/*
** 功能 : 9格圖處理
** picName : 圖檔名字
** titleHeight : 标題欄高度(機關:像素)
** BorderLineWidth : 邊框寬度(機關:像素)
** parent : 帶畫背景的視窗句柄
** 傳回值 :處理完成的圖檔
*/
QPixmap* NinePatch(QString& picName,int iHorzSplit,int iVertSplit, int DstWidth, int DstHeight)
{
QPixmap* pix = new QPixmap(picName);
int pixWidth = pix->width();
int pixHeight = pix->height();
QPixmap pix_1 = pix->copy(0, 0, iHorzSplit, iVertSplit);
QPixmap pix_2 = pix->copy(iHorzSplit, 0, pixWidth-iHorzSplit*2, iVertSplit);
QPixmap pix_3 = pix->copy(pixWidth-iHorzSplit, 0, iHorzSplit, iVertSplit);
QPixmap pix_4 = pix->copy(0, iVertSplit, iHorzSplit, pixHeight-iVertSplit*2);
QPixmap pix_5 = pix->copy(iHorzSplit, iVertSplit, pixWidth-iHorzSplit*2, pixHeight-iVertSplit*2);
QPixmap pix_6 = pix->copy(pixWidth-iHorzSplit, iVertSplit, iHorzSplit, pixHeight-iVertSplit*2);
QPixmap pix_7 = pix->copy(0, pixHeight-iVertSplit, iHorzSplit, iVertSplit);
QPixmap pix_8 = pix->copy(iHorzSplit, pixHeight-iVertSplit, pixWidth-iHorzSplit*2, pixWidth - iHorzSplit*2);
QPixmap pix_9 = pix->copy(pixWidth-iHorzSplit, pixHeight-iVertSplit, iHorzSplit, iVertSplit);
pix_2 = pix_2.scaled(DstWidth-iHorzSplit*2,iVertSplit, Qt::IgnoreAspectRatio);//保持高度拉寬
pix_4 = pix_4.scaled(iHorzSplit, DstHeight-iVertSplit*2, Qt::IgnoreAspectRatio);//保持寬度拉高
pix_5 = pix_5.scaled(DstWidth-iHorzSplit*2,DstHeight-iVertSplit*2, Qt::IgnoreAspectRatio);
pix_6 = pix_6.scaled(iHorzSplit, DstHeight-iVertSplit*2, Qt::IgnoreAspectRatio);//保持寬度拉高
pix_8 = pix_8.scaled(DstWidth-iHorzSplit*2, iVertSplit);//保持高度拉寬
QPixmap* resultImg =new QPixmap(DstWidth, DstHeight);
QPainter* painter = new QPainter(resultImg);
if (!resultImg->isNull()) {
painter->drawPixmap(0,0,pix_1);
painter->drawPixmap(iHorzSplit, 0, pix_2);
painter->drawPixmap(DstWidth-iHorzSplit,0,pix_3);
painter->drawPixmap(0, iVertSplit, pix_4);
painter->drawPixmap(iHorzSplit, iVertSplit, pix_5);
painter->drawPixmap(DstWidth-iHorzSplit, iVertSplit, pix_6);
painter->drawPixmap(0, DstHeight-iVertSplit, pix_7);
painter->drawPixmap(iHorzSplit, DstHeight-iVertSplit, pix_8);
painter->drawPixmap(DstWidth-iHorzSplit, DstHeight-iVertSplit, pix_9);
painter->end();
}
return resultImg;
}