look at the composition and play of this lineup.
First of all, this front has undergone actual combat exercises, which are safe and effective, and are not on paper. The main nuclear equipment is still eating chicken.
Main core small mage skill
Energy Burst: Throw a magic bullet to deal 350/650/1350 magic damage to a random enemy, if the minor mage star is higher than the enemy, directly kill the enemy.
This skill is a single damage skill, so the damage is high, 3 stars have 1350 points, even if you face 3 stars of large flesh, you can deal horror damage.
fetters
Mages: Mages double the attack back to blue. All allies receive a mana bonus.
Arcane Magician: All allies increase magic resistance, and 2/3/4 bondage increases magic resistance by 40/80/150 respectively.
Mage's nightmare, of course, our lineup is not afraid to face the arcane mage array, the output of the little mage is completely enough, even if there is no star suppression, you can easily defeat the enemy.
Yodel: Yodel dodges the first few attacks at the start of the battle, 3 Yodel dodges only 3 times, and 6 Yodel dodges 10 times.
equip
Rush Order: Tears of the Goddess 〉Storm Sword〉 Useless Stick
Celestial Thunder (Kennan): Guardian Angel (Resurrection Armor), Ion Spark, Morello Codex, Thorn Vest
The only front row of this lineup is Big Tan, but it is not a pure meat shield hero, so it must have resurrection armor, and the rest is chosen at will.
Evil Little Mage: Blue Charm, Hex Technology Blade, Archangel Staff, Pearl Hand Protector (Magic Explosion), Giant Killer
Essential blue overlord charm, it is best to have a technology gun, the third piece is optional, what to bring, no output with a mercury to resist enemy control is also very good.
Others: Lulu can bring some meat, after all, this lineup lacks the front row, relying on a thunderbolt to lead a single front card, in case it is blown up, or resurrected, the enemy is close to the face, we also need 2 lines of defense, if there is a surplus archangel staff also give Lulu one.
Lineup composition
7 Population: Lulu, Evil Little Mage, Light Elemental Messenger (Lax), Shadow Twins, Hand of Destiny (Card Master), Scales of Riptide (Nami), Celestial Thunder (Kainan)
If you have the opportunity to go up to the 8 population, add a fox heart (Nar), this hero can disrupt the enemy formation, shoot the enemy together, and push the back row to the front row, so that the Sky Thunder (Kennan) just hit a bunch.
Operational teaching
2 stages
This lineup requires a population of 7 in quick succession, to start by sorting out the lineup, and then directly start saving money.
5 people on the top after the 2-4 draft.
5 Population Recommended Lineup: Green Hill Spirit Fox, Lulu, Destiny Hand (cards), then paired with 2 knights or other meat shield heroes.
Stages 3 and 4
After the 3 stages have enough 50 gold coins, slowly use the interest on the population, this lineup does not need to stay in the 6 population search, directly impact the 7 population, the dual core is 3 fee cards, and the other 2 fee heroes, in the 7 population is also easier to chase 3.
6 Population Recommendations: Sky Thunder, Lulu, Hand of Destiny (Cards), Evil Little Mage, Light Elemental Messenger (Lacus), Riptide Scale (Nami)
We will reach the population of 7 at the end of stage 3, and then we can search for cards, quickly find out the full 2 stars, stabilize the combat effectiveness, and then hold 50 gold coins in hand, and slowly search for all the three stars with interest.
7 population lineup has been introduced in front of this article, here is not a mixed word count, everyone doubled to see the line.
Subsequent
This lineup of small mages output violence, but only a single skill, need to kill the enemy one by one, if bad luck, the first few skills hit the enemy's unimportant heroes, we are very uncomfortable, so this comes the story of the sky thunder lead, the sky thunder lead is AOE damage, not only the control ability is strong, the output is also very strong, quickly clean up the enemy miscellaneous soldiers, let the small mage point to the enemy core The probability increases, and the perfect endurance and protection ability of other arcane heroes make this lineup impeccable.
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