STL裡面的堆操作一般用到的隻有4個:make_heap();、pop_heap();、push_heap();、sort_heap();
他們的頭檔案函數是#include <algorithm>
首先是make_heap();
他的函數原型是:void make_heap(first_pointer,end_pointer,compare_function);
一個參數是數組或向量的頭指針,第二個向量是尾指針。第三個參數是比較函數的名字。在預設的時候,預設是大跟堆。(下面的參數都一樣就不解釋了)
作用:把這一段的數組或向量做成一個堆的結構。範圍是(first,last)
然後是pop_heap();
它的函數原型是:void pop_heap(first_pointer,end_pointer,compare_function);
作用:pop_heap()不是真的把最大(最小)的元素從堆中彈出來。而是重新排序堆。它
把first和last交換,然後将[first,last-1)的資料再做成一個堆。
接着是push_heap()
void pushheap(first_pointer,end_pointer,compare_function);
作用:push_heap()假設由[first,last-1)是一個有效的堆,然後,再把堆中的新元素加
進來,做成一個堆。
最後是sort_heap()
void sort_heap(first_pointer,end_pointer,compare_function);
作用是sort_heap對[first,last)中的序列進行排序。它假設這個序列是有效堆。(當然
,經過排序之後就不是一個有效堆了)
下面是例程:
#include<algorithm>
#include<cstdio>
using namespace std;
bool cmp(int a,int b)
{
return a>b;
}
int main()
int i,number[20]={29,23,20,22,17,15,26,51,19,12,35,40};
make_heap(&number[0],&number[12]);
//結果是:51 35 40 23 29 20 26 22 19 12 17 15
for(i=0;i<12;i++)
printf("%d ",number[i]);
printf("\n");
make_heap(&number[0],&number[12],cmp);
//結果:12 17 15 19 23 20 26 51 22 29 35 40
//加入元素8
number[12]=8;
//加入後調整
push_heap(&number[0],&number[13],cmp);
//結果:8 17 12 19 23 15 26 51 22 35 40 20
for(i=0;i<13;i++)
//彈出元素8
pop_heap(&number[0],&number[13],cmp);
sort_heap(&number[0],&number[12],cmp);
//結果不用說都知道是有序的了!
return 0;
Compile options needed: /GX
//
// heap_functions.cpp : Illustrates how to use the
// make_heap, sort_heap, push_heap
// and pop_heap functions.
// Functions:
// make_heap : convert a sequence to a heap
// sort_heap : sort a heap
// push_heap : insert an element in a heap
// pop_heap : remove the top element from a heap
// Written by Kalindi Sanghrajka
// of Microsoft Product Support Services,
// Software Core Developer Support.
// Copyright (c) 1996 Microsoft Corporation. All rights reserved.
//////////////////////////////////////////////////////////////////////
// disable warning C4786: symbol greater than 255 character,
// okay to ignore
#pragma warning(disable: 4786)
#include <iostream>
#include <algorithm>
#include <functional>
#include <vector>
void main()
const int VECTOR_SIZE = 8 ;
// Define a template class vector of int
typedef vector<int, allocator<int> > IntVector ;
//Define an iterator for template class vector of strings
typedef IntVector::iterator IntVectorIt ;
IntVector Numbers(VECTOR_SIZE) ;
IntVectorIt it ;
// Initialize vector Numbers
Numbers[0] = 4 ;
Numbers[1] = 10;
Numbers[2] = 70 ;
Numbers[3] = 10 ;
Numbers[4] = 30 ;
Numbers[5] = 69 ;
Numbers[6] = 96 ;
Numbers[7] = 100;
// print content of Numbers
cout << "Numbers { " ;
for(it = Numbers.begin(); it != Numbers.end(); it++)
cout << *it << " " ;
cout << " }\n" << endl ;
// convert Numbers into a heap
make_heap(Numbers.begin(), Numbers.end()) ;
cout << "After calling make_heap\n" << endl ;
// sort the heapified sequence Numbers
sort_heap(Numbers.begin(), Numbers.end()) ;
cout << "After calling sort_heap\n" << endl ;
//insert an element in the heap
Numbers.push_back(7) ;
push_heap(Numbers.begin(), Numbers.end()) ;
// you need to call make_heap to re-assert the
// heap property
cout << "After calling push_heap and make_heap\n" << endl ;
// remove the root element from the heap Numbers
pop_heap(Numbers.begin(), Numbers.end()) ;
cout << "After calling pop_heap\n" << endl ;
程式輸出為:
Numbers { 4 10 70 10 30 69 96 100 }
之後調用 make_heap
Numbers { 100 30 96 10 4 69 70 10 }
之後調用 sort_heap
Numbers { 4 10 10 30 69 70 96 100 }
之後調用 push_heap 和 make_heap
Numbers { 100 69 96 30 4 70 10 10 7 }
之後調用 pop_heap
Numbers { 96 69 70 30 4 7 10 10 100 }
本文轉自郝峰波部落格園部落格,原文連結:http://www.cnblogs.com/fengbohello/archive/2013/01/25/2876655.html,如需轉載請自行聯系原作者