With the official release of the 2.5 version of "Original God" "Thin Sakura First Bloom", players quickly landed on the Tivat Continent to start a new adventure, the most exciting thing for LSPs is everyone's new wife - Yae Shinko joined the prayer pool, you know that before the 2.5 launch, Miha You has worked hard, wave after wave of PV display, so that this demon and fairy pink sister deeply rooted in the hearts of the people.
In addition to the Yae Shenzi to ignite the enthusiasm of players, other content in version 2.5 also makes players eager to experience, such as the new activity of exploring the map with the Shenzi, players can experience independent scenes designed on the basis of the Fuchishita Palace map, and can also get rewards including limited four-star weapons and refined materials.
At present, the Divine Son does not have a very suitable sacred relics suit for the time being, it is better to use it should be 2 such as Thunder 2 Gladiatorial Fighting, or 2 Orchestra / Remembrance / Clan Room / Insulation and the like can be scattered, in addition, due to the low life of the eight-fold Divine Son,The proportion of damage should not be low, so 4 insulation is also a very suitable suit, of course, the cost of 4 insulation is high, and giving Raiden General or Xiangling is a more preferred choice. The current Strength of the Divine Son is actually OK, 0 lives have a special martial art a little stronger than the Full Life Imperial Daughter, but it is also a little bit stronger by about 15 percent.
First of all, the Yae God Son with 0 lives can easily encounter the problem of insufficient charge, and if it can't be opened, it can only let the killing cherry blossoms jump next to it. Or regardless of the Q move, relying solely on the continuous damage caused by the E skill, and the production speed of its own elemental particles is not very fast, so the team is basically bound to the Thunder General, which requires his elemental charge to accelerate, or with the elemental resonance of the double thunder members to increase the generation of elemental particles, and through the additional elemental particles generated by other team members to replenish energy. The biggest drawback of yae is that the big move charge is very eating, the energy is as high as 90 points, and it is best to use the team with the General of Thunder and Lightning, otherwise the yae god son with 0 lives will greatly affect the game experience.
Q skill, as one of the rare skills with a multiplier of more than 2000% in the whole game at present, is also the only skill that can eat full buff under the condition that Yae is buff, which constitutes the special positioning of the Yae God Son - high-amount explosion. Under the gain of the full buff, the damage ratio of the big move will directly exceed 60%, and it can instantly hit a damage higher than the Big Move, which is almost equivalent to the damage of other sub-C sets of output, which is the unique competitive advantage of the Yae Shenzi. Therefore, the big move of the Eightfold God Son is not optional, and in the case of buff, the big move must be put no matter what, even if it is necessary to put on the insulation sleeve to pile up energy. Otherwise, you can only be forced to live 1 life.
1 life can alleviate the pressure of many yae gods in the output cycle of the team, but even if there is a yae god son with 1 life, if there is no pairing with the thunder general, there will still be an empty window for charging, and there will be a lot of space waiting for charging, so whether it is 0 life or 1 life, it is still recommended to combine eight thunderbolts. And if it is in order to give the attributes related to the full elemental charge to the Yaejinko without the Raiden General, it will sacrifice the Yaejinko's killing cherry and big move damage. If you want to smoke the Eightfold Divine Son, it is necessary to consider smoking when you are best or intend to have at least one 0-life Thunderbolt General, otherwise under the current configuration, the Eightfold will be more valuable in terms of collection value than practical combat.