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Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

author:Game Think Tank

Following the large-scale PC test in early March, Tencent's "Delta Action" launched a new beta version this week, with the "Twin Test" opening up a multi-terminal common and recharge system, and conducting public sampling tests on live broadcast platforms, social accounts, official websites and many cooperation channels, it is clear that the game has completed most of the preparations for its official launch. Tencent's previous masterpieces that dominated the FPS field - "Crossfire", "Call of Duty Online", and "Valorant" were all launched in the summer.

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

Compared with the last test, the well-received gold-touching gameplay "Dangerous Action" has not changed much, adding a higher-yield "Space Base" map, and the overall emphasis is still on the "lightweight + humanized" operation plan, with sufficient activities, development gameplay, and mission objectives to ensure that players can always have a set of loadouts that can be used, which can continue to enjoy the core experience of plundering gold, and will not overturn to complete bankruptcy.

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

Keep up with current events and evacuate in a returnable rocket

More changes occur in the "Total Battlefield" mode of 64-player battles, and the newly added custom vehicle modification system has split the original overly versatile vehicles, high-explosive shells/armor-piercing shells can only be equipped with one option, and secondary guns, machine guns, and protective equipment can also be upgraded and reequipped to deal with soft and hard targets at different distances, weakening the strength and increasing personalization. The addition of the Javelin Attack Missile makes the vehicle driver need to consider whether to release smoke grenades to avoid direct sighting, or release heat signals to interfere with missile tracking, and the original zero-sum game between vehicle players and anti-tank players has become a psychological battle.

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

Both the weapon station and the weapon bay are for the gunner teammates, so try my new car

Attention has also been paid to the congestion problem that was criticized in the previous version of the Grand Battlefield mode, where there were too few offensive lanes in the original strongholds, resulting in a situation where both sides were blocked at the intersection and staring, and a single exchange of fire distances led to a lack of use of some classes/guns. In the new version, with the overall map layout unchanged, a large number of climbing points and terrain cover are arranged, so that both the offensive and defensive sides can raid and break through from unexpected positions, and the corresponding tactical props greatly increase the variety of gameplay of the mode.

The author found that the number of point-of-point weapons that can be interacted with in the map has also changed, not only with turrets facing the blocking route, but also with the ability to turn the muzzle of the gun to aim at one's own position, apparently in preparation for the attacker to launch a siege after a sneak attack on the flank. While dramatic, it does add to the strategic nature of the pattern.

In addition, for targets that have not been attacked for a long time and enemy vehicles that occupy advantageous positions, the system will announce a considerable reward of points to guide players to actively organize attack and defense, and similarly, in-game points can be called for support to re-act in the battlefield situation, enhancing and encouraging the game experience brought by high execution.

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

ended his life of sin .jpg

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

After a lot of improvements, "Total Battlefield" has surpassed the appearance of many similar games when it was first launched, even as a buyout game. In the evaluation in March, we mentioned the "Bright Sword Spirit" of the Linlang team that dared to benchmark against the international first-line 3A games in the field of terminal games, and in the past three months, the team did not flinch, and did not choose to be safe in the category of gold gameplay with lower barriers in the industry, but to gnaw the hard bone of battlefield gameplay.

From the current point of view, "Operation Delta" may only be missing the last kick to wrestle with the industry veterans, similar to the scene destruction in "Battlefield 4", the war monster in "Battlefield 1", or the hurricane in "Battlefield 2042".

Since the announcement of the game, the official has always wanted to develop into a large and complete FPS tome, the "Call of Duty" series has tried BR battle royale, PVE zombie mode, battlefield mode and other creative gameplay, each generation of the game will also have the deletion of the gameplay and the return of the old mode, but "Delta" is not a game of the nature of the year, Tencent's revenue target and life cycle are far more than 1-2 fiscal years, which requires a deeper excavation of its core gameplay, and continue to learn and revise in the later operation.

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

The two core gameplay, "Danger Zone" and "Total Battlefield", have already polished themselves to the fullest, putting aside the current "campaign mode" where information is rarely disclosed, the next challenge for the official is how to deal with the "1+1" problem.

The first is the skill of the operator, the rhythm of the gold touch gameplay and the battlefield gameplay is very different, and the skill characteristics required are completely different, such as the doctor's healing ability, which requires more healing times in the battlefield mode, and continues to recover the state for multiple teammates, similar to the medical soldiers in "Battlefield 1", which directly canceled the number of times the blood pack was distributed, and in the gold touch mode, because there were originally bandage potion consumables, the blood brushing speed of the healing skill became a measurement indicator, and how to make the same skill irreplaceable in different modes.

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

The solution to Operation Delta is to continue to add and add class props to the battlefield gameplay, and doctors can choose to deploy treatment boxes to match the original medical needles to play the role of a front. Correspondingly, on the basis of the original big move, a small move, a passive, and a grenade, the automatic rifle has a fast and slow machine, the aiming has a variable magnification, the pendant flashlight has a key to on, the weapon gun holder must be opened manually, and then a special prop is added, the operation of the game is more complicated, ordinary players often lose sight of one or the other, and forget a certain function in the end of a game, the design is bloated, and the gameplay characteristics are not prominent enough, which will be a reason for the game to dissuade newcomers.

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

In Battlefield 5, the weapon ruler/special shot/fast and slow machine is the same key, and the machine gun mount will be automatically turned on

The second contradiction of "not adapting" because of addition has also been raised in the player community, the gold mode needs to have higher-grade weapon accessories, which means higher failure costs, and also stimulates players to compete for high-value map hotspots, but in the battlefield gameplay, high-end accessories mean that there is no responsibility to crush the whiteboard weapons in all directions, and finally lead to the same set of each player's outfit, losing the fun of the so-called "free configuration".

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

Many of the accessories are simple high-level upgrades, and if you want to pursue performance, it will be difficult for players to match the look they like

A large number of such dilemmas are also difficulties that FPS developers all over the world have not faced, in the past, many problems were just fooled out of a solution or put aside, because the production specifications of these top manufacturers are unique, players are scolded every year, bought every year, and the entire market is monopolized. And when the powerful dark horse really enters, how to solve these "real problems" will become the winner or loser.

"Operation Delta" was simultaneously launched on the Steam store page during this test period, supporting five foreign languages, and you can make an appointment to follow in the store in other regions, and the game will not only be for domestic players.

Reloaded, "Operation Delta - Twin Test" wants to understand "1+1=? ”

2024 is a magical year, the guerrillas can beat away nuclear-powered aircraft carriers, and the game science of the first release of triple-A games can also pull the top international media off the altar, it seems that we have no first time is impossible, so "Delta Operation" can also give the FPS market a hard dish and re-rank?

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