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LOL's man-machine has become weaker? The designer said that it was to take care of new players

The designers of League of Legends have spent some effort to change the man-machine mode this year, and the changes to the man-machine mode have been launched on the official server recently. To put it simply, human-machine AI seems to be getting smarter, but it's actually getting dumber.

The reason why it is said that the man and the machine have become smarter is because the old version of the man and machine will only poke each other during the line matching, and the residual blood will go home immediately and will not fight back. Now the man-machine online is to directly fight with the player, and many times the man-machine can get a blood, and the operation is a little stronger. On the other hand, man-machine will also transmit support, lead lines, and fight insects and dragons.

The reason why it is said that man-machine has become stupid is because now people deliberately release water, and the residual blood is still wavering, and players will not go home unless they kill them. And when it comes to a fixed time, I go all the way to the group, and the position is very dull, and it is easy to eat up the skills when playing the group. After the player develops, the man-machine can't beat the player alone, and he likes to give away the head.

LOL's man-machine has become weaker? The designer said that it was to take care of new players

However, there is a change in the new version of the man-machine this time, which is worthy of the attention of man-machine mode enthusiasts. That is, the man-machine is now financially compensated, and even if we keep killing the computer, the man-machine equipment will not lag too far behind. Therefore, Sara can clearly feel that it is not so easy for her to win the game in 14 minutes by pushing all the way, and she is often dragged to more than 18 minutes. Because the equipment that has died 10 times is not bad, the control is very strong when we hold a group, and it is easy to be killed by the fire if we choose a crispy hero.

Although the new version of the man-machine economy can catch up with the player, but the designer has also weakened the attribute bonus, a few years ago, when the man-machine went out, it would have more attack power, magic strength, armor and magic resistance and health than the player, which is why we sometimes stand in the early stage of the man-machine, and will be killed by the man-machine. Compared with version 14.17, the battle intensity of the 14.18 version is weaker, and some players are puzzled by this. After all, the man-machine itself is not as strong as the real person, so why should it be specially weakened?

LOL's man-machine has become weaker? The designer said that it was to take care of new players

On September 18, Riot employee Riot DashiJador responded on the forum, stating that the changes were made to take care of new players and prevent newcomers from being blown up by the computer. "Right now, our team is working on improving the new player experience system, so our focus is on optimizing the experience for new players from levels 1 to 10. While we're continuing to upgrade the man-machine, it's all about helping new players get the hang of the game faster. The current human-machine is too difficult for novices, so we are looking for ways to reduce their difficulty. ”

But he also mentioned that more difficult HMIs will be introduced over time, "In short, our team is really actively working on improvements to the HMI – although these improvements may not be immediately noticeable to players who focus on custom gameplay, co-op versus AI, or the occasional active player who participates in co-op versus AI." We're gathering feedback from these players and hope to gradually increase the difficulty of the game to meet the needs of these players as we stabilize the gaming experience for new players. ”

LOL's man-machine has become weaker? The designer said that it was to take care of new players

When asked whether the intensity adjustment of human-machine AI will affect the custom mode, the designer also answered. "Currently, all custom games can be used in co-op AI mode, although the probability of their appearance may vary, due to our team building tool, which automatically randomly selects heroes based on their location and role."

For players who want to use custom mode to practice heroes, or players who want to experience a game of abuse, you can also add new man-machine in customization, these new versions of man-machine play are more passive, and the AI logic is relatively fixed, resulting in stiff positioning, and generally only two or three thousand damage globally. However, Sara still hopes that the designer can launch some difficult man-machines in the future, after all, the new version of the man-machine is really weak, and it is completely to avoid new players from being blown up by the man-machine and made weakening changes.

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